brainwashed by Twitter/X algorithm that hates links, so I just default to not posting them and hoping people will find it
i forget this site doesn't suck as much
www.kruithne.net/posts/2026-0...
@kruithne.bsky.social
game developer, made wow.export
brainwashed by Twitter/X algorithm that hates links, so I just default to not posting them and hoping people will find it
i forget this site doesn't suck as much
www.kruithne.net/posts/2026-0...
made a post about adding Lua scripting support and a user interface into my game engine
slowly crawling out of the boring stuff. as promised, it features a duck
#gamedev #indiegamedev #indiegames
made a data table system for my game engine, wrote a devlog entry about it
two posts about data in two days, sorry not sorry. next post will include ducks to make up for it
#gamedev #indiegamedev #indiegames
new devlog on my site, this time I ramble about how I store/access data for my hand-made game engine
(i promise they'll get more exciting)
#gamedev #indiegamedev #indiegames
In case you missed it, I'm starting a new adventure! This has been on the back-burner for the best part of a decade, but now I want to make it a reality..
I'm making a game! Three, actually. But first, I'm building my own game engine from scratch to make them in.
#gamedev #indiegamedev #indiegame
wow.export 0.2.5 is now LIVE, let's goooo
there's so much changed that bsky won't even let me put it all in this tweet so go check it out!
#wow #warcraft
sorry but these new silvermoon statues from the Midnight beta are incredible???
#wow #warcraft
right? i get it wouldn't make sense for modern wow.. but it's so much more RPG
16.11.2025 18:46 β π 1 π 0 π¬ 1 π 0one of my all-time favourite things from world of warcraft is these old loading screens from the alpha client
#wow #warcraft
aiming for the end of next week, just need to clean some things up
16.11.2025 14:46 β π 1 π 1 π¬ 0 π 0yep! in the next update they're not longer squished and we've also added support for external animations as well (so all models should now have animations!)
16.11.2025 13:43 β π 0 π 0 π¬ 1 π 0in the latest version of wow.export you can preview animations for any model directly in the 3d preview
you can then export these as gltf straight into your software of choice!
#wow #warcraft
hope
15.11.2025 22:11 β π 0 π 0 π¬ 0 π 0screw it, cheese boi
15.11.2025 20:03 β π 2 π 0 π¬ 0 π 0it flooded, had to get rid of the dark RP
15.11.2025 18:11 β π 0 π 0 π¬ 1 π 0New d&d campaign, that means new table!
I spent waaay too long making this. Is it thursday yet?!
if you're interested in using props from WoW for this kind of thing, I do have a handy guide I wrote a few years ago on this
www.patreon.com/posts/wow-3d...
Bake/clay/wireframe
27.10.2025 20:51 β π 2 π 0 π¬ 1 π 0We play D&D in Tabletop Simulator, and I often use props from WoW for a bit of set dressing..
I wanted a gnomish currency converting machine, but there wasn't one - so I made one!
New avatar, who dis?
In a world being consumed by AI, I decided to noodle myself together a new handmade avatar
It's not perfect, but it's mineπ
Sorry.. 4,000,000 views?! That's more views than the population of Croatia; that's crazy!
8 years ago while doing the "new" Karazhan dungeon, we were literally waiting for a healer to queue, and as a joke I started singing this on TeamSpeak.. I never expected this!
@worldofwarcraft.blizzard.com
Today, support for Midnight's new 8-layer terrain made it into wow.export, not only for pre-bakes, but also realtime alpha map support in Blender!
Fully functional, realtime blended terrain from WoW to Blender in a couple of clicks π€―
If you thought wow.export 0.2.0 was big, we definitely didn't stop there. we've been absolutely cooking this month..
15.10.2025 09:20 β π 7 π 0 π¬ 2 π 0Check it out!
kruithne.net/wow.export
here's so much new stuff in this version, it's hard to get it all into a single tweet, check out the changelog:
github.com/Kruithne/wow...
wow.export 0.2.0 is now live!
This is one of our biggest updates EVER with over 33 new features and fixes!
A couple of highlights:
π§ Experimental Linux and OSX builds
πΊ Model animation previews
π§ Liquids
β°οΈ Terrain heightmaps
π Data table exports
π UV preview/animation
It's absolutely amazing to see how popular Where in Warcraft remains after all these years. In the last 30 days we've had over 30,000 unique players!
What's even more amazing, is that only 2 players have EVER gotten 100% on retail mode. Think you can do it?
It's absolutely amazing to see how popular Where in Warcraft remains after all these years. In the last 30 days we've had over 30,000 unique players!
What's even more amazing, is that only 2 players have EVER gotten 100% on retail mode. Think you can do it?
Whoa, I'm still alive!
I've been living a quiet peaceful life playing through years of games on my backlog. I'm at 130 completed games now!
Feels a bit like exiting a cave after years. Are people still around?