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Walker @ YouTube

@walkertron.bsky.social

🧯 Pub & dev partnerships @ YouTube Gaming πŸ“£ Former CM & influencers @ Activision πŸ‘” linkedin.com/in/wmadamson πŸ˜Άβ€πŸŒ«οΈ ADHD || he/him

748 Followers  |  1,166 Following  |  84 Posts  |  Joined: 29.02.2024
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Posts by Walker @ YouTube (@walkertron.bsky.social)

Resident Evil 4 Mercenaries S++ score of 1,337,420

Resident Evil 4 Mercenaries S++ score of 1,337,420

Yesterday, I somehow got a RE4 Mercs score of 1,337,420.

That's it, I've reached Peak Gamer.

19.01.2026 19:25 β€” πŸ‘ 33    πŸ” 7    πŸ’¬ 4    πŸ“Œ 0
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Star Wars Galactic Racer

12.12.2025 03:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh that has to be it

19.10.2025 11:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Congrats! I love the mission statement

13.09.2025 09:05 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Welcome to noclip_2 - Launch Trailer
YouTube video by noclip_2 Welcome to noclip_2 - Launch Trailer

IT'S OUR NINTH BIRTHDAY πŸŽ‰

So we're launching a brand new channel - dedicated to discovering new games that push our industry forward, previews of exciting new titles and reporting on the issues that face gaming today.

welcome to noclip_2

TRAILER: www.youtube.com/watch?v=K7lf...

12.09.2025 17:37 β€” πŸ‘ 608    πŸ” 155    πŸ’¬ 21    πŸ“Œ 38

my father-in-law is a β€œI know a guy” Guy. sadly all the old Guys are aging out of the Guy Economy. Guys are fundamentally incompatible with Hustle Culture because it’s not about β€œwinning” a deal, it’s about collecting favors and goodwill in a mutually-beneficial cycle. protect your local Guy Economy

30.08.2025 14:51 β€” πŸ‘ 17363    πŸ” 3555    πŸ’¬ 333    πŸ“Œ 427

Lmao @kateburning.bsky.social

21.08.2025 19:45 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Vampire who’s been wallowing after a bad breakup whose buddies finally convince him to get back out on the blood rave scene and he immediately gets cut vertically in half by Blade

17.04.2024 02:27 β€” πŸ‘ 1876    πŸ” 318    πŸ’¬ 26    πŸ“Œ 8
SECOND QUARTER 2025 RESULTS

Q2 2025 quarterly revenues increased 9.8% to $352.2 million compared to $320.8 million for Q2 2024.

Income from operations increased 17.2% to $33.5 million compared to $28.6 million for Q2 2024.

Net income (1) decreased to $26.3 million compared to $36.9 million for Q2 2024.

Net income per diluted share (1) decreased to $0.62 in Q2 2025 compared to $0.77 for Q2 2024.

Adjusted EBITDA (2) for the quarter increased 11.8% to $107.7 million compared to $96.3 million for Q2 2024.

Adjusted net income (2) decreased to $51.6 million compared to $53.7 million for Q2 2024.

Adjusted net income per diluted share (1)(2) (or β€œAdjusted diluted EPS”) for the quarter increased 5.1% to $1.24 compared to $1.18 for Q2 2024.

Net cash provided by operating activities was $57.1 million in Q2 2025 compared to $50.6 million in Q2 2024. Free cash flow (2) was $26.9 million in Q2 2025 compared to $25.1 million in Q2 2024.

Ziff Davis deployed approximately $11.4 million for current and prior year acquisitions during the quarter and $33.9 million related to share repurchases in Q2 2025.

SECOND QUARTER 2025 RESULTS Q2 2025 quarterly revenues increased 9.8% to $352.2 million compared to $320.8 million for Q2 2024. Income from operations increased 17.2% to $33.5 million compared to $28.6 million for Q2 2024. Net income (1) decreased to $26.3 million compared to $36.9 million for Q2 2024. Net income per diluted share (1) decreased to $0.62 in Q2 2025 compared to $0.77 for Q2 2024. Adjusted EBITDA (2) for the quarter increased 11.8% to $107.7 million compared to $96.3 million for Q2 2024. Adjusted net income (2) decreased to $51.6 million compared to $53.7 million for Q2 2024. Adjusted net income per diluted share (1)(2) (or β€œAdjusted diluted EPS”) for the quarter increased 5.1% to $1.24 compared to $1.18 for Q2 2024. Net cash provided by operating activities was $57.1 million in Q2 2025 compared to $50.6 million in Q2 2024. Free cash flow (2) was $26.9 million in Q2 2025 compared to $25.1 million in Q2 2024. Ziff Davis deployed approximately $11.4 million for current and prior year acquisitions during the quarter and $33.9 million related to share repurchases in Q2 2025.

Ziff Davis just reported their "strongest quarterly revenue growth since 2021," up 9.8% to $352.2M, with gaming and entertainment up 7.5% YOY.

So why were 8 of our members and 23 members of @zdcreatorsguild.bsky.social just laid off? bit.ly/3H0Osvb

07.08.2025 00:08 β€” πŸ‘ 588    πŸ” 192    πŸ’¬ 8    πŸ“Œ 25
Preview
Careers at Sony Interactive Entertainment I Digital Broadcast Strategy Senior Specialist Join Sony Interactive Entertainment in San Mateo CA! Apply for the role today and start your journey with us.

