Great to see "folk mechanics" catching on as an inspiration for game development! Thanks, Sebastian Richter, for the pic taken at CEEGS 2025. Can't wait to see and play a game inspired by Hungarian folklore and cultural heritage, developed by BarnabΓ‘s Springer and Pietro Noceti (UMalta).
17.09.2025 07:43 β π 10 π 1 π¬ 1 π 0
The website of the DFG Network "Knowledges of Digital Literature" (Das Wissen der digitalen Literatur) is now live. Updates will follow. digitale-burg.de/studio/das-w... @eliterature.bsky.social
26.06.2025 07:35 β π 4 π 2 π¬ 0 π 0
βThe Name of the Readerβ | 10 | Constructing the Bookish Player in Pen
In this chapter, we explore how Pentiment (2022) serves as an example of a metareferential medium par excellence by remediating the paradigm shift from medieval
π£New publication: βThe Name of the Readerβ
Constructing the Bookish Player in Pentiment
A collaborative effort in the fullest sense, with @astridensslin.bsky.social, Simone Blessing, Sebastian R. Richter, Fiona S. SchΓΆnberg
www.taylorfrancis.com/chapters/oa-...
23.06.2025 11:43 β π 5 π 1 π¬ 0 π 0
@URegensburg students: We're hiring a pre-doc RA (SHK) for Equal Opportunities:
www.uni-regensburg.de/universitaet/stellenausschreibungen/hilfskraefte/index.html
07.04.2025 17:59 β π 1 π 0 π¬ 0 π 0
I couldn't agree more, and recent narrative games like Disco Elysium and Pentiment have shown a similarly vast cast of rounded characters, set in paradigm-shifting times and fraught societal environments.
25.02.2025 08:26 β π 7 π 0 π¬ 0 π 0
YouTube video by DASLAB
Sonia Fizek - Materiality of Digitality. The Politics and Ethics of Making Videogames
Just released in our DAS|LAB video series: Sonia Fizek's "Videogames as Folkworlds" talk on "Materiality of Digitality: The Politics and Ethics of Making Videogames", addressing questions and dilemmas of green game design and production. @uniregensburg.bsky.social
www.youtube.com/watch?v=vB5e...
24.02.2025 07:42 β π 21 π 6 π¬ 0 π 2
G|A|M|E Issue 12, 2024 β Transformative Games Β« G|A|M|E
This special issue explores the transformative potential of games, spanning analogue and digital forms and showcasing new perspectives on how games and play can be used for personal and existential development through transformative experiences.
www.gamejournal.it/g-a-m-e-issu...
21.02.2025 07:07 β π 19 π 8 π¬ 2 π 0
YouTube video by DASLAB
Kwabena Opoku-Agyemang - Decolonizing Sweave: African Tradition and Alternative Cultural Pedagogies
After a lengthy but productive/creative break, we're happy to announce the release of the latest DAS|LAB video in the "Videogames as Folkworlds" series: Kwabena Opoku-Agyemang's talk on "Decolonizing Sweave: African Tradition and Alternative Cultural Pedagogies".
www.youtube.com/watch?v=Nv4E...
29.01.2025 10:37 β π 3 π 0 π¬ 0 π 1
Just a reminder that the deadline for this RA position in my lab is immediately forthcoming!
29.01.2025 10:30 β π 0 π 2 π¬ 0 π 0
German version: www.uni-regensburg.de/assets/unive...
19.12.2024 13:30 β π 0 π 0 π¬ 0 π 0
www.uni-regensburg.de/assets/unive...
19.12.2024 13:30 β π 0 π 0 π¬ 1 π 0
Come and work with me and my team at DIMAS! We're advertising for a research associate to join an international team of interdisciplinary researchers on the DFG/AHRC "Project StoryMachine: Exploring Implications of Recommender Based Spatial Hypertext Systems for Folklore and the Humanities".
19.12.2024 13:30 β π 7 π 4 π¬ 1 π 1
Robin Hood, morris dances and UFOs: English folklore survey gets post-Brexit reboot
A fresh look at cultural identity will follow outline of 60-year-old Survey of Language and Folklore, conducted by two academics driving a red Mini
Folkore is in the air, folks! This project by our DFG/AHRC "Project StoryMachine" Co-PIs Owen Davies and Ceri Houlbrook just got serious AHRC funding to conduct contemporary folklore research in the UK. Huge congrats! www.theguardian.com/uk-news/2024...
07.12.2024 07:41 β π 7 π 0 π¬ 0 π 0
UK-German Research Projects in the Arts and Humanities
It's official: Our "Project StoryMachine" is one of 16 projects funded by the DFG/AHRC (German/UK) bilateral grant programme! More info / press releases to come soon! www.dfg.de/en/news/news... @eliterature.bsky.social
27.11.2024 09:37 β π 7 π 1 π¬ 0 π 0
Big congrats to Brian McHale β 2025 winner of the Wayne C. Booth Lifetime Achievement Award! More than deserved!
12.11.2024 06:51 β π 5 π 0 π¬ 0 π 0
Join our Cloud HD Video Meeting
Zoom is the leader in modern enterprise video communications, with an easy, reliable cloud platform for video and audio conferencing, chat, and webinars across mobile, desktop, and room systems. Zoom ...
Let's celebrate this wonderful new book! Tuesday, November 12, 4 pm UTC bit.ly/elo-salon
βReading #Instapoetry is a timely and topical exploration of a new literary phenomenon, edited by JuEunhae Knox and James Mackay." www.bloomsbury.com/us/reading-i...
03.11.2024 12:20 β π 3 π 0 π¬ 0 π 0
YouTube video by DASLAB
Dom Ford - A world to escape to
In the second video of the URegensburg DAS|LAB's "Videogames as Folk Worlds" Symposium series, @domford.bsky.social talks about "A world to escape to: Gameworlds as otherworlds in datafied society". Here's the link: www.youtube.com/watch?v=2hks...
15.09.2024 13:14 β π 3 π 1 π¬ 0 π 0
Videogames as Folkworlds β DAS|LAB
We'll be releasing one video per week of the other talks given at the event. Watch this space! daslab-ur.de/events-folk/
05.09.2024 09:15 β π 2 π 0 π¬ 0 π 0
FolkMechanics β DAS|LAB
The video of the talk I gave at the "Videogames as Folkworlds" Symposium in April, on "Folk Mechanic as Transregional Anthropocene Criticism in Indigenous Video Games" is now online. daslab-ur.de/folkmechanics/
05.09.2024 09:15 β π 5 π 5 π¬ 1 π 0
Here's a snapshot of the Obsidian creative digital writing environment workshop Christine Wilks and I just led (mostly Christine, actually) at #ELO2024
19.07.2024 19:22 β π 2 π 0 π¬ 0 π 0
Such a great keynote. Lots of stuff to take away for our femtech research.
19.07.2024 17:47 β π 2 π 0 π¬ 0 π 0
Edmond Chang keynote for ELO 2024 starts now! Code/Queer Games/ Technonormativity
@edmondchang.bsky.social
19.07.2024 17:07 β π 3 π 2 π¬ 0 π 1
Listening to Chris Klimas' keynote at the ELO 2024 Online conference. Great quote by Inform maker Graham Nelson: "An adventure game is a crossword at war with a narrative". Very true. I should have quoted him much sooner. #ELO2024
18.07.2024 17:21 β π 2 π 0 π¬ 0 π 0
INTR/HT Summer School β ACM Hypertext & Social Media 2024
Don't miss out on this amazing opportunity to join the hypertext research community at the 1st #ACM #Hypertext #SummerSchool. Deadline extended to 14 June 2024! Funding available! Hypertext scholars, please share this with your #PhD or #Master students.
β ht.acm.org/ht2024/works...
06.06.2024 15:51 β π 0 π 1 π¬ 0 π 0
I had a great time in Regensburg visiting the DAS|LAB in the past two days but I always forget to take pics during trips! I do have a photo from @astridensslin.bsky.social's inspiring lecture yesterday about (de)colonial mechanics and cartography in games, though. πΊοΈ
23.05.2024 12:31 β π 4 π 1 π¬ 1 π 0
WnbVoices
Brilliant news: Christine Wilks' digital fiction for body image narrative therapy, Voices, has been shortlisted for the Chris Meade Main Prize and Social Good categories the New Media Writing Prize. writing-new-bodies.web.app/home Please vote here: newmediawritingprize.co.uk/opening-up-2...
13.05.2024 15:25 β π 0 π 0 π¬ 0 π 0
At DAS|LAB we're listening to a fascinating talk by @mostlyindie.com on Gentrification, food, gender and posthuman agency in Donut County. Think of it as reversing Katamari Damacy.
08.05.2024 12:35 β π 3 π 0 π¬ 0 π 0
Was geht derzeit eigentlich in der Forschung zu Videospielen? Unsere Stuttgarter DH-Studentin Hanna Weimann hat das Symposium "Videogames as Folkworlds" von @astridensslin.bsky.social an der Uni Regensburg besucht und berichtet hier davon: www.ilw.uni-stuttgar... #DHStuttgart
29.04.2024 09:02 β π 4 π 1 π¬ 0 π 0
π Toronto & Waterloo | July 10β13, 2025
Celebrating 25 years of electronic literature π»β¨
Keynotes β’ Exhibitions β’ Performances
Registration here β‘οΈ https://simpli.events/e/elo25
Die Bundeskonferenz der Frauen- und Gleichstellungsbeauftragten an Hochschulen (bukof) ist die geschlechterpolitische Stimme in Hochschule und Politik.
www.bukof.de
InterdisziplinΓ€re Gruppe von Forscher*innen inkl. Studierende zum Thema #gamestudies.
Posts von @sebomat.bsky.social
#gamedev #mediastudies #indiedev
https://ag-games.de/
Academic books, journals and news from the Linguistics department at De Gruyter Brill @degruyterbrill.bsky.social, including its imprint Mouton. Posts by our editors.
Medieval Literature, Games, Data. π³οΈβππ³οΈββ§οΈ
#Wissenschaftskommunikation ΓΌber #Geschichte, #Geschichtswissenschaft und #PublicHistory: https://tinyurl.com/3c3r34yt
Schwerpunkte: #DigitalHumanities, #JΓΌdischeGeschichte, #PublicHistory
https://orcid.org/0009-0008-8147-8853
Working in the field of Digital Cultures at Maastricht University, The Netherlands
@digital literature
@algorithmic art
@digital games: death in games, metagaming, game art
@VR
Professor of English at Mississippi State University. I've published on narrative theory, contemporary US (mostly) literature, and computing. Currently working on infrastructure as a narrative issue. Also sometimes makes pottery.
Co-Director at Center for Digital Narrative, Univ of Bergen. Lead research project AI STORIES (ERC Advanced Grant). Blogging at jilltxt.net since 2000.
CDN is a Norwegian Centre of Research Excellence (SFF). We focus on algorithmic narrativity, new environments and materialities, and shifting cultural contexts in humanities-driven research.
UiB, Bergen, Norway.
Writer, electronic literature scholar, facilitator of collaborative netprovs (networked improvised literature)
Professor of Stylistics and Author @ Deviance in Contemporary Crime Fiction; English Literary Stylistics; Language, Ideology & Identity in Serial Killer Narratives; Crime Fiction Migration: Crossing Languages, Cultures, Media
An OG digital artist/writer. Creates in Mezangelle: http://anthology.rhizome.org/mez-breeze. Permaculturalist. Designer + Developer. Blurrings + imaginings: https://mezbreezedesign.com + https://www.patreon.com/mezbreeze + https://mezbreeze.itch.io/
Andrhia elsewhere. Condemned by NASA. Writer, immersive experience designer, games, politics. Just happy to be here. She/her.
http://www.deusexmachinatio.com
Situationist Cybernetics. Gates Scholar researching AIβs impacts on the Humanities at the University of Cambridge. Tech Policy Press Writing Fellow. Researcher, AI Pedagogies, metaLab (at) Harvard University. Aim to be kind. cyberneticforests.com
Games, software tools, ttrpgs, the handmade web - Barnacle Goose Experiment, World Ending Game - Program Coordinator at Pratt Game Arts - long live the postal service.
https://everest-pipkin.com
Artist, recomposing social platforms, AI futures, and interface cultures. Known for works like Demetricator, Computers Watching Movies, and minus.social. Faculty Associate @ Berkman Klein Harvard, Prof @ UIUC. bengrosser.com
Into creative ML/AI, NLP, data science and digital humanities, narrative, infovis, games, sf & f. Consultant, ds in Residence at Google Arts & Culture. (Lyon, FR) Newsletter arnicas.substack.com.
Uses machine learning to study literary imagination, and vice-versa. Likely to share news about AI & computational social science / Sozialwissenschaft / η€ΎδΌη§ε¦
Information Sciences and English, UIUC. Distant Horizons (Chicago, 2019). tedunderwood.com