InteractVLM: 3D Interaction Reasoning from 2D Foundational Models
interactvlm.is.tue.mpg.de
InterDyn: Controllable Interactive Dynamics with Video Diffusion Models
interdyn.is.tue.mpg.de
Reconstructing Animals and the Wild
raw.is.tue.mpg.de
Workshop paper:
Generative Zoo
genzoo.is.tue.mpg.de
09.06.2025 08:05 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
ChatGarment: Garment Estimation, Generation and Editing via Large Language Models
chatgarment.github.io
ChatHuman: Chatting about 3D Humans with Tools
chathuman.github.io
PICO: Reconstructing 3D People In Contact with Objects
pico.is.tue.mpg.de
09.06.2025 08:05 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Here are all the CVPR projects that Iโm part of in one thread.
Conference papers:
PromptHMR: Promptable Human Mesh Recovery
yufu-wang.github.io/phmr-page/
DiffLocks: Generating 3D Hair from a Single Image using Diffusion Models
radualexandru.github.io/difflocks/
09.06.2025 08:05 โ ๐ 10 ๐ 2 ๐ฌ 2 ๐ 0
Final drop in our #CVPR2025 video series: PICO ๐ค๐ฆ
Watch how we reconstruct realistic human-object interaction from just one imageโwith dense contact and mesh fitting!
๐ Visit our booth 1333 at CVPR.
๐ Paper link in the thread.
#3DBody #AI #SMPL
05.06.2025 13:13 โ ๐ 5 ๐ 3 ๐ฌ 2 ๐ 0
My dream has been to take a photo of a person and extract the 2D sewing pattern of their clothing and then turn it into a 3D garment. ChatGarment does exactly this plus it lets you edit the garment, or create a completely new one, using text prompts. chatgarment.github.io At CVPR2025!
28.05.2025 09:33 โ ๐ 10 ๐ 5 ๐ฌ 0 ๐ 0
To estimate 3D humans from video in world coordinates we add side information to prompt the process. Prompts include bounding boxes, face detections, segmentation masks, and text descriptions. It's currently the most accurate video-based method out there. See us at CVPR2025.
23.05.2025 15:42 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0
Check out DiffLocks, appearing at #CVPR2025. From a single image, we estimate about 100K hair strands that you can then physically simulate. We use a dataset of 40K synthetic hair images with ground truth strands. It's all available for research purposes.
20.05.2025 13:09 โ ๐ 20 ๐ 5 ๐ฌ 1 ๐ 0
Yay, @cvprconference.bsky.social, weโre in! ๐#CVPR2025
5 papers accepted, 5 going live ๐
Catch PromptHMR, DiffLocks, ChatHuman, ChatGarment & PICO at Booth 1333, June 11โ15.
Details about the papers in the thread! ๐
#3DBody #SMPL #GenerativeAI #MachineLearning
15.05.2025 12:49 โ ๐ 5 ๐ 4 ๐ฌ 5 ๐ 0
๐ฅ Heading to the #ICRA2025?
Join us on May 23, 2pm (Room 316) for MoCapade: markerless motion capture from any video!
Powered by PromptHMR (CVPR 2025). No suits, no markersโjust motion. ๐บ๐ป
#AI #3DMotion #SMPL #Robotics #ICRA #Meshcapade
13.05.2025 14:33 โ ๐ 5 ๐ 3 ๐ฌ 1 ๐ 0
Improved foot-ground contact coming soon to MoCapade3.0.
08.05.2025 06:38 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0
๐ฌ Join Meshcapade at FMX!
See how to turn video or text into ready-to-use 3D motionโno suits or markers needed.
Workshop: May 8, 10:00 AM.
Perfect for animation, VFX & game dev!
๐ Info: fmx.de/en/program/p...
#FMX2025 #3DMotion
28.04.2025 09:20 โ ๐ 2 ๐ 2 ๐ฌ 0 ๐ 0
YouTube video by Meshcapade
Meshcapade: From zero to game-ready assets in seconds (GDC 2025 Presentation)
Missed us at GDC?
Watch Part 1 of our talk here ๐ youtu.be/0jCTiQMutow
๐ถ Motion capture with MoCapade
๐ฎ Import directly into Unreal Engine
๐ญ Retarget to any character
๐ Bonus: sneak peek at 3D hair & realtime single-cam mocap
๐ด๏ธ No suits. ๐ No markers. ๐คณ Just one camera.