Wanna work on State of Play? Have video production experience and knowledgeable about videogames? We're hiring: careers.playstation.com/digital-broa...

05.08.2025 23:03 β€” πŸ‘ 162    πŸ” 81    πŸ’¬ 1    πŸ“Œ 7

Currently obsessed with Grow Home 3 aka Jusant

22.07.2025 07:38 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Hops and DK Bananza have a similar nut / vine building mechanic! It’s always cool finding out we’re in a similar design space to the best teams at Nintendo.

22.07.2025 02:15 β€” πŸ‘ 264    πŸ” 43    πŸ’¬ 7    πŸ“Œ 0

I like that people enjoy this one. Feels nice sometimes to drop the pretense and let out my genuine wish that everyone achieve some sort of security and ability to appreciate and find joy in their idiosyncracies.

20.07.2025 01:47 β€” πŸ‘ 8686    πŸ” 1487    πŸ’¬ 61    πŸ“Œ 6

I don’t talk about video games much on the show, but I always love when I get the opportunity and this conversation with @nathangrayson.bsky.social is no exception!

It was great to get his insights on what’s happening at Microsoft and the broader troubles facing game workers.

17.07.2025 18:26 β€” πŸ‘ 83    πŸ” 11    πŸ’¬ 4    πŸ“Œ 0
A screenshot of the no ice in California front page bundle showing it has made $37, 630 of its $50k goal

A screenshot of the no ice in California front page bundle showing it has made $37, 630 of its $50k goal

Might be a good time to remind folks of the No ICE in California itch bundle raising funds for the immigrant defenders law center (or you can donate to them directly) itch.io/b/3110/no-ic...

11.07.2025 04:50 β€” πŸ‘ 5331    πŸ” 4257    πŸ’¬ 12    πŸ“Œ 34

I will listen to any @writnelson.bsky.social interview but this one goes especially hard!!!

Listen if your brain like a big thinky about games

09.07.2025 16:23 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

anyone who got on social media after 2014 or so is under the mistaken impression that the primary goal of social media is for it to Accomplish Something while those of us who have been on since the start know the true purpose of social media is to give us a place to Post so we don't go (more) insane

12.06.2025 17:22 β€” πŸ‘ 11527    πŸ” 2937    πŸ’¬ 184    πŸ“Œ 218

The Teenage Mutant Ninja Turtles cartoon is notorious for its poor DVD release. A year or two ago, someone sent me 4 of the home laserdiscs releases. Here's the first of four that I am uploading to the Internet Archive. archive.org/details/Teen...

25.06.2025 16:10 β€” πŸ‘ 1844    πŸ” 475    πŸ’¬ 54    πŸ“Œ 36

The irony of ADHD at work is that they only assign ABPs / admin assistants to executives.

If I had an ABP, my reach would no longer exceed my grasp. We would chart a course to success together, lock tf in and crush every obstacle in our path

15.06.2025 19:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Bomb Rush Cyberfunk is literally the perfect game to teach your kid 3D platforming

13.06.2025 00:52 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Still, a milestone worth celebrating. Congrats!

25.05.2025 04:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
14.05.2025 20:12 β€” πŸ‘ 724    πŸ” 121    πŸ’¬ 8    πŸ“Œ 4
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‼️REPOST YOUR TIKTOKS ‼️

don’t miss out on potentially finding your games audience by not repurposing your short form content on Reels and YT Shorts

gonna use my recent client @kaizengameworks.com Promise Mascot Agency as an example in the thread below β¬‡οΈβœ¨

11.04.2025 20:15 β€” πŸ‘ 10    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

**TL;DR** (2/2)

- Expect to start seeing your Shorts getting more views as early as next week (publicly and in YT Studio)

- If you use a social analytics tool that connects to your channel, the new metric won’t appear until at least April 30. For questions, contact your tool’s dev / support team

27.03.2025 16:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
A Change to How We Count Views on Shorts - YouTube Community

βœ¨πŸ“ˆ Important YouTube data update! (1/2)

We’re changing how we count Shorts views to better align with what creators expect from other platforms. Starting March 31 we’ll count Shorts playbacks of any duration as a view, including replays/loops.

More details: support.google.com/youtube/thre...

27.03.2025 16:52 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It’s unexpectedly been one of my fave pieces of tech in years. Surprisingly fun to tinker with

05.03.2025 04:27 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

40M CCU is truly wild. I am VERY curious to know how much of this is SteamOS.

04.03.2025 17:50 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Seed: 6K4H49DB

26.02.2025 09:13 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Balatro screenshot, final hand of a 4-card straight run on the ante 8 Crimson Heart blind

Balatro screenshot, final hand of a 4-card straight run on the ante 8 Crimson Heart blind

Balatro screenshot, game over screen, 3k short on a 100k big blind with 32 straights played

Balatro screenshot, game over screen, 3k short on a 100k big blind with 32 straights played

I hate this game!!

(I love this game)

26.02.2025 09:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

First biz trip in a while this week, LA > NY! Excited to get Avowed queued up on the Steam Deck... Has anyone tried this / how does it run / any config tips?

18.02.2025 18:26 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0