janTrstek

janTrstek

@jantrstek.bsky.social

procgen enthusiast

11 Followers 30 Following 27 Posts Joined Feb 2024
1 week ago
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another #generativeart piece
#p5js editor and 'custom' pixel raster script
#generative #procgen

code & preview:
editor.p5js.org/janTrstek/sk...

Retro Rain Sunset

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2 weeks ago
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been trying out a new #generativeart hobby :)
#p5js editor and 'primitive' pixel manipulation

#generative #procgen

code & preview:
editor.p5js.org/janTrstek/fu...

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1 month ago

this looks pretty cool! do you raycast or how do you determine where to 'snap' the splines?

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1 month ago

this looks really nice!

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1 month ago

Ah im just neatpicking here, it looks great tho, and i feel with double handed warhammer this wont be a problem :)

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1 month ago

i'd personally add a bit larger random delay so it doesn't look like they all spawn at the same time

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1 month ago

Whoah! How do i join this temple? :)
also, are those Mira Mare textures for doorway? <3

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1 month ago

might also look good if you'd start the glitch effect at the moment of crash? or maybe gradually increase it from there?

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1 month ago

this looks sooo juicy <3

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1 month ago

is this grid-like / tileset mesh gen?

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1 month ago
Preview
Tribe Quest on Steam Your village was destroyed. Hunt the evil warlord, rebuild your home. Embark on perilous quests to craft, fight, and survive in a harsh roguelite world.

Updated media on my steam page, do you have the game on your wishlist? πŸ˜ƒ

#gamedev #roguelite #gaming
store.steampowered.com/app/2458280/...

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1 month ago

wishylisted!
also, nice job on the steam page update :)

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1 month ago

this looks super smooth!

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1 month ago
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#ProcGen system can now create a batch of meshes from existing outfit images! (I used to rig every cloth by hand)
#gamedev #indiedev #lewd

store.steampowered.com/app/838620/S...

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1 month ago
The most important aspect of any enduring work of art, from ancient Greek sculpture to music to cinema to video games, is that the longer you study it, the more coherence and craftsmanship you can appreciate. The human(s) become evident. AI-generated material is exactly the opposite β€” it makes sense only at a glance, and deeper inspection only reveals its lack of intentionality.

Just started reading and this part really gets to the heart the issue with AI

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1 month ago

that is a big big world, looks really smooth!

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1 month ago
YouTube
I Love Technology YouTube video by The Dork Knight

youtu.be/hmqyc1VVw4M?... lets go!

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1 month ago

Oh, you dont need to worry, its not an actual bones πŸ’€

On a more serious note, if u enjoy triangulations and meshing, bones are really fun to work with
Its amazing how much you can achieve with very little effort

(For me it beats skinning and bonning by hand)

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1 month ago

welp,

i guess it's time we start making nerd music instead

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1 month ago

will you attempt to create character models in your shapurr app?

... wait, is that why your app is called shaPURR ?

... the end game is to just have a node based cat generator!?

.. well played! gg!

:)

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1 month ago

They can TALK?!
:D

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2 months ago
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better in-game view of the system

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2 months ago
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wip #procgen rigged cloth mesh ie: custom system for clothing that is bound to a body.
All the colored dots are bones that are following outlines.

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6 months ago

where do the stairs-up go to :O ?

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6 months ago

very QuD-esque!
one thing i missed from traversing the road in qud, is some kind of events that would pop up on the road (broken vagons, ... etc)

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8 months ago

cool looks first, sensibility second ;)
is the ground/terrain also part of building generation?

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8 months ago

damn, how do you even visit neighbours without breaking a leg? :D

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8 months ago

oh my gawd! i also check this bad boy every x years or so. I had this when i was a kid, fun times :D

super nice render btw <3

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9 months ago

The more I read about this trip, the more it seems this was just an elaborate excuse to take photos of kitties :D

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