18.04.2025 12:06 โ ๐ 4 ๐ 3 ๐ฌ 1 ๐ 0
Thanks for the pointer!
12.04.2025 05:21 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
The AI tariff?
Will there be an AI tariff? TL;DR: The societies that will "win" the AI race will not be those that develop the technology first. It will be those that are best able to manage the long-term social disruption AI will cause.
perceiving-systems.blog/en/news/what...
on Medium
medium.com/@black_51980...
11.04.2025 12:53 โ ๐ 13 ๐ 3 ๐ฌ 3 ๐ 0
One shot. One town. Endless dancing. ๐บ๐๐ถ
This one-take Unreal animation uses Meshcapade to bring every character to life. No mocap suits, just seamless motion from start to finish.
Stylized, cinematic, and full of vibes; exactly how digital animation should feel ๐นโจ
#3DAnimation #MarkerlessMocap
28.03.2025 14:23 โ ๐ 10 ๐ 3 ๐ฌ 0 ๐ 0
The arXiv paper for PRIMAL is now online. It's a data-driven, interactive avatar, that can be controlled by varied commands, runs in a game engine, and is responsive to perturbations (without physics simulation). arxiv.org/abs/2503.17544
25.03.2025 10:38 โ ๐ 15 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by Yan Zhang
PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learning
๐จโ๐ค Ever seen an Interactive Generative avatar running inside @unrealengine.bsky.social?
Check out our latest work, PRIMAL, in collaboration with Max Planck Institute for Intelligent Systems & Stanford University - live demo at @officialgdc.bsky.social! ๐ฎ
www.youtube.com/watch?v=-Gcp...
21.03.2025 21:17 โ ๐ 5 ๐ 3 ๐ฌ 1 ๐ 1
๐๐๐ Happy to announce that the code for our paper Gaussian Garments is now public!
Link: github.com/eth-ait/Gaus...
Gaussian Garments uses a combination of 3D meshes and Gaussian splatting to reconstruct photorealistic simulation-ready digital garments from multi-view videos. ๐งต
20.03.2025 15:46 โ ๐ 14 ๐ 2 ๐ฌ 1 ๐ 1
YouTube video by Michael Black
CameraHMR: Aligning People with Perspective (3DV 2025)
The CameraHMR video is now on Youtube. This is currently the most accurate single-image method for estimating 3D human shape and pose. The paper will be presented at 3DV. The code and data are all on-line here: camerahmr.is.tue.mpg.de
youtu.be/v3WzpjXpknc
17.03.2025 14:10 โ ๐ 14 ๐ 3 ๐ฌ 0 ๐ 0
๐ฎ Motion Generation in Unreal, made SMPL.
Experience real-time reactive behaviorโcharacters adapt instantly to your input. With controllable generative 3D motion, every move is unique. Real-time motion blending keeps it smooth.
๐ See it at Booth C1821!
#3DAnimation #MotionGeneration #GameDev #GDC
13.03.2025 11:03 โ ๐ 9 ๐ 3 ๐ฌ 0 ๐ 0
And it just keeps coming from @meshcapade.com -- next up, real-time markerless motion capture from a single camera. Check it out at #GDC2025. Yes, the founders will be there to dance for you (as in this video) but it's more fun to try it yourself!
05.03.2025 10:47 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0
Faces, Expressions, HairโBrought to Life with Meshcapade.
From facial animation to 3D hair, creating digital humans has never been easier.
See it at #GDC2025! Visit Booth C1821 and experience motion, detail, expression.
#UnrealEngine #3DAnimation #MotionCapture #FacialAnimation #genAI #Meshcapade
03.03.2025 09:00 โ ๐ 10 ๐ 5 ๐ฌ 0 ๐ 0
I'll be at #GDC2025 so if you are there and want to meet, you can probably find me at the @meshcapade.com booth.
19.02.2025 13:53 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
YouTube video by DER SPIEGEL
KI-Innovation: Hat Deutschland Antworten auf ChatGPT, DeepSeek & Co.? โ Shortcut | DER SPIEGEL
Meshcapade was just featured again in DER SPIEGEL and their Spiegel-Shortcut podcast! ๐๏ธโจ
The podcast highlights the diversity of ideas shaping the future - something weโre very proud to part of!
โถ๏ธ Watch on Youtube: www.youtube.com/watch?v=gN0X...
