sofamire | making Diecast

sofamire | making Diecast

@indiecorgi.bsky.social

WISHLIST on Steam: https://store.steampowered.com/app/2443590/Diecast/ PLAY the demo: https://store.steampowered.com/app/3861370/Diecast_Demo/ solo game dev making 1)Diecast 2)SWF(ato) 3)STRANGE STATE 4)Mighty Mini Mecha

1,021 Followers 511 Following 939 Posts Joined Jul 2024
5 days ago
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I hear that corner games are all the rage. I guess this makes Diecast one of them...?
#gamedev #indiegame

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6 days ago
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This number keeps goin' up...
#gamedev #indiegame

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6 days ago
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Diecast Demo on Steam Welcome to a dicey roguelike! Roll, buy, and sell a plethora of wild dice, scoring hands, and items to tip the scales of Lady Luck in your favor. Find unique dice that fit your build and unleash power...

store.steampowered.com/app/3861370/...

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6 days ago
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This has been three months in the making! The new demo for my game Diecast is OUT NOW on Steam! New visuals, a new unlock system, and a few new surprises await!

Excited for you all to play and check it out. If you stream, I'd love to watch! #gamedev #indiegame #gamemaker

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6 days ago
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SOON👀 #gamedev #indiegame #gamemaker

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1 week ago

😂😂😂 So close! Sorry 😅

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1 week ago

*die’s highest face

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1 week ago

For the unlocks themselves, I have a few global variables and local object variables that get checked each run. Ex: When a die’s highest race is rolled it adds to a counter, and when that counter for the die reaches 10 it unlocks the “Gold Coin” which is a pin that always rolls the highest face.

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1 week ago

Then when I’m in the shop I just check my array for dice/items and when a new item is added to the array it has a chance of spawning.

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1 week ago

Sorry, forgot to respond! I’ve only done in-game unlocks, though I think adding Steam should be an easy check on my current system.

I have a script that runs when an unlock condition is met, and that adds a value to an array based on rarity (new die, new item, etc). Then I run the save script.

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1 week ago

Thank you! 🙏

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1 week ago
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🎶1 DAY MORE🎶 till the new demo is out!

Been working on this for the past three months, and I'm excited for it to be out in the wild!

#gamedev #indiegame #gamemaker

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1 week ago
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moar art #gamedev #pixelart #aseprite

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1 week ago
YouTube
How Games Can Send The Wrong Message YouTube video by Games Over Qualia

DeVaughn Keys from Games Over Qualia did an in-depth analysis of the systems in Diecast. He shares his thoughts and gives some great feedback.

If you have 30 minutes and love thinking about game design, go check it out!

#gamedev #indiegame #gamedesign

m.youtube.com/watch?v=6hdy...

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1 week ago

There’s probably easier ways to do it, but it worked for me. I also wrote out a full story script ahead of time to know where I wanted the tutorial to go.

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1 week ago

Then I had to go into each of those objects, and check that it only advances the tutorial when clicked on a specific step.

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1 week ago

I think there’s about 48 steps? I also had a “local_click” and “object_click” for each step to check if clicking the textbox advances the tutorial or if clicking an object like a die or pin advances is.

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1 week ago

This was my second pass, and I pretty much rewrote all my code for it. It took a lot of time, but wasn’t too hard. I added a “hud_override” check so I wouldn’t click anything under buttons, and then added a “tutorial_progress” check for what step I was on to make different parts interactable.

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1 week ago
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The new tutorial is smooooth~! (I got some bad luck tho)
#gamedev #indiegame #gamemaker

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1 week ago

Thanks! New demo will be up on Steam in the next few days

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1 week ago
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How do you relax after coding a new tutorial for your game?

YA play YOUR game, duh #gamedev #indiegame #GameMaker

(Honestly I'm kinda addicted to this and I need help)

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1 week ago

Awesome! Then you’ll enjoy the next update 😈 I think difficulty unlock progress should stay unlocked, too.

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1 week ago

Hey thank you! Out of curiosity is this the main demo branch or the beta branch?

Hoping to have this new one out soon™️ and I’ve balanced the difficulty a bit harder (sorry)

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1 week ago

Hey all! Slow progress due to some family health issues but the new tutorial is coming along nicely!

Got a few new surprises, too, for the next update! 😉

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2 weeks ago

Thank you!

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2 weeks ago
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Working on some new sprites for *reasons*
#pixelart #gamedev #indiegame

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2 weeks ago
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#UFO50 is evil and I LOVE IT! #indiegame

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2 weeks ago
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Just playin' my own game instead of all these awesome #SteamNextFest demos 🙃 #gamedev #indiegame

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3 weeks ago
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Continued playing my game, for science! (I'm actually working, Mom, I swear) #gamedev #indiegame #gamemaker

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3 weeks ago
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Vinesauce - Twitch I'm Vinny and I focus on variety streaming. I don't have a strict schedule and stream a few times a week, but you can expect full playthroughs, classic games, randomizers, corruptions, trash, bizarre ...

LIVE: Mario Bros Remastered (New Update), Mewgenics twitch.tv/vinesauce

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