Went outside to touch grass and accidentally had an emotion.
Now I’m rethinking my entire NPC behavior system.
Blog about it if you want to suffer with me: www.beccabear.com/touching-gra...
#gamedev #indiedev
Too many indie games look like they were stitched together from five asset packs and a dream. The soul is in the seams. Make weird choices. Leave fingerprints.
#GameDev #IndieDev #Worldbuilding #GameDesign
www.beccabear.com/the-human-fi...
snake+rope: snope
I'm not saying it's a good game i'm saying i'm making it.
#gamedev #indiedev #raylib
It’s probably all bots now anyway
It’s gotten so bad on Pinterest. 70% is AI slop. The other 30% is some Amazon ad for a completely unrelated product.
Gaming as an adult is 10% combat, 90% deciphering ancient runes I scrawled in a notebook six weeks ago: “Need key. Don’t trust Greg.”
Who the hell is Greg.
#VideoGames #Gaming #GirlGamer
I do! But I’ve only ever done 2D stuff. But I remember reading about how procreate supports the 3D painting. V cool stuff
Is this procreate painting directly on the obj? Or how are you doing this??
Game dev is spending 100 hours making a game and 0 hours playing any then wondering why your design feels like it was made by a sleep-deprived robot who’s never felt joy.
#GameDev #IndieDev #DevHumor
www.beccabear.com/just-pick-up...
Solo game dev is amazing: full creative control, no compromises, you get to build exactly what you want. But it also sucks—no external feedback loop, no one to check your decisions, and the echo chamber gets loud. Pure freedom, pure isolation.
#IndieDev #GameDev
www.beccabear.com/the-echo-cha...
Been thinking a lot about how solo game dev is equal parts exhaustion and quiet triumph. No one warns you how long it really takes. Or how good it feels when you push through anyway.
#GameDev #IndieDev
www.beccabear.com/the-long-lon...
Working on a sim game is great because you start with “let's model a simple ecosystem” and end up three weeks deep in a spreadsheet arguing with yourself about how fast fictional grass should grow.
#GameDev #IndieDev #SimulationGames #VideoGames
www.beccabear.com/control-chao...
I love starting new assets because it means I can quietly pretend the old ones don’t exist. Growth is real, but so is denial. It’s called balance.
#IndieDev #GameDev #VideoGames #IndieGameDev
www.beccabear.com/the-art-of-l...
The real final boss of game dev isn’t scope creep, it’s getting halfway through your project and suddenly deciding you need to make three other completely different games instead.
#IndieDev #GameDev #VideoGames #IndieGameDev
Such an underrated tool imo!
Turns out “Game Dev” mostly means drawing plants in Procreate, yelling at a Kanban board, and using Final Cut like it’s an animatic tool. Unity is just where everything goes to break.
#IndieDev #GameDev #VideoGames
www.beccabear.com/this-isnt-in...
Game dev is just repeatedly rebuilding the universe because one pixel looked wrong. I’ve forgotten what fun is, but at least my procedural trees die of loneliness realistically now.
#IndieGameDev #IndieDev #GameDev #VideoGames
Finally hit the part of solo dev where my brain isn’t a good enough project management tool. Turns out "I’ll remember that" is a lie.
#IndieGameDev #GameDev #IndieDev #VideoGames #Gamer
www.beccabear.com/when-the-duc...
AAA pricing going up and everyone’s acting like gaming is dying. Buddy, you’ve just been ignoring the Steam indie tab.
#VideoGames #IndieDev #GameDev #Gaming #Steam
Game dev is slow bc it’s basically like building a house while the blueprints are still being sketched, the foundation keeps asking for redesigns, and the plumbing insists it’s a dragon now.
And one guy added “just a little water ripple” and now the engine is on fire.
#IndieDev #GameDev #DevHumor
😂😭
Just had a genius idea for a new game mechanic. Dropped everything to prototype it. Now I have three half-finished systems, zero gameplay, and a folder named “Final_Final_Prototype_v6” that crashes on load. Game dev’s going great.
#GameDev #IndieDev #VideoGames #DevHumor
Trying to make an indie game in 2025 is like trying to build a treehouse during a hurricane. With no ladder. And the tree’s on fire. But like… the vibes are immaculate
#IndieDev #GameDev #VideoGames
www.beccabear.com/its-all-a-be...
Game dev is just a long series of "I'll figure that part out later" coming back to haunt you.
This week’s lesson in design, workflow, and not dodging the tricky parts:
#GameDev #IndieDev #VideoGames #GamerGirl
www.beccabear.com/the-problem-...
Game dev is basically arguing with yourself for months over problems you invented, just to impress people who’ll complain about the font size.
#IndieDev #GameDev #VideoGames #IndieGameDev #Gamer
The classic Game Dev Face™ when your console throws 102847573838486 errors.
#GameDev #IndieDev #VideoGames #DevHumor
www.beccabear.com/the-blank-st...
Pitching my indie game to myself every morning like: “trust me, it’s going to work.”
#IndieDev #GameDev #VideoGames #Gaming #DevHumor
My one complaint about MQ is that anytime anyone finds out I’m a game dev, they always ask me if I’ve seen it 😆
Video games are the only art form where the audience can break the piece mid-performance—
and somehow, it still has to hold together.
New post: www.beccabear.com/its-just-a-g...
#VideoGames #GameDev #IndieGameDev #Gaming