11.02.2025 19:13 โ ๐ 8 ๐ 2 ๐ฌ 1 ๐ 0
Turning videos into 3D humans has never been easier or more accurate. MoCapade 3.0 improves everything over 2.0 while adding 3D camera tracking (and output) and multi-person capture. Try out the new state-of-the-art. Of course, there's more to come.
06.02.2025 06:32 โ ๐ 34 ๐ 6 ๐ฌ 0 ๐ 0
YouTube video by Meshcapade
MoCapade 3.0: Meshcapade's markerless mocap is live ๐ฅณ ๐
MoCapade 3.0 goes LIVE today ๐ฅณ ๐
๐ฏ Multi-person capture
๐ฅ 3D camera motion
๐ Detailed hands & gestures
โซ New GLB, MP4 and SMPL export formats
All from a single camera. Any camera! ๐น ๐คณ ๐ธ
Ready, set, CAPTURE! ๐
youtu.be/jizULlZTAR8
05.02.2025 16:00 โ ๐ 11 ๐ 5 ๐ฌ 1 ๐ 1
Thanks, but this version of CameraHMR estimates SMPL and not SMPL-X. The default in SMPL is flat hands. So we can't really take credit for this! For a commercial version with SMPL-X hands, try out meshcapade.me
31.01.2025 08:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
"AI is like electricity: the decisive factor is not who invented it, but who knows how to use it best." โก
28.01.2025 11:30 โ ๐ 5 ๐ 2 ๐ฌ 1 ๐ 0
YouTube video by alerender
Mocap Suit - Mocap Video - TEST (subtitles)
Such a great comparison video showing what's possible with @meshcapade.com using a single video compared to using a mocap suit.
From 3D artist, Alejandro de Pasquale.
www.youtube.com/watch?v=ess6...
28.01.2025 18:36 โ ๐ 6 ๐ 3 ๐ฌ 1 ๐ 0
Official account for the IEEE/CVF International Conference on Computer Vision. #ICCV2025 Honolulu ๐บ๐ธ Co-hosted by @natanielruiz @antoninofurnari @yaelvinker @CSProfKGD
I am a Professor of Computer Science at EPFL in Switzerland. My main research interests are in Computer Vision, Machine Learning, Computer Assisted Engineering, and Biomedical imaging.
AI & CV scientist, CEO at @kyutai-labs.bsky.social
The Max Planck Institute for Intelligent Systems has campuses in Stuttgart and Tรผbingen. The institute combines โ within one center โ theory, software, and hardware expertise in the research field of intelligent systems.
ericzzj1989.github.io
PhD from CUHK. 3D vision, SLAM, SfM, Image Matching (https://github.com/ericzzj1989/Awesome-Image-Matching).
Professor of Robotics, University of Zurich
Assistant Professor @tticconnect.bsky.social
Understanding intelligence, one pixel at a time.
shiry.ttic.edu
Head of Video & Image Sense Lab | University of Amsterdam | Scientific Director Amsterdam AI | https://www.ceessnoek.info/
Cluster of Excellence "Machine Learning: New Perspectives for Science" at University of Tรผbingen, Germany. Blog: https://www.machinelearningforscience.de/
I am a Research Scientist at Google Zurich working on 3d vision (https://m-niemeyer.github.io/)
Research Scientist at Adobe Research. 3D/ML/Vision/Graphics/DigitalHuman.
https://zhouyisjtu.github.io/
Professor, University of Tรผbingen @unituebingen.bsky.social.
Head of Department of Computer Science ๐.
Faculty, Tรผbingen AI Center ๐ฉ๐ช @tuebingen-ai.bsky.social.
ELLIS Fellow, Founding Board Member ๐ช๐บ @ellis.eu.
CV ๐ท, ML ๐ง , Self-Driving ๐, NLP ๐บ
Assistant Professor @uchicago @uchicagocs. PhD from @TelAvivUni. Interested in computer graphics, machine learning, & computer vision ๐ค
Safe and robust AI/ML, computational sustainability. Former President AAAI and IMLS. Distinguished Professor Emeritus, Oregon State University. https://web.engr.oregonstate.edu/~tgd/
Co-Founder of LinkedIn. Focused on using AI to find the cure for cancer, faster.
Writing, Pod, ETC: Beacons.ai/reidhoffman
Entrepreneur and Investor
Eladgil.com
AI @ OpenAI, Tesla, Stanford