Check out and follow the official Bluesky account for our game, "Wildborne Online". We're currently looking for other staff members for a variety of roles like: programming, art, modeling, animations, etc.
More info on our Bluesky page!โค๏ธ
bsky.app/profile/wild...
#gamedev #UE5 #art #mmorpg #furry
02.02.2026 03:03 โ
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๐บWildborne๐ฟ
An animal mmorpg in its early stages of development looking for:
๐ปC++ Coders & Blueprints for UE5
๐ฆMarketers & Social Media posters
๐ฝ๏ธ Video Editors
โ๏ธ 3D Modellers
#indiegame #indiedev #indiegames #IndieGameDev
01.02.2026 23:45 โ
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The art style is gorgeous! It looks like a lot of fun to build rooms with that workflow too.
17.01.2026 18:06 โ
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Wanted to show the character customization in my team's animal role-playing game, Wildborne Online. We recently got a prototype of the marking system working, and as of right now we have over 60 markings for the base game. Very WIP!
discord.gg/c57WutuqEt
#gamedev #indiedev #art #UE5 #mmorpg #furry
15.01.2026 07:39 โ
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I absolutely love diegetic ui! And just when developers/designers are really creative about how they display information instead of just being text on a screen.
06.07.2025 20:56 โ
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I'm really happy with my progress on the main menu so far for classroom akumu! I plan to add many customization options and also color options in the future. Some accessories are only unlocked through major achievements/exploration.
#gamedev #indiedev #UE5 #unrealengine #art #ๅญฆๆ กๆช่ซ #ใฒใผใ ้็บ #ใคใณใใฃใผใฒใผใ
06.07.2025 19:58 โ
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So scary! Thank you for sharing, it's inspiring.
06.07.2025 17:06 โ
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ใขใกใชใซใฎใใใฎ็ถๆณใฏใฐใใฐใใใใฆๆฒใใใ
06.07.2025 14:07 โ
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Some more progress on my japanese high school horror game. Showing some of the first person character model and movement. The school will probably take most of development, Inagakuen is 3 times as large as the Tokyo Dome.
#gamedev #indiedev #UE5 #unrealengine #art #ๅญฆๆ กๆช่ซ #ใฒใผใ ้็บ #ใคใณใใฃใผใฒใผใ
06.07.2025 05:39 โ
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While working on a major project, I also am remaking a previous project of mine called Classroom Akumu. This time around I'm building it with multiplayer in mind. The high school is modeled after Inagakuen Secondary School (ๅผ็็็ซไผๅฅๅญฆๅ็ทๅ้ซ็ญๅญฆๆ ก).
#gamedev #indiedev #UE5 #unrealengine #art #modeling
03.07.2025 03:42 โ
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Some fun using the Advanced Vehicle System plugin and a nice environment pack in unreal engine.
#indiedev #gamedev #UE5 #unrealengine #gaming
01.07.2025 20:12 โ
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Thank you so much <3
26.03.2025 08:08 โ
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Experimenting with pledging faith to deities in my PSX Horror Roguelike. There's 4 deities so far, with Dedra giving the best buffs while also having a ruthless drawback. Deities other than Dedra can be switched through at any time.
#indiedev #gamedev #UE5 #retro #art #gaming #PSX
02.03.2025 23:48 โ
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There's also a super basic prototype up on my Itch page that anyone is welcome to download. :)
roesilej.itch.io/nekoproject
31.01.2025 09:25 โ
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Thanks so much :)
29.01.2025 21:28 โ
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Environment Studies #2
I'm considering turning this into a fully-fledged game where you have to defend a cute village from horrifying monsters. Heavily inspired by Animal Crossing and Stardew Valley. Originally it was just a level building study. :)
#gamedev #indiedev #indiegames #gaming #UE5 #art
29.01.2025 20:22 โ
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I started wondering this after I got Xbox Gamepass for $1. There's over 400 titles for Gamepass, including a lot of indie developers. I know that it's a subscription based service, you're paying for it so I imagine that money goes to the developers. I've even wondering the same about steam sales.
17.01.2025 07:24 โ
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That's a really good question and I've wondered the same myself. The only plausible explanations I can think of are: Epic Games pays them, that info isn't public and depends on how big the game is. Exposure, people will see their friends playing. Microtransations. And also free marketing.
17.01.2025 07:19 โ
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Looks so good! I especially like the lighting. :)
15.01.2025 20:36 โ
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Thanks for the feedback! I definitely need to make some improvements to level 2. The pool area is actually Level 7 or 'Thalassophobia' from the Fandom wiki, so that's why there's the sky. I'm really excited to work on an actual poolrooms level though, it's also one of my favorites. :)
10.01.2025 22:03 โ
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Thanks! And yes you're right. It's a survival horror game that I'm making based off the backrooms fandom wiki.
10.01.2025 03:36 โ
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I'm working out some serious crashing issues with the Noplace prototype, and I hope to have v.0.2 uploaded soon. You can check out the game on the Itch page. All future updates will be posted here and on my youtube channel!
roesilej.itch.io/noplace
#art #gamedev #indiedev #indiegames #gaming
09.01.2025 23:31 โ
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I might add a level like it in the future but as of right now all the levels are from the Fandom wiki. Level 0.2 is a cool one. :)
08.01.2025 17:53 โ
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That's a really good question. The way I do it in the game is definitely very gamey and not realistic in any way. VR goggles with AR is an interesting concept! :) In the future I might make it to where the point data is only visible through the device's screen.
03.01.2025 17:33 โ
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