Pete Frogs Music ๐ŸŽถ's Avatar

Pete Frogs Music ๐ŸŽถ

@petefrogs.bsky.social

๐ŸŽถโ€‹โ€‹ Music that makes your game unforgettableโ€‹ ๐ŸŽฎโ€‹ Video Game Composer & Music Producer: www.petefrogs.com

110 Followers  |  104 Following  |  65 Posts  |  Joined: 18.10.2024  |  1.5124

Latest posts by petefrogs.bsky.social on Bluesky

Congrats! Well deserved ๐Ÿ’ช

11.02.2026 09:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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For this track, "Glimmers of Goodbyes", I went for a complex mix of emotions: neither happy nor sad, but rather a bittersweet mix of loss, acceptance, and hope.

04.02.2026 10:29 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The last video I posted was about creating adaptive music; in this one, I show you how to implement music into an adaptive music system in FMOD.

30.01.2026 11:49 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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a man in a black shirt is standing in front of a fire and the words do it ALT: a man in a black shirt is standing in front of a fire and the words do it
28.01.2026 22:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That flute melody sounds just like "Boom, Boom, Boom, Boom!" by Vengaboys and I'm 100% here for it.

27.01.2026 10:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Are you kidding?! That looks amazing and it fits perfectly!
So... there's a secret society of crabs in your game? How do I join?

27.01.2026 09:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks! It would look even better with some purple crabs.

26.01.2026 20:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Looks like you really came out of your shell!

26.01.2026 12:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Here's a breakdown of how I created an adaptive system for a jam game โ€“ in the game, you transition through four different realities, so I made four different versions of the same composition:

26.01.2026 12:30 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I recently wrote a track called "Moon Lake" as an exercise in creating music for a very specific type of location: a mystical, ancient forest constantly under the moonlight:

15.01.2026 16:31 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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This synth patch uses randomness to create an endlessly evolving sound:
For every new note, the volume, panning, fine tune, octave, and waveform of some of the oscillators are randomized. I could let this section of music loop for hours and get something slightly different every time!

19.12.2025 11:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Had the opportunity to play a DJ set last week for the 15th anniversary of @atlangames.com, my local video game cluster!

I played a collection of synthwave and cyberpunk tracks I've released over the years. Always appreciate putting my background in music performance to use for this kind of events!

10.12.2025 11:47 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I created an SFX "instrument" that allows me to "play" futuristic, sci-fi whooshes when I play random notes and move sliders around on my MIDI keyboard. The power!

Coming from a musician background, I really appreciate being able to "perform" sound effects like this.

02.12.2025 12:31 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I took my heavy cyberpunk music track I shared last week, "Straylight Menace", and turned it into a dynamic music system in Fmod to accompany a two-phase boss fight, with cutscenes before, during, and after the boss fight, similar to what you might encounter in modern RPG games:

20.11.2025 12:29 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Music demo time! This week, I have some heavy cyberpunk music:

Going for a futuristic sound with a grimy / dirty edge, I think that combination is the essence of the cyberpunk aesthetic.

Could work as a boss battle theme in an ARPG, with the quieter parts underscoring cutscenes.

13.11.2025 11:49 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I wrote an epic boss fight theme!

I was envisioning a climactic battle in the sky against a gargantuan boss, hence the title, "Sky Sunderer". Maybe not the final boss, but definitely close to it!

06.11.2025 14:33 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I wrote some creepy music, taking inspiration from Japanese horror media and going for a slight retro 90s/00s vibe.

Makes me think of dark, mysterious woods, and some messed up occult ritual happening by a moonlit night.

Not written for Halloween specifically, but it did line up pretty well!

30.10.2025 11:54 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I wrote a piece with a 15/16 time signature, which is probably the wackiest time signature I've ever used!

Going for something crystalline, enigmatic, and ethereal. Think a late-game level in an RPG or Metroidvania made of pure white, mirrors and glass.

23.10.2025 14:19 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I made a video to break down my process as a game composer.

Here's a behind the scenes look into how I created the first level theme for Turbo Shell, by Radioactive Dreams UG, from initial demo to final master:

Link to the full video: www.youtube.com/watch?v=axfp...

20.10.2025 15:47 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Excellent ! Bon courage pour la derniรจre ligne droite avant la release ๐Ÿ˜‰

16.10.2025 09:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Here's a somber and sorrowful track I wrote recently, featuring piano and an accompaniment of strings, guitar, and electronics.

Could work as a main menu theme, or for a specific in-game cutscene.

15.10.2025 09:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Welcome! Iโ€™m Pete Frogs, a video game composer and music producer, and I write music that helps indie games resonate emotionally with players.

For more info on my work and any collaboration opportunities, head over to my website: petefrogs.com

14.10.2025 14:00 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

We donโ€™t want AI slop.
Stop sending us AI slop.
Stop wasting our time with AI slop.
It doesnโ€™t sound good.
Itโ€™s antithetical to our core values.
You didnโ€™t even make it.
Knock it off.

14.09.2025 05:02 โ€” ๐Ÿ‘ 6295    ๐Ÿ” 2286    ๐Ÿ’ฌ 57    ๐Ÿ“Œ 56
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Here's a solo piano piece I wrote recently. Going for something playful and cute โ€” makes me think of little animals going about their lives and maybe making a little mischief.

And yeah, I'm a big fan of Debussy.

08.10.2025 09:42 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sonic & Chill 2 The Sonic & Chill legacy continues in a synth-driven house tribute from Pete Frogs! Featuring 10 tunes from the blue hedgehogโ€™s Genesis era.

Gotta vibe slow! Sonic & Chill 2 is out now ๐Ÿ’™

10 chill, lofi house remixes of classic Sonic tracks from the Genesis era โ€” my little love letter to the Sonic series and the 90s!

vgm.fm/sonicchill2

24.06.2025 16:48 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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The Sonic & Chill legacy continues in a synth-driven house tribute from @petefrogs.bsky.social! ๐ŸŽต Stream & Support โ–ธ vgm.fm/sonicchill2

24.06.2025 13:26 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
How I remixed Sonic into Lofi House (2000 subs special!)
YouTube video by Pete Frogs How I remixed Sonic into Lofi House (2000 subs special!)

and for all of you music and Sonic nerds, there's a longer video on my YouTube breaking down how I made this track in more detail: www.youtube.com/watch?v=xhLh...

10.06.2025 15:55 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Little sneak peak into one of the tracks from Sonic & Chill 2! the album release in exactly two weeks on June 24 ๐Ÿ’š

10.06.2025 15:55 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Album artwork for Stardew & Chill 2. A blue chicken rests in a pasture by a stump, its eyes closed contentedly. Atop the stump sits a plate of cookies and a steaming mug of coffee. In the background stands a farmhouse, and beside it, a stone well and a field of strawberries.

Album artwork for Stardew & Chill 2. A blue chicken rests in a pasture by a stump, its eyes closed contentedly. Atop the stump sits a plate of cookies and a steaming mug of coffee. In the background stands a farmhouse, and beside it, a stone well and a field of strawberries.

โ™ก STARDEW & CHILL 2 โ™ก

it's such a pleasure to present this album on the third anniversary of the original Stardew & Chillโ€”hope you all love it โ™ก

out now ๐ŸŒŸ @gamechops.com
streaming everywhere ๐ŸŒฑ vgm.fm/stardew2
album artwork ๐Ÿ–ผ๏ธ @artbyriana.bsky.social

20.05.2025 13:18 โ€” ๐Ÿ‘ 61    ๐Ÿ” 25    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
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Come on... almost there...

18.05.2025 15:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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