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ss1shadow

@ss1shadow.bsky.social

๐ŸŒŸ Indie Dev | Pixelart Dabbler ๐ŸŒŸ ๐ŸŽฎ Building an online co-op tactics RPG ๐Ÿ•น๏ธ Made in GameMaker ๐Ÿ”— Twitter: x.com/ss1shadow

199 Followers  |  234 Following  |  468 Posts  |  Joined: 10.12.2024  |  1.7322

Latest posts by ss1shadow.bsky.social on Bluesky

Thank you very much! :D

30.01.2026 21:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŽ† Happy New Year from the climb ๐ŸŒŒ
A quiet nighttime ascent through a winding labyrinth town, with small lights guiding the path like stars.

โœจ Night climb with layered elevation
๐Ÿฎ Town lights marking the ascent

Hereโ€™s to steady climbs and brighter horizons.
#pixelart #indiegame #gamedev #gameart

31.12.2025 17:38 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

โœ‚๏ธUpdating diffuse map cutting..
..to include structures! ๐Ÿก

๐ŸชจStructure pixels yeet'ed by asset collision
๐Ÿ‘€Improved layout visibility

This update is important so that wall/roof pixels inside other assets like the below don't show due to transparency!
#pixelart #indiegamedev #rpg #anime

26.12.2025 17:59 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Such an amazing art piece, much appreciation for @bananannertoast.bsky.social 's expertise when it comes to these tiles! โค๏ธ๐Ÿ™

21.12.2025 08:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Was working on another commission for @ss1shadow.bsky.social and I came up with a few different color schemes while making mockups. The palms are just some trees I had lying around from my free time, they're not part of his game.
#pixelart

21.12.2025 02:44 โ€” ๐Ÿ‘ 85    ๐Ÿ” 10    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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๐Ÿชจ Pick Up. Carry. Throw.
This clip shows the player grabbing a pot, moving with it, and hurling it on demand!

๐Ÿ’ช Objects are fully interactive
๐ŸŽฏ Aim/prediction matters
๐Ÿ”ฅ Almost everything is throwable!

Give players tools -- theyโ€™ll invent the mayhem! ๐Ÿ˜†
#gamedev #indiedev #indiegame #pixelart

20.12.2025 18:53 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Love this! 4 players is always such a blast ๐Ÿ˜†

19.12.2025 17:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿš€ High-elevation descent update!

Jumping down from way up top -- now smoother, faster, and way more readable on the way down โ›ฐ๏ธ

Still squashing a few edge-case glitchesโ€ฆ

Next up ๐Ÿ‘‰ multi-light support ๐Ÿ’กโœจ
#gamedev #indiedev #pixelart #indiegame

19.12.2025 17:43 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ”๏ธ High elevation hits different
Jumping from way up high all the way down to ground level now feels wild ๐Ÿ˜ค

โœจ Full dynamic shadows are in
๐ŸŒ€ Movement/visibility still getting tuned
๐Ÿž A few glitches left

Already a blast, and this system's only getting better!
#gamedev #indiedev #indiegame #pixelart

17.12.2025 16:04 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Love these colors! โค๏ธ

17.12.2025 02:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ”๏ธ Elevation experiment..
First pass at a high-elevation depth FOV parallax effect!

๐Ÿ“ˆ Objects far below subtly scale and shift, giving real vertical depth without breaking the top-down view.

Still tuning it, but the sense of height already feels good! ๐Ÿ˜†
#gamedev #indiedev #pixelart #indiegame

16.12.2025 15:38 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŒŠ First pass at our underwater effect!

As your characterโ€™s eyes dip below the surface, the world distorts and shifts ๐ŸŒซ๏ธ
Cross back above the waterline and the view snaps to normal!

Still early, but the transition feels decent!
๐ŸŽต Secret of The Forest ใ‚พใฎๅœ’ Remix
#gamedev #indiedev #indiegame #pixelart

16.12.2025 02:57 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ™๐Ÿ™๐Ÿ™โค๏ธ

12.12.2025 23:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿงฑ Whatโ€™s a diffuse map?
Since our game uses an under-the-hood 3D engine, this comes up a lot ๐Ÿ‘‡

๐ŸŽจ The diffuse map = the pixels you actually see
๐Ÿ“ฆ It includes all sides of a model, even hidden ones
โžก๏ธ Shows how it reads in-game from a top-down view!

#gamedev #indiedev #pixelart #indiegame #3DArt

12.12.2025 16:38 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐Ÿ”ฆ Light vs Shadow
Our cave and over/under system ties directly into the darkness mechanic!

โœจ Dynamic lighting
๐ŸŒ€ Layered over/under traversal
๐Ÿ‘๏ธ Visibility shifting in real time

Details like this turn simple movement into strategy!
๐ŸŽต FF13 "Dust to Dust"
#gamedev #indiedev #indiegame #pixelart

09.12.2025 22:09 โ€” ๐Ÿ‘ 16    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โœจ Cozy desert living gets an upgrade!
Our rich residential district just got a huge visual pass -

๐Ÿœ๏ธ Warm colors
๐Ÿ” Layered spaces
๐Ÿ‘พ TONS of tiny details!

