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Field & Foley Podcast

@fieldandfoley.bsky.social

A Podcast sharing the fascination about all things audio. From going out into nature or staying in your studio and recording your own material, from arts to science - get to know the wonderful world of sound!

253 Followers  |  22 Following  |  244 Posts  |  Joined: 26.11.2024  |  1.9431

Latest posts by fieldandfoley.bsky.social on Bluesky

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The delightful retro sound of STRAY with Yann van der Cruyssen & RaphaΓ«l Monnin - Field & Foley About this EpisodeFor the first time, we bring together two distinguished professionals who have made their mark in the realm of sound. First, we have Y...

"I think it made sense for me to have a lot of small electrical elements in the music that would feel messy as well." - Cruyssen & Monnin, Ep. 14 #GameAudio #Soundtrack #GameMusic
field-and-foley.captivate.fm/episode/epis...

17.11.2025 17:02 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Episode 18 - Peter Albrechtsen - Field & Foley About this EpisodeJoining me on the podcast today is the multi-award-winning Danish sound designer and re-recording mixer, Peter Albrechtsen. With a ver...

"Every day, I listen. The world is full of amazing sounds waiting to be captured." – Peter Albrechtsen, Ep. 18
field-and-foley.captivate.fm/episode/epis...

14.11.2025 17:04 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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RECORDING WHALES IN 3D – Take my word for it. Don't try to build a PVC pipe frame, attach 8 hydrophones to it, and then sink it down 100 ft. It is almost impossible. But I made what are (probably) the world's first 3D recordings of humpback whales. Listen here: thomasrexbeverly.com/products/haw...

11.11.2025 18:06 β€” πŸ‘ 18    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0
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Episode 5 - Amanda Niles - Field & Foley About this EpisodeToday we have the pleasure of chatting with Amanda Niles, a sound designer who has previously worked on the open world action game "Da...

"I look at the design, I kind of think like, 'what do I expect it to sound like first of all?' And then 'what would be an unexpected sound'?" - Amanda Niles, Ep. 5
field-and-foley.captivate.fm/episode/epis...

10.11.2025 17:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Episode 5 - Amanda Niles - Field & Foley About this EpisodeToday we have the pleasure of chatting with Amanda Niles, a sound designer who has previously worked on the open world action game "Da...

"The game audio community is just so tight knit and so kind, and smart. I'm always learning something new from other sound designers." - Amanda Niles, Ep. 5
field-and-foley.captivate.fm/episode/epis...

07.11.2025 17:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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"I believe if you want to go with far, mid and close perspective, you need a really big foley stage because otherwise you cannot get around the early reflections and therefore it does not make sense." Episode 15 - Bastian Gerner

31.10.2025 17:03 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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For Dune, the Foley team had to make sand footsteps sounds that wouldn't attract worms. Otherwise it would have been a short move 😜
Hear it from the Foley mixer Mikel Parraga-wills in Episode 26 of Field & Foley!

29.10.2025 17:05 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Hydro drop rig. 24 hours of continuous stereo underwater recordings. Hear the fascinating sounds of coral reefs in my new sound library: thomasrexbeverly.com/products/haw... #fieldrecording

28.10.2025 19:02 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Episode 45 - Piotr Stachera & Kacper Kajzderski Quickly and easily listen to Field & Foley for free!

New episode out! Hear from the Audio team of Hyperstrange (Piotr Stachera & Kacper Kajzderski) about their work on the immersive stealth FPS "Blood West" and the art of crafting dark and gritty audio soundscapes
player.captivate.fm/episode/bcd6...

27.10.2025 17:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Just look at that absolute wonderous scenery! Unreal! πŸ‘€

27.10.2025 11:36 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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"Part of what makes Game dev so fun is just the learning and the experimenting and the exploration... putting a new idea on paper and seeing it come to life." #IndieDev #Creative - Jason Smith, Field & Foley Ep. 16

24.10.2025 16:06 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Six random length pipes + Six LOM Usi Pro
= Gale Force Wind Pipes!?

23.10.2025 04:02 β€” πŸ‘ 16    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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The power of raw Foley! Mikel Parraga-Wills (Ep. 26) talks Oppenheimer's bomb scene: the silence filled only by dirty, realistic goggles & breathing sounds. A rewarding moment for the sound team! ✨ #Oppenheimer #FilmSound #FoleyArtist #Podcast

22.10.2025 16:05 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 1
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"I locked myself in a closet surrounded by clothing... a half decent acoustic dampener so that I could record stuff."- Jason Smith, Ep. 16

20.10.2025 16:13 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1
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[On future goals] "I definitely want to travel a lot more to... find the remaining pockets of silence that we still have." - @bolttracks.bsky.social, Ep. 12 #FieldRecording #Conservation #Silence

17.10.2025 16:06 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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[On what recording teaches] "It's taught me a lot about listening, being in the moment and sort of disconnecting myself." - @bolttracks.bsky.social, Ep. 12 #FieldRecording #Mindfulness #Audio

13.10.2025 16:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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"Reach out and contact your heroes. I think you'll be constantly surprised how frequently you will get a respectful and very informative response." - Nathan Moody, Field & Foley Ep. 6

10.10.2025 16:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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On daily creative practice: "Create a little bit every day without hope and without despair." - Nathan Moody, Field & Foley Ep. 6

06.10.2025 16:04 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Why are we still calling it "human resources"?

I've thought about this term so often and it makes me angry. Humans as resources to buy up in bulk or – as we see so often in game development – to get rid of when the shareholders demand the line goes up.

03.10.2025 16:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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We spent a whole day tracking lions and when we found them, we decided to stick around so we could record their calls. Somehow we picked the laziest ones around, because they slept a lot, yawned and stretched but did not make one sound until nightfall. When they finally did roar, it was magnificent

01.10.2025 08:33 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Happy 90th birthday Dame Julie Andrews!

02.10.2025 02:25 β€” πŸ‘ 16    πŸ” 1    πŸ’¬ 3    πŸ“Œ 2
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"All that any of us [in sound] are trying to do is to evoke something in a listener." - Nathan Moody, Field & Foley Ep. 6

01.10.2025 16:06 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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New Episode! Gina Zdanowicz β€” Emmy-nominated composer, sound designer, and founder of Serial Labs Sound, a bespoke audio production studio delivering high-quality sound for games, film, TV. 20 years in the industry, their work spans from indie gems to AAA giants like BioShock 2 and Just Cause 3!

29.09.2025 16:05 β€” πŸ‘ 8    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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"I don't believe that there are any boundaries between sound art, sound design, composition, music... I think it's all the same thing." - Nathan Moody, Field & Foley Ep. 6

26.09.2025 16:08 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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"The final solution [to Shinsekai’s sound] was simply hybrid, a mixture between hydrophone and SM57 sound." - Ken Usami, Ep. 42 #SoundDesign #GameAudio #Foley #ProblemSolving

24.09.2025 16:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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"Invest in yourself... invest in your knowledge because no one can take the knowledge from you." - Damjan Mravunac, Ep. 24 #Advice #SelfImprovement #KnowledgeIsPower

22.09.2025 16:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
An illustration decorated with smiling pansies and leaves that says "Trans rights are human rights. We will love and protect each other "

An illustration decorated with smiling pansies and leaves that says "Trans rights are human rights. We will love and protect each other "

Everything is really scary and chaotic for Trans individuals right now. Regardless of whatever lies and fear that is spread, we know that the world is better with Trans people in it. You are all worth fighting for, and we will continue to advocate for your rights and your safety.

21.09.2025 13:29 β€” πŸ‘ 2722    πŸ” 1381    πŸ’¬ 6    πŸ“Œ 1
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"These iconic things are really the strength of our styles." - Ken Usami, Ep. 42 #GameAudio #SoundDesign #JapaneseGames #Capcom

19.09.2025 16:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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"When I was reading the reviews... and they didn't mention anything about sound. And I said yes. Yes! Which means it fits." - Damjan Mravunac, Ep. 24 #SoundDesign #GameAudio #AudioPost

17.09.2025 16:03 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Looking dapper though πŸ€“πŸ‘Œ

16.09.2025 08:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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