Looking for some broken bones to make a bone flute, preferably human. Let me know! ๐๐๐
31.10.2025 16:18 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@adriangomar.bsky.social
Composer | Audio designer My favorite musical instrument is a game controller ๐ต๐ฎ ! Games: Malkyrs, Drift into Eternity, Roots of Tomorrow, Mission: Apocalypse https://linktr.ee/adriangomarmusic
Looking for some broken bones to make a bone flute, preferably human. Let me know! ๐๐๐
31.10.2025 16:18 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Merci Pierre-Henri, trรจs heureux que mon travail te parle ๐
30.10.2025 15:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Happy to present my new reel featuring original music from recent projects ๐
www.youtube.com/watch?v=TfnZ...
Each game is a new adventure full of infinite sonic possibilities. From quiet emotions to epic stories, grateful for every opportunity to make a beautiful mess of sounds
29.10.2025 11:35 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Having ideas is the easy part. Anyone can have them. To shape a good idea into something that breathes and shines, that's the difficult part.
27.10.2025 16:51 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Pen and paper. Fishing for ideas. Nothing better to focus on the building blocks of your music
25.10.2025 10:19 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0People once said MIDI would replace musicians and make everyone a composer. It didnโt.
Musicians still matter, and composition still takes skill.
The same will happen with AI.
If you're spending a lot of time in your arrangement then your idea wasn't that good. The best ideas make things easier
21.10.2025 10:18 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0The jump from linear music to interactive music is the same as the jump from silent films to sounding films
19.10.2025 21:04 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0No matter how much tech evolves, the emotional power of music is what we keep looking for.
That's why we keep listening to things recorded with 1 bad microphone on a magnetic tape 75 years ago.
Having an absolute blast turning an Xbox game controller into a fully playable musical instrument ๐ต
In this third video I'm playing a hybrid track using hangs, piano and kalimba among several synths, all triggered and manipulated through the controller
Link ๐
www.youtube.com/watch?v=pKO1...
We need an AI to replace audio automatically on middlewares, so that you don't need to spend 2 hours editing and replacing the freshly mixed tracks with the older ones
13.10.2025 18:17 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The trouble is, great music doesnโt need to explain itself. When you hear it, you just feel it. You say, โWow, I love this.โ And explanations, if any, come later.
10.10.2025 15:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Contemporary music often feels like an ideology trying to convince you that squares are round and triangles have four sides. And then giving you a three-page essay to justify it
10.10.2025 14:12 โ ๐ 0 ๐ 0 ๐ฌ 2 ๐ 0Music and music design are not the same. But if you consider them both a part of the gaming experience, then that shifts the way you create music for the better
09.10.2025 14:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Replace all your VSTs with real instruments and tell me which version is better
08.10.2025 21:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Don't believe guys on social media telling you how to write music. Just write the music you want to write. That's all.
08.10.2025 10:11 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Deadlines are a godsend. They give you everything you need : discipline, time, and focus.
07.10.2025 21:15 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The days I'm inspired I make about 1 minute of music.
The days I'm not inspired I make about 1 minute of music.
The days I'm sad I make about 3 minutes of music.
If you work on games, judge the success of your music by what gamers say about it. The rest doesn't matter
06.10.2025 22:30 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Creating good music is about being authentic. About giving your unadulterated point of view.
06.10.2025 17:15 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Honest question: until now, our way to create music has been having an idea and then adding things to it until sounds finished. Is gen AI going to change that?
06.10.2025 09:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0That moment when music isn't playing... and you realize you forgot to rebuild the soundbanks. Again
03.10.2025 14:51 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Saying to yourself that you have a 2 minute track to make is such a bad starting point.
It's not about filling time.
Start by having a great idea you love and then you'll see your track growing so much you'll have to decide what do you take out.
AI isnโt going anywhere. While we must protect creators and ensure fair pay, we should also be exploring how it can help us create better music.
Not instead of us but with us. At the end of the day itโs just another tool.
Music design is so deeply tied to the feeling of a game that it should be considered as a separate discipline. It's truly special how much you can achieve with it
25.09.2025 15:27 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0It's telling to see how bad sample libraries are aging. Like in the past someone thought it would replace real musicians. Same thing will happen with AI
23.09.2025 13:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Composers, don't fear academia's rejection.
It's the best thing that could happen to your music.
It's the start of your real career.
My friend Nelson Mallรฉus from Inoui Samples wrote an excellent article about recording and panning orchestral strings (in french)
nelsonmalleus.com/orch-dispo