Daniel James Diggle

Daniel James Diggle

@danieldiggle.bsky.social

Designer, Illustrator, Animator, Pixel Artist, Low Poly?!, Game Designer www.danieldiggle.com Co-founder of @Broxcorp.bsky.social Skies of Chaos & Sports Sports available on Netflix Games.

1,617 Followers 257 Following 604 Posts Joined Aug 2023
7 hours ago
Video thumbnail

πŸ’€πŸ’€πŸ’€ #pixelart #gamedev #indiedev

29 4 0 0
20 hours ago
Video thumbnail

Confirm attack! #pixelart #gamedev

39 5 2 0
1 day ago
Video thumbnail

πŸ’₯πŸ’₯πŸ’₯ #pixelart #gamedev #indiedev

38 4 0 0
1 day ago
Video thumbnail

🌡🌡🌡 #pixelart #gamedev

66 6 1 1
9 hours ago

These will be part of a new pack. I’ve been too busy with other projects to finish it but hopefully soon will have time to finish it up!

0 0 0 0
20 hours ago
Video thumbnail

Confirm attack! #pixelart #gamedev

39 5 2 0
1 day ago
Video thumbnail

πŸ’₯πŸ’₯πŸ’₯ #pixelart #gamedev #indiedev

38 4 0 0
1 day ago
Video thumbnail

🌡🌡🌡 #pixelart #gamedev

66 6 1 1
2 days ago
Video thumbnail

🎣🎣🎣 #pixelart #gamedev #indiedev

109 12 4 0
2 days ago

The quality of software ux is still so insanely bad out there 🫠

7 0 1 0
2 days ago

I already hate Unity.... 🀣 Why the fuck can you move shit in the scene view while the game is running, but then you lose those edits when you stop it...?!? Obvs im a unity noob but that seems ridiculously bad UX. If I can edit it, I should be able to save it! fml! 🀣 #gamedev #indiedev

8 3 4 0
2 days ago
Video thumbnail

🎣🎣🎣 #pixelart #gamedev #indiedev

109 12 4 0
1 week ago
Post image Post image Post image Post image

🎾🎾🎾 #pixelart #gamedev #indiedev

38 5 3 0
3 days ago

Why doesn't unity automatically unpack and texture an fbx model correctly?! such a time sink clicking through so many menus. Let along dealing with duplicate textures and materials. 😭 I'm already annoyed having to use unity! πŸ€£πŸ’€ #gamedev #indiedev

7 3 0 0
3 days ago

I'm not thinking of going full 3d, but using the 2d sprites on a low poly - pixel textured map. More of a Sega Saturn / PS1 aesthetic.

0 0 0 0
4 days ago
Post image Post image Post image

#lowpoly #pixelart #gamedev

10 3 0 0
1 week ago
Post image Post image Post image Post image

We've had a fully functional demo of our Advance Wars style game, 'Skies of Chaos: Battlefields' for a while. But I might re-do the maps in 3d/lowpoly, but keeping the 2d sprites. Needs something more to visually stand out πŸ§πŸ€”. #pixelart #gamedev #indiedev

40 6 3 0
1 week ago
Video thumbnail

bsky loves to ruing the quality of gifs... will this video fair any better!....

24 2 1 0
5 days ago

That's definitely part of the vibe! Loved the og game - I still need to play the new one though!

1 0 0 0
5 days ago
Post image

Nearly have all the props that I need. Just need a few plant and debrid items and then to start exporting for unity! #gamedev #pixelart #lowpoly

16 0 2 0
1 week ago
Video thumbnail

Did a quick and rough test dropping the test animations on top of the static scene. Hard to see in this, but on a big screen it looks really nice and lush. I reckon I am going to work this up further. #pixelart #gamedev

32 1 0 0
1 week ago

Cheers!

1 0 0 0
1 week ago
Video thumbnail

I wanted to test out how my assets might look with a nice wind shader driving movement. I'm not a programmer so I mocked it up in after effects instead πŸ˜… Would be more subtle if properly implemented, but gives a sense of how the assets could work. #pixelart #gamedev #indiedev

124 11 7 1
1 week ago
Post image

I think I've done this before, but jumping in again with 'my 9 games' that are a key part of my gaming history growing up and my most memorable faves. #my9games

6 1 0 0
1 week ago

Apparently... a tiny bit better 🀣

1 0 0 0
1 week ago
Video thumbnail

bsky loves to ruing the quality of gifs... will this video fair any better!....

24 2 1 0
1 week ago
Video thumbnail

I wanted to test out how my assets might look with a nice wind shader driving movement. I'm not a programmer so I mocked it up in after effects instead πŸ˜… Would be more subtle if properly implemented, but gives a sense of how the assets could work. #pixelart #gamedev #indiedev

124 11 7 1
1 week ago
Post image

I think I've done this before, but jumping in again with 'my 9 games' that are a key part of my gaming history growing up and my most memorable faves. #my9games

6 1 0 0
1 week ago

Just a closed demo for publishers at the moment, but that might change in the future. It’s very functional but also quite rough and early so not much to see!

1 0 1 0
1 week ago
Video thumbnail

Grrrrr!! #pixelart #indiedev

21 0 0 0