As my current project is coming to an end, I’m starting to look for new adventures!
I’ve been working as a Game Designer for 12 years, with a strong focus on Systems Design, Progression, and Balance. I’m also open to consulting work.
If this sounds like what you’re looking for, my DMs are open 😊
After all, why not?
Why shouldn't I stylize raymarched clouds? 👀
These past few cloudy days inspired me to play around more with clouds again ☁☁☁
#gamedev #unity3d #madewithunity
After six years my time at Outerloop has come to an end along others - it’s been a blast!
If anyone needs an experienced Unity developer with 14 years under their belt - specialising in 3D character art and stylized look development then give me a buzz, I’m around!
I’ll link to the others below 👇
afterwork dog walk
Proton + Crossover and have fun!
U are only limited from Kernel Anticheat games, what honestly is more a bless than a con
If you develop in Unity, read this. You should've received an email too, but I'm case you missed it. unity.com/security/sep...
My friends launched their project! I spent a lot of hours on it so far, GO PICK IT UP!
GENOKIDS is now OUT!!
I repeat this Kingdom Hearts/DMC inspired game is OUT!
IT'S OUT!
CHECK S TEAM NOWWW
OUT!
OUUUUUUTT!!!!!!!!
AAAIIIEE EE EEE 🔥🔥🔥🔥
re[trace]
Sherma from the hit game Silksong 🎵
💥 Dynamic burst shapes have a balance of a proper center point with compelling shapes that emanate outward. @srrafles.bsky.social notes show how the spikes all point back to a single spot, maximizing the intensity and cohesion of the overall burst!
#vfx #shapes
[ #SwordoftheSea ]
Water and Fire on sale on the Unity Summer Sale!
Good opportunity to pick them up!
We'll be at EVO August 1-3 showing off Shot One Fighters in Las Vegas! See you there!
Showcasing all the pew pew included!
Ayo! Has been a while!💨💨
After a while working in the shadows, fifth pack is out!
Under the theme of smokes, explosions and sand I released the (again) biggest Asset Pack I've crafted so far
Live now!
⏬Links down⏬
TY!
thanks bud!
v1 sword-surfing animation!
#gamedev
As always, thanks for the support! <3
Showcasing all the pew pew included!
Buy here (Artstation): www.artstation.com/marketplace/...
Buy here (Gumroad): srrubfish.gumroad.com/l/flipbook05
Buy here (Unity): assetstore.unity.com/packages/slu...
Ayo! Has been a while!💨💨
After a while working in the shadows, fifth pack is out!
Under the theme of smokes, explosions and sand I released the (again) biggest Asset Pack I've crafted so far
Live now!
⏬Links down⏬
🐣PaperKlay is now available!🐔
A 3D Platformer where you rotate and unfold a paper and cardboard world!
Meet fully voiced characters on your adventure!
Featuring the Banjo-Kazooie composer on the title track!
Poured my heart into this game, I hope you like it!
RT to help 💜
I have some interest about some parts of AI that I think are potentially beneficial to the world, that are not related with generating art/code/gamedev in general
In everything related with art, it disgust me
Affinity mola porque tiene el tema de un solo pago para tener un multiplataforma entre ipad y sobremesas
Aparte de seis meses porque si para aprender a usarlo
O Krita vamos, pero 100% fotos
Affinity Photo?
Implemented a little volume system so I can add height fog and override color and density properties of the global fog ✨
I can finally continue playing South of Midnight again without itching to make a fog system like the one they use 😌
#gamedev #untiy3d #madewithunity