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Ben Platnick

@s3pirion.bsky.social

VFX Artist II, Riot R&D, working on unannounced. Previously Rewards VFX on Destiny 2 at Bungie, contributions to Team Fortress 2 18x. Posts/shitposts are my own. http://fx.s3pirion.art

564 Followers  |  92 Following  |  27 Posts  |  Joined: 03.07.2023  |  2.0635

Latest posts by s3pirion.bsky.social on Bluesky

lmao my last post was essentially the same thing. Time is a circle.

14.09.2025 10:02 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

by all metrics i’m succeeding at work but also simultaneously feel like I don’t even know how to approach half the stuff I’m working on.

14.09.2025 10:01 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

DM!

16.04.2025 09:18 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

if you really want to get into specifics it’s any of the β€œseason of the X silver bundles” because they are technically setup and listed as DLC on platforms

17.03.2025 19:00 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

work this week has been by all metrics me doing extremely well but feeling like the work i’m doing is kicking my shit in.

27.02.2025 03:36 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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no video game thoughts for a week just boat and ocean and waves

12.02.2025 23:23 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
An image of the Tadpole Nebula with red whisps of gas surrounding the pinkish-white core center. The Tadpole Nebula is a region of ionised hydrogen gas spanning over 100 lightyears across that's carved and sculpted by streams of charged particles called stellar winds emanating from open star cluster NGC 1893. NGC 1893 is about 4 million years old.

An image of the Tadpole Nebula with red whisps of gas surrounding the pinkish-white core center. The Tadpole Nebula is a region of ionised hydrogen gas spanning over 100 lightyears across that's carved and sculpted by streams of charged particles called stellar winds emanating from open star cluster NGC 1893. NGC 1893 is about 4 million years old.

4 hours at f/2 on the Tadpole Nebula
Celestron C11 & Hyperstar 11v4
ZWO ASI2600MC Pro, 10min subexposures at 0 gain
#astrophotography

07.02.2025 04:07 β€” πŸ‘ 488    πŸ” 50    πŸ’¬ 6    πŸ“Œ 0
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I would like to get off this bus please.

29.01.2025 04:39 β€” πŸ‘ 16    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
A logo of system era softworks

A logo of system era softworks

Hey #gamedev! @systemera.net we are looking to hire a Lead VFX Artist!

Come work with cool people on a cool new project!

Required
-Game Dev
-UE5/Niagara XP
-Positive over-communicator
-Tech chops
-Cross discipline weaving skills
-Capable of withstanding my dad jokes
systemera.net/jobs
#gamejobs

24.01.2025 00:52 β€” πŸ‘ 74    πŸ” 42    πŸ’¬ 4    πŸ“Œ 1
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first day back at work, trying to remember how to do my job and catching up got me like:

14.01.2025 02:59 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Steam Workshop::Turret Destruction

steamcommunity.com/sharedfiles/...

04.01.2025 21:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Steam Workshop::Reflection Gel

If you want to play some of them, here you go: steamcommunity.com/sharedfiles/...

04.01.2025 21:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Giving myself space to not think and relax for three weeks is going to enable me to come back and solve some tough problems a lot easier and stress free than if I had to work through the end of the year.

04.01.2025 02:35 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

2 weeks of winter break in (taking an extra week just cause), and i can wholeheartedly say you can and should take time off even if you don’t feel like you need it. Burnout can happen even if you love what you do and where you work.

04.01.2025 02:35 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

winter break project: making little portal 2 maps for my wife to solve

30.12.2024 17:58 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

I did not need this reminder but thanks.

28.12.2024 12:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Merry brimmymas

25.12.2024 05:32 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

it was a really nice reflection. There was some stuff in all of these that i went β€œoh yeah we did that lmao”

23.12.2024 17:24 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

i was called to find the obscure checkboxes and make the functions function in a much bigger challenge: unreal engine.

23.12.2024 17:21 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Ben Platnick VFX Artist II, Riot R&D

and so, so much more. Go check out everything I’ve worked on that i’ve bothered to make look pretty (everything before season of the witch) before i left here: www.artstation.com/s3pirion/alb...

22.12.2024 18:59 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Reactivity framework for things like class/subclass and randomization for adding spice and flair to various rewards content (and the tech to properly display them on the inspection screen)

A Zackery Brown/me special: making sure comp shipped with an actual reward (the transmat)

22.12.2024 18:59 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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chair finisher shipping despite being yelled at for making it.

various collab vfx for Fortnite/Sony

Various collabs with the amazing Bungie foundation

Commendations/Guardian Rank VFX

Season of the Deep taken ornament tech

22.12.2024 18:59 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

My legacy on Destiny

Collective Obligation/Parasite/Hierarchy of Needs/Conditional Finality/Verglas Curve/Winterbite/Wicked Impliment’s VFX

Strand’s Weapon VFX Suite

Figuring out how to make weapons/ships/sparrows spin and show VFX on the inspection screen.

22.12.2024 18:59 β€” πŸ‘ 82    πŸ” 6    πŸ’¬ 4    πŸ“Œ 0

i would very much so like to put my car on both a drag strip and a track next season.

24.11.2024 10:12 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Likewise :)

23.11.2024 23:24 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

all good designers are.

23.11.2024 16:54 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

puberty

21.11.2024 03:11 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

had to keep the first post tradition alive

19.11.2024 20:47 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

keep finding little wooden balls as the prize inside my avocados. pretty fucked up.

19.11.2024 20:41 β€” πŸ‘ 20    πŸ” 0    πŸ’¬ 2    πŸ“Œ 1

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