Lol
17.02.2026 10:10 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@hantani.bsky.social
Hello I am making video games like anodyne, angeline era and danchi days. Welcome to my Blue sky. email analgesicproductions at gmail blog: https://buttondown.com/melodicambient/ They/them
Lol
17.02.2026 10:10 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 02D
17.02.2026 09:08 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0i think the biggest stumbling block for e.g. an indie team would certainly be design+story, like to really get a good dungeon the whole mechanics/dungeon concept have to emