I wrote a few words about when improving codegen actually leads to better performance, motivated by my experiences with cpp2better: blog.s-schoener.com/2025-12-04-w...
04.12.2025 11:50 — 👍 8 🔁 0 💬 0 📌 0@sschoener.bsky.social
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios https://blog.s-schoener.com
I wrote a few words about when improving codegen actually leads to better performance, motivated by my experiences with cpp2better: blog.s-schoener.com/2025-12-04-w...
04.12.2025 11:50 — 👍 8 🔁 0 💬 0 📌 0How do you figure out why your C# projects are rebuilding, and how does the MSBuild log help?
blog.s-schoener.com/2025-11-24-m...
can we declare this an international holiday already?
14.11.2025 15:24 — 👍 2 🔁 0 💬 0 📌 0Every once in a while, I check the reviews on my games on Steam. It's always nice when a game finds the exact player it was made for. New review from July:
"We Love this game, it plays as advertised." (store.steampowered.com/app/1584170/...)
How I advertise it:
Is your company interested in trying Live++? Want to know what it can do for you? Curious about its features?
You can now request a live demo through our website - free of charge!
liveplusplus.tech/request_live...
#cpp
Do you want to improve the performance of your il2cpp Unity projects, without changing your code or your assets? My il2cpp build processor cpp2better is now officially available (on request). Reach out to me, details here: blog.s-schoener.com/2025-11-04-c...
04.11.2025 14:13 — 👍 14 🔁 7 💬 0 📌 0Fantastic! I saw it the other day, excellent change. I am also looking forward to watching the talk, I am sure I'm going to learn some new tricks!
01.11.2025 14:57 — 👍 1 🔁 0 💬 1 📌 0Ahhh you should have said you are going to be in Stockholm, I would have gladly invited you for dinner!
01.11.2025 14:43 — 👍 1 🔁 0 💬 1 📌 0I'm currently dealing with dawn as well. We started with github.com/eliemichel/d... (used via github.com/eliemichel/W...), which provides binaries and also does a slightly leaner build of Dawn. Ironically, I have just decided to build Dawn myself today and ditch the binaries :)
09.10.2025 18:53 — 👍 1 🔁 0 💬 0 📌 0There are plenty of cases where Windows will actually stop you from deleting a file while it is in use. Try deleting a DLL that's loaded into a process, for example.
But to be very precise, the entire post shows that Windows doesn't actually stop you very much, so I also disagree with it :)
Removing the API isn't the only option. It could be marked deprecated, it could get an API upgrader. The upgrade wouldn't Remove the allocation, but it could clearly tell people "this is more expensive than you think."
04.10.2025 07:50 — 👍 3 🔁 0 💬 0 📌 0Do you want to know about what things might go wrong when cross-compiling from Linux to Windows? No? Ah, too bad. Then don't click the link below.
blog.s-schoener.com/2025-09-29-c...
That's sort of the thing: when you DO need it, then it's obvious that async/await is a *really* effective design.
24.09.2025 06:25 — 👍 1 🔁 0 💬 0 📌 0Bilbo: "After all, why not? Why shouldn't I make this async?"
Async, too much
blog.s-schoener.com/2025-09-22-a...
How I accidentally served as the control group for an AI experiment
blog.s-schoener.com/2025-09-17-c...
Yes! The ability to just write a TODO frees up your mind to write the thing that actually matters today.
10.09.2025 15:20 — 👍 1 🔁 0 💬 0 📌 0How my attitude to "unfinished" code changed blog.s-schoener.com/2025-09-08-t...
10.09.2025 09:21 — 👍 7 🔁 3 💬 2 📌 0*completely unrelated to this*, but since this is an opportunity: I'm currently doing a bunch of work with OpenUSD! Thanks for your work on this!
29.08.2025 14:22 — 👍 1 🔁 0 💬 1 📌 0Thanks! Yes, I think that point is totally debatable. I especially don't think it's *only* for executives. It's more a reminder that a lot of actions from executives really make sense when you see them through that lense (instead of "they are actually insane"). :)
29.08.2025 14:21 — 👍 1 🔁 0 💬 1 📌 0Unreasonable within reason blog.s-schoener.com/2025-08-29-r...
29.08.2025 09:06 — 👍 8 🔁 2 💬 1 📌 0On a quest to become more naive.
blog.s-schoener.com/2025-08-19-s...
I've updated the post to include your numbers for easier reference in future. (I had 4 people reach out about raddbg separately; felt right to make sure the numbers are somewhere you can link to.) Thanks again!
14.08.2025 08:51 — 👍 0 🔁 0 💬 0 📌 0Thank you, that's excellent! Neat trick about sorting the floats. I've added a back link to your post for easier reference in future.
14.08.2025 08:50 — 👍 0 🔁 0 💬 0 📌 0Nice, thank you! That's fantastic. Interesting to see the speed-up on O2 clang as well!
13.08.2025 19:38 — 👍 0 🔁 0 💬 1 📌 0Toying around with C vs. C++ compile times: blog.s-schoener.com/2025-08-13-c...
13.08.2025 10:27 — 👍 17 🔁 1 💬 2 📌 0What I learned about debug performance of C++ vector math: blog.s-schoener.com/2025-08-07-v...
07.08.2025 12:21 — 👍 7 🔁 0 💬 0 📌 0Ah, yeah, makes sense. I started out with two copies of the code and then later turned it into a single one with a template for publication. Should have done a final careful check, thank you! Will update :)
29.07.2025 14:51 — 👍 1 🔁 0 💬 0 📌 0Good find! Thank you. Is that with Clang or with MSVC?
29.07.2025 13:30 — 👍 0 🔁 0 💬 1 📌 0"Loop rerolling"
29.07.2025 13:16 — 👍 0 🔁 0 💬 0 📌 0How to speed up random memory accesses
blog.s-schoener.com/2025-07-28-r...