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Screen Smith

@screensmith.itch.io

Indie Game Developer Working on a monster catching game, and a sequel to PictoPull. My site: screensmith.net My first game PictoPull: http://s.team/a/1820790

75 Followers  |  76 Following  |  9 Posts  |  Joined: 08.11.2023  |  1.5808

Latest posts by screensmith.itch.io on Bluesky

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Were you using One Pace? One Pace is especially good for Dressrosa, in the later arcs it isn't as necessary but it cuts out all the filler, which in Dressrosa is half the runtime lol

31.07.2025 00:05 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Little late for #screenshotsaturday but I have figured out how to add gyms and other buildings with interiors to my procedural pokemon style region generator.

13.07.2025 05:55 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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More work on the level editor. Added saving, importing and exporting so you can make complex levels now. I made a level I thought might look cool but it turned out to be too easy #screenshotsaturday

14.12.2024 15:34 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Xinios by Screen Smith Studios A GBC SHMUP made with GB Studio

Also here is the game: screensmith.itch.io/xinios

30.11.2024 22:20 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Finally got around to trying out GB Studio and it went well. I made a simple SHMUP for my monthly jam game. Recorded this on a GB emulator. #screenshotsaturday

30.11.2024 22:20 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Working on the sequel to PictoPull. Got the basics of the 3D level editor working. Soon you'll be able to make 3D voxel levels. #screenshotsaturday

24.11.2024 01:37 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

I prefer when people upload a single sprite sheet with the full line. Then I don't have to click on the various images, and they don't get cropped on the timeline. Speaking only as a viewer/consumer.

16.11.2024 16:26 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A hungry crab saves the Chesapeake Bay!

My new video game, Crab Crawl, is now on sale.

πŸ¦€ Steam: store.steampowered.com/app/3254550/...

πŸ¦€ Itch: patientrock.itch.io/crab-crawl

Scuttle along and buy a copy!

11.11.2024 16:02 β€” πŸ‘ 9    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0
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PictoPull on Steam 3D block puzzles built from pixel art! Push, pull, and climb on the blocks of a PictoPull puzzle in order to reach the goal. Create your own puzzles and share them!

Hi Bluesky!

I'm Joey, a hobbyist solo game dev.

I'm a career software dev. For hobby projects I'm mainly a programmer working in Unity. I recreate older games in Unity for fun.

My first released game was PictoPull: s.team/a/1820790

I'm now working on an untitled monster catching game

10.11.2024 23:31 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Made a mockup for a TCG version of one of our monsters #redcard #pixel_dailies @pixeldailies.bsky.social

10.11.2024 23:23 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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