lmao my last post was essentially the same thing. Time is a circle.
14.09.2025 10:02 β π 4 π 0 π¬ 1 π 0@s3pirion.bsky.social
VFX Artist II, Riot R&D, working on unannounced. Previously Rewards VFX on Destiny 2 at Bungie, contributions to Team Fortress 2 18x. Posts/shitposts are my own. http://fx.s3pirion.art
lmao my last post was essentially the same thing. Time is a circle.
14.09.2025 10:02 β π 4 π 0 π¬ 1 π 0by all metrics iβm succeeding at work but also simultaneously feel like I donβt even know how to approach half the stuff Iβm working on.
14.09.2025 10:01 β π 3 π 0 π¬ 1 π 0DM!
16.04.2025 09:18 β π 2 π 0 π¬ 0 π 0if you really want to get into specifics itβs any of the βseason of the X silver bundlesβ because they are technically setup and listed as DLC on platforms
17.03.2025 19:00 β π 2 π 0 π¬ 0 π 0work this week has been by all metrics me doing extremely well but feeling like the work iβm doing is kicking my shit in.
27.02.2025 03:36 β π 7 π 0 π¬ 0 π 0no video game thoughts for a week just boat and ocean and waves
12.02.2025 23:23 β π 5 π 0 π¬ 1 π 0An image of the Tadpole Nebula with red whisps of gas surrounding the pinkish-white core center. The Tadpole Nebula is a region of ionised hydrogen gas spanning over 100 lightyears across that's carved and sculpted by streams of charged particles called stellar winds emanating from open star cluster NGC 1893. NGC 1893 is about 4 million years old.
4 hours at f/2 on the Tadpole Nebula
Celestron C11 & Hyperstar 11v4
ZWO ASI2600MC Pro, 10min subexposures at 0 gain
#astrophotography
I would like to get off this bus please.
29.01.2025 04:39 β π 16 π 0 π¬ 1 π 0A logo of system era softworks
Hey #gamedev! @systemera.net we are looking to hire a Lead VFX Artist!
Come work with cool people on a cool new project!
Required
-Game Dev
-UE5/Niagara XP
-Positive over-communicator
-Tech chops
-Cross discipline weaving skills
-Capable of withstanding my dad jokes
systemera.net/jobs
#gamejobs
first day back at work, trying to remember how to do my job and catching up got me like:
14.01.2025 02:59 β π 7 π 0 π¬ 0 π 0If you want to play some of them, here you go: steamcommunity.com/sharedfiles/...
04.01.2025 21:35 β π 0 π 0 π¬ 1 π 0Giving myself space to not think and relax for three weeks is going to enable me to come back and solve some tough problems a lot easier and stress free than if I had to work through the end of the year.
04.01.2025 02:35 β π 3 π 0 π¬ 0 π 02 weeks of winter break in (taking an extra week just cause), and i can wholeheartedly say you can and should take time off even if you donβt feel like you need it. Burnout can happen even if you love what you do and where you work.
04.01.2025 02:35 β π 11 π 0 π¬ 1 π 0winter break project: making little portal 2 maps for my wife to solve
30.12.2024 17:58 β π 8 π 0 π¬ 2 π 0I did not need this reminder but thanks.
28.12.2024 12:52 β π 1 π 0 π¬ 0 π 0Merry brimmymas
25.12.2024 05:32 β π 5 π 0 π¬ 0 π 0it was a really nice reflection. There was some stuff in all of these that i went βoh yeah we did that lmaoβ
23.12.2024 17:24 β π 3 π 0 π¬ 0 π 0i was called to find the obscure checkboxes and make the functions function in a much bigger challenge: unreal engine.
23.12.2024 17:21 β π 2 π 0 π¬ 0 π 0and so, so much more. Go check out everything Iβve worked on that iβve bothered to make look pretty (everything before season of the witch) before i left here: www.artstation.com/s3pirion/alb...
22.12.2024 18:59 β π 6 π 0 π¬ 0 π 0Reactivity framework for things like class/subclass and randomization for adding spice and flair to various rewards content (and the tech to properly display them on the inspection screen)
A Zackery Brown/me special: making sure comp shipped with an actual reward (the transmat)
chair finisher shipping despite being yelled at for making it.
various collab vfx for Fortnite/Sony
Various collabs with the amazing Bungie foundation
Commendations/Guardian Rank VFX
Season of the Deep taken ornament tech
My legacy on Destiny
Collective Obligation/Parasite/Hierarchy of Needs/Conditional Finality/Verglas Curve/Winterbite/Wicked Implimentβs VFX
Strandβs Weapon VFX Suite
Figuring out how to make weapons/ships/sparrows spin and show VFX on the inspection screen.
i would very much so like to put my car on both a drag strip and a track next season.
24.11.2024 10:12 β π 5 π 0 π¬ 0 π 0Likewise :)
23.11.2024 23:24 β π 0 π 0 π¬ 0 π 0all good designers are.
23.11.2024 16:54 β π 3 π 0 π¬ 1 π 0puberty
21.11.2024 03:11 β π 2 π 0 π¬ 1 π 0had to keep the first post tradition alive
19.11.2024 20:47 β π 6 π 0 π¬ 1 π 0keep finding little wooden balls as the prize inside my avocados. pretty fucked up.
19.11.2024 20:41 β π 20 π 0 π¬ 2 π 1