På Folkemødet repræsenterer Center for Digital Play 25 års forskning i digital leg og digitale spil på IT Universitetet. Hvad ville du kunne tænke dig at diskutere med os?
#folkemødet2025 #fmforskning @itu.dk @hwirman.bsky.social @anderslovlie.bsky.social
Thank you for being there @perbb.bsky.social! Today's news tells that over 23,000 people participated via.ritzau.dk/pressemeddel...
Jeg havde fornøjelsen af at fejre 25-årsjubilæet for The Sims i Divisionen på P1. Kæmpestort tak til @hwirman.bsky.social fra @itu.dk og @elhammar.bsky.social fra det Kongelige Akademi for at klæde mig godt på til interviewet.
Two Tamburins' flagship stores on two days. Both with cool renovation and a good smell.
Looking great!
Pagoda 800+ years old. Robot, slightly younger. National Museum of Korea.
Good start for a year is a paper publication on a topic that you love!
Master of Go Plays Mahjong intellectdiscover.com/content/jour...
ITU Games support team enjoying DADIU students presenting their graduation games. Fantastic work, proud of them all - available for later viewing here m.twitch.tv/videos/23188...
The unique symposium series by @torillelvira.bsky.social call for papers again. 'Loss' - what a topic for (games) researchers!
Muuum, look! My book is in @theguardian.com's 2024 Best Books list! 😭💙🎉
www.theguardian.com/books/2024/d...
"Marijam Did’s engagingly idiosyncratic Everything to Play For (@versobooks.bsky.social) is partly an exposé videogame production built in sweatshops, and an ideological critique of games."
MSc in Games at @itukbh.bsky.social has joined Games Now! school network. It's fascinating to see the positive energy, openness and focus on the latest game trends in this initiative lead by @aakoo.bsky.social. gamesnow.aalto.fi
Summerbird!
It's time to enter the year's loot box season. I'm going with a tea and a chocolate calendar as always.
Yes, so the badges add a new layer for making an informed hiring decision, or privide a shortcut to an interview for a candidate, but should not aim at fully replacing the any other aspects of the recruitment process or the portfolio.
Thanks, Markus. This is definitely an angle that makes full sense but wasn't obvious to me. As you hint at, one attempt of addressing this is indeed their gold, silver and bronze tiers of skills.
Joined an insightful meeting about games industry micro-credentials today. What are the key benefits of such systems? To me, foreseeing future needs and establishing fair assessment criteria seem challenging, but the girl scout in me is carefully intrigued by badges. 😅https://gamebadges.eu/
Too late to this game, but I'm here now, too :) Great list, thanks!
Factorio: Space Age and Cyberpunk 2077 linked to 'video game addiction' as the Finnish national media tackles the newly classified disorder (following WHO's 'gaming disorder') through a profile story. News category: 'Addictions'. I guess it's impossible to write such articles without naming games.