Massive thanks to @lanawanderwood.bsky.social for helping bring this area to life! ๐ŸŒฟ๐Ÿ 
#pixelart #indiedev #gamedev #indiegame

05.12.2025 17:09 โ€” ๐Ÿ‘ 18    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŒฑ It's the little things.
Sometimes gamedev isnโ€™t glamorous --

๐Ÿ” Zooming in 800 percent, fixing tiny model glitches, and nudging pixels no one will ๐˜ฆ๐˜ท๐˜ฆ๐˜ณ consciously notice lol

It's tedious... but it's also love โค๏ธ
#pixelart #gamedev #indiedev #indiegame

02.12.2025 23:01 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŒŸ๐ŸŽฅ Mechanics showcase!
Time to whip out that popcorn ๐Ÿฟ

๐Ÿ‘ˆ Save/replay your fights as a cutscene like this one!
๐Ÿ‘‰ Shows our over/under + cave depth magic ๐ŸŒŒโœจ

Every new system is making the world feel more alive! ๐Ÿ˜„โค๏ธโ€๐Ÿ”ฅ
#gamedev #indiedev #pixelart #indiegame

25.11.2025 14:10 โ€” ๐Ÿ‘ 22    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ˜† It's a Tactics Arena Fighter RPG!

19.11.2025 22:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Animations heavily inspired by..

Falling+Wallsplat: Dead or Alive
Somersaults: Naruto Ninja Storm
Gatling-dodges: Solo Leveling

๐ŸŽต Music: "Penumbra Phantasm" by Toby Fox, remixed by Placek on YouTube โค๏ธ

19.11.2025 17:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŽฅ Replay Mode will look like this! ๐Ÿฟ
Save/watch your fights as seamless, cinematic cutscenes!

โธโ–ถ๏ธ Pause & play
๐Ÿ‘€ Switch player views
๐Ÿง  Study tactics & movement
๐ŸŽฎ Perfect for breakdowns, content, and bragging rights!

Can't wait to see your craziest battles ๐Ÿ˜†
#gamedev #indiedev #indiegame #pixelart

19.11.2025 16:52 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Hahaha that code might actually be in the single player game ๐Ÿ˜‡

19.11.2025 10:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โšก Smooth movement glow-up!

New animations let your character pivot on a dime, and chain multi-dodges like a true arena fighter.

๐Ÿ”„ Direction-switch transition
๐Ÿ’จ Rapid-fire dodges

Excited to finally see these in motion! ๐Ÿ˜„
#indiedev #gamedev #pixelart #indiegame

19.11.2025 00:34 โ€” ๐Ÿ‘ 24    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐Ÿ‘€ Old-school stealth showcase!

Imagine Metal Gear-style peeking, letting you ๐˜ฑ๐˜ฆ๐˜ฆ๐˜ณ ๐˜ช๐˜ฏ๐˜ต๐˜ฐ ๐˜ข๐˜ฅ๐˜ซ๐˜ข๐˜ค๐˜ฆ๐˜ฏ๐˜ต ๐˜ต๐˜ช๐˜ญ๐˜ฆ๐˜ด and shift your line of sight like you're actually standing there!

Perfect for planning sneaky routesโ€ฆ or jump-diving into houses like this ๐Ÿ˜†๐Ÿฅท๐Ÿ’จ
#indiedev #gamedev #pixelart #indiegame

17.11.2025 14:51 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you very much for the compliment! ๐Ÿ˜„๐Ÿ™

12.11.2025 22:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŒŠโœจ Our waterfall scene is finally legit.. pixel-perfect tile + asset synergy! ๐Ÿ™Œ

Seeking approval from senpai #seaofstars ๐Ÿ˜…๐Ÿ™

Maybe someday we'll craft something even a ๐˜ง๐˜ณ๐˜ข๐˜ค๐˜ต๐˜ช๐˜ฐ๐˜ฏ as beautiful! ๐Ÿ’ง๐Ÿ„โญ
#gamedev #indiedev #pixelart #indiegame

12.11.2025 20:38 โ€” ๐Ÿ‘ 20    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐ŸŒฟ Growth update!
We can now add grass directly into rooms -- and even change its color! ๐Ÿ’šโœจ

Every blade reflects perfectly in the main game, tying the world together in real time ๐ŸŒŽ

Feels amazing seeing the world come alive piece by piece!
#gamedev #indiedev #pixelart #indiegame

11.11.2025 23:17 โ€” ๐Ÿ‘ 18    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŒ€ Fluid motion test!
Our latest animations mimic the slick backflip and sideways somersaults from Naruto: Ninja Storm ๐Ÿ‘€

๐Ÿ’ฅ Backflip dodge
โšก Sideways roll transition
๐Ÿ”ฅ Testing smooth combo continuity

It's feeling so dynamic already!
#gamedev #indiedev #indiegame #pixelart

08.11.2025 19:41 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐Ÿ‘€ Another behind the scenes peek!
Everything starts inside our custom Room Builder tool ๐Ÿ› ๏ธ

๐Ÿช„ This is how we test how tiles, lighting, and effects blend before going in-game.
โœจ Players will get access to this same tool in the 2nd game of the trilogy!

#gamedev #indiedev #indiegame #pixelart

07.11.2025 18:00 โ€” ๐Ÿ‘ 10    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐ŸŒŠ Waterfall scene update!
Now with rock tiles and terrain on the left half!

๐Ÿชจ Adds realism to the layout
๐Ÿงฑ Tests environment interaction
โœจ No more "floating" waterfall!

Loving how it's coming together ๐Ÿ˜†
#gamedev #indiedev #indiegame #pixelart

04.11.2025 22:20 โ€” ๐Ÿ‘ 22    ๐Ÿ” 9    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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