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Marcus Buer

@marcusbuer.bsky.social

Any thoughts are mere coincidence. Interests: Gamedev Webdev Electronics 3D Printing Laser Cutting/Engraving Woodworking Welding Music Production Videography Dinosaurs

130 Followers  |  2,417 Following  |  39 Posts  |  Joined: 30.08.2024  |  2.5541

Latest posts by marcusbuer.bsky.social on Bluesky

Brazil be like:
"Is that a suicide joke?"

25.06.2025 01:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I just wish there were more options for left-side keypad keyboards, so it doesn't get between the important keys and the mouse.

19.06.2025 16:55 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
Preview
a man says " you keep using that word i do not think it means what you think it means " to another bald man ALT: a man says " you keep using that word i do not think it means what you think it means " to another bald man
07.06.2025 18:02 โ€” ๐Ÿ‘ 16    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

What is next? BRGA colors?

07.06.2025 16:16 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image 05.06.2025 21:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You probably clicked the Linkedin shortcut on the start menu.
It automatically installs the app from the MS app store and launches the app.

27.05.2025 22:06 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

That seems auspicious ๐Ÿ‘€

23.05.2025 17:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Alternatively you can add a Math Expression node, if you are not comfortable with C++.

03.05.2025 00:39 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You can always use Function Libraries for little snippets of C++ to use inside your blueprints :)

02.05.2025 22:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

UE5 Modern low poly.

29.04.2025 22:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Decal Based Outlines Tutorial
YouTube video by Daniel Newman Decal Based Outlines Tutorial

Postprocess mat are great if you want to outline the entire scene.
If you want to outline a few items/characters, a decal based outline is usually a great choice. You can create a outline BP component and add to the actor dynamically when interacted/aimed at.
Example: www.youtube.com/watch?v=_EEr...

22.04.2025 03:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You don't need to make the project C++ based, it automatically converts the blueprint project to a C++ project when you add your first C++ class.
Having it be C++ from start uses the C++ version of the starter content, making it harder to expand for people without C++ knowledge.

13.04.2025 18:50 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Yeah, mobo manufacturers, especially ASUS, set the overclocking parameters too high, above what Intel recommends, which caused instability issues and sometimes damaged the CPUs, making it worse over time.
The BIOS update should bring the settings to what Intel recommends, stopping the instability.

09.03.2025 17:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Intel 13th or 14th gen?
Lots of people were having crashes on these CPUs, especially during CPU intensive workloads (shader compiling, packaging, etc).

09.03.2025 04:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Americans will need to impeach him before he is able to complete the coup, and he already started.
Otherwise, he will become America's Putin.

01.03.2025 03:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

There are also settings to increase the number of workers, giving them more threads.
NumUnusedShaderCompilingThreads=0
ShaderCompilerCoreCountThreshold=12 (change to your thread count)
PercentageUnusedShaderCompilingThreads=0
WorkerProcessPriority=1 (1=above normal)

24.02.2025 00:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Well Done GIF ALT: Well Done GIF
23.02.2025 00:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Try with x264 or hvec.
If it doesn't work, maybe the path is wrong (could be a packaging issue) so check if the file exists on the path.
Or try a different player, like the Electra player (enable it on the plugin list).

22.02.2025 02:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Have you tried updating your drivers and disabling overlays? (like steam, discord, rivatuner)

13.02.2025 23:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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That's weird, I have a RTX4060, that is about the same power in raster as the RTX3060, and I'm running on 1080p high at around 110fps with no AA, or around 90 with TAAU, with DLSS off and no frame generation, 100% rendering scale.

13.02.2025 23:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Nothing you said is a requirement in UE5.
If the company makes their game not performant, blame the company, not UE.

There is a trend across the board in companies disregarding optimization, but it just because it doesn't make the game sell more. People continue to buy/play unoptimized gamed.

13.02.2025 20:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Try to update your drivers and Windows.
The game can't just decide it will use the max resources it can, it uses what the system and drivers allows it. When you run OBS at a higher priority Windows should allocate more resources for it.
The same thing would probably happen on any GPU intensive game.

06.02.2025 23:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

No issues here, running smooth.

06.02.2025 14:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You are probably having the game and OBS fight for GPU resources.
Run OBS on higher priority (settings->advanced->Priority) and as Admin if you are not on Win11.
Also limit the FPS of the game and run it with settings that leave some headroom for OBS.

06.02.2025 14:41 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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4.27.2 has it

31.01.2025 12:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I wish there was a way to make all nodes have the same header space.
Some have just the title, some have title+description, others have the title on the exec line.

If the header was standardized, they would all align nicely on the top.

27.01.2025 13:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Unreal, because it is more complete, feature wise, and gives a well-structured framework to build your games on top of.
I've used a lot of engines, but currently it is hard going back to other engines, they all feel too lacking when compared to Unreal (I don't do 2D, for 2D other engines are better)

25.01.2025 00:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You can either increase the limit on itch, or you can decrease the build size to fit the 1gb limit (an easy way it by adjusting texture sizes).

24.01.2025 22:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Well done! Looks awesome :D

22.01.2025 21:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You can add two inputs: "And" and "Or" arrays.

"And" goes the true execution path if all of the items are true, "Or" goes the true execution path if any of the items are true (and thus can return early on the first true).

21.01.2025 21:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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