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@hearnoevilgame.bsky.social

17 Followers  |  33 Following  |  11 Posts  |  Joined: 22.10.2024  |  1.3994

Latest posts by hearnoevilgame.bsky.social on Bluesky

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Sklinks - Twitch Unity C# | Rhythm-Based Game Dev | Hear No Evil

I've always been a fan of platformers. Thinking there's no reason that can't work in a rhythm-based game! Reworking movement to support a few movement abilities, come check it out:

15.11.2024 15:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sklinks - Twitch Just a programmer doing my thing. Building a rhythm-based action platformer. Happy to answer programming questions!

System timing for audio in Unity can be a bit tricky. Critical in rhythm-based games though. Today I'll be working with that system to iron out timing kinks.

10.11.2024 16:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Not only can you hop to the beat, you can flip to it too! Canโ€™t wait to cook up more animations for @hearnoevilgame.bsky.social โœจ

07.11.2024 04:11 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just a cute little respawn cloud I fixed up for Hear No Evil today. That's all!

08.11.2024 01:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Twitch Twitch is the world

Mechanically HNE is a turn-based game, but we still need to support multiple transitioning states, where multiple units may apply affect one state of a single unit within a turn.

This change should knock out a few persistent bugs. Let's go!

03.11.2024 23:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've been putting this off too long. 'bout to squash some bugs and get this feeling right again: twitch.tv/sklinks

01.11.2024 17:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Always interesting seeing the creative process. I'll keep an eye out for the announcement!

01.11.2024 17:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Great stuff! Is Metal Witch a game? Haven't seen anything about it online.

31.10.2024 14:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

What's a game without lore? Let's do some storyboarding!!! https://buff.ly/3YjGrWN

28.10.2024 23:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sklinks - Twitch Hear No Evil - Rhythm-Based Game Dev

Creating step and beat triggered spike tracks in Hear No Evil today!

25.10.2024 17:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sklinks - Twitch Just a programmer doing my thing. Building a rhythm-based action platformer. Happy to answer programming questions!

Continuing with abilities in Hear No Evil. Wild thought, why don't we use the trigger / action pattern to extend customizability to the community! Come check it out:

24.10.2024 16:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Let's make movement more interesting with a dodge ability ๐Ÿ’จ

Drop in and watch it implemented in Unity C# https://buff.ly/3YjGrWN

22.10.2024 20:46 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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