concerto note and tasogare no sinsemilla are weird, like they're both fairly light mystery games that'll abruptly hit you with the most fucked up plotge standards when you least expect it
finished iroha's route
:(((
route ending has the protagonist looking at his loli daughter's panties type shit
"this is the most 1910 annotation ive ever seen-wait jesus fucking christ"
i see
people make fun of the art of war for being obvious but have they considered that furinkazan is cool as shit
oh, this is, like, a hardcore incest game
i didnt even know who the popular kids at my high school were lmao
imouto has arrived
smoked too much weed and now i cant hunt grouse anymore π
en.wikipedia.org/wiki/Overvie... makes sense i guess, not a big fan of all of the "prove you have no psychiatric condition" requirements though
did a double take at this one
not even sure how much to trust these books, apparently the official manuals and guides for tenshouki have blatant lies in them
and that still isnt as bad as the policy systems in the empires games that seem to have been designed with the sole intent of selling strategy guides that you need to reference to find the 10 people in china that know how to rally morale
("mounted attack" and "mounted defense" both have dedicated items, the former's effect is obvious and by extension you might assume the latter decreases the damage you take while on horseback, but it decreases the damage you take from mounted enemies, admittedly still kinda useless)
the funny thing about the ps2 warriors games is that they're filled with cryptic or unintuitive mechanics that only seem to be adequately documented in japanese, if you look at any english guide for dw3 they're totally baffled at the idea of "mounted defense"
incidentally might also be the first heroine in her mid-20s that i've seen whose main personality trait isn't "fucking desperate to find a husband"
at least its problematic age gap
thought that i fucked up by choosing to read the one kizuki game that doesnt have incest in it but its so much worse, there's pseudo-incest
its time to play saga
a lot of koei's games have systems like this, i hate it every time
made shimazu yoshihisa engage in 30 sweaty sumo wrestling matches with his grandfather with absolutely no results, apparently savescumming on the pc98 version is also way harder
ashikaga really cant catch a break
the ε£θ±ͺ in particular are hilarious, stat-wise musashi and kojirou should be able to go toe and toe with middle-aged tadakatsu, unfortunately they have an e rank in ashigaru and as such will get murdered by random zako, if they can even move more than 5 inches in 30 turns
across the entire game there's a lot of characters that ostensibly have good combat stats but have terrible unit type affinities, these can technically be raised but there's a lot of rng involved in it
realizing that the version of tenshouki i downloaded to make it run on modern windows has a bunch of weird changes and in the original version tohoku gameplay was actually way fucking worse
economics isnt real
was going to make a dismissive comment about people complaining about modern game prices when the super famicom version of tenshouki was 12800 jpy before realizing that's significantly less money than it sounds like