Following up, we also have a Level Designer position we're canvasing for, if you're eager to apply your talent and skills to a 3D project we'd love to hear from you!
05.08.2025 15:46 โ ๐ 11 ๐ 6 ๐ฌ 0 ๐ 0@cfwhitehead.bsky.social
Game Dev / Musician / All-round tinkerer. Friend to pixels and polys alike. Creative Director and Lead Engine Architect @EveningStar
Following up, we also have a Level Designer position we're canvasing for, if you're eager to apply your talent and skills to a 3D project we'd love to hear from you!
05.08.2025 15:46 โ ๐ 11 ๐ 6 ๐ฌ 0 ๐ 0From what I've seen, the bin file is an encrypted archive and contains 7 different ROMs (maybe one per localized language?). It can defo be extracted and run on real hardware but it goes without saying people should buy this with money!
01.08.2025 13:52 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Earthion is finally about to launch!
First up, the Steam version will be released tomorrow.
Weโve poured our hearts into this side-scrolling shmup โ we hope youโll give it a try and see what it means to us.
Please play it and enjoy!
Wishlist here: buff.ly/1DrYi7m
Friends and colleagues, we're looking to add a senior 3D Character Artist to our current project! If this is you, please read the details and apply through our LinkedIn page. We are specifically looking for candidates who are proficient with anime-stylized visuals. Thanks โค๏ธ
29.07.2025 16:21 โ ๐ 58 ๐ 37 ๐ฌ 0 ๐ 0Too late man, too late! ๐ฅฒ
11.06.2025 15:57 โ ๐ 18 ๐ 0 ๐ฌ 0 ๐ 0I'd argue that Sonic 3 Air is a decomp of sorts as well. The game's 68k code was reversed into the engine's lemon script files, cleaned up and modified from there.
11.03.2025 18:06 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0They do exist, github.com/snesrev/zelda3 for example. But overall there is less of need since emulation for those platforms are very mature, accurate and performant, so you're not really gaining a whole lot by recompiling the code for the target processor.
11.03.2025 17:54 โ ๐ 7 ๐ 0 ๐ฌ 1 ๐ 0If you want to hear @cfwhitehead.bsky.social, @pietepiet.com, and @hunty.biz interviewed at the loudest party imaginable, @dylancuthbert.bsky.social interivewed on a train, and me ramble about showa era entertainment spots while traipsing through the Suwa countryside, this is the episode for you.
05.02.2025 18:23 โ ๐ 60 ๐ 13 ๐ฌ 7 ๐ 0Wow, will absolutely implement this on any new pixel art project I do!
24.12.2024 15:27 โ ๐ 14 ๐ 1 ๐ฌ 1 ๐ 0That said, there are some stereotypes that have not aged well and people may find off putting, (blaxploitation, gay men as predators etc). And the English dub does defo makes the whole thing come off a bit more 'try hard edgy' IMO.
24.12.2024 14:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I'd say it's great fun if you acknowledge it from the angle of "famous anime studio lets off steam making a madcap homage to western cartoons and pop culture". Great OST, and strong visuals that play around with 2D, 3D and even some live action...
24.12.2024 14:11 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0this site is a great resource if you want to know which games used sequencing, samples and FM minirevver.weebly.com/ymf292scspsa...
22.11.2024 18:08 โ ๐ 8 ๐ 0 ๐ฌ 1 ๐ 0The game code is compiled for the SH2! It was likely converted to C with the aid of a tool then touched up by hand as needed. Sonic & Knuckles collection on PC is the same.
What's interesting is they didn't use the Saturn's monster sound chip to do FM synthesis for the music, missed opportunity!
Ay moits! Glad to be here
17.10.2024 22:12 โ ๐ 83 ๐ 9 ๐ฌ 5 ๐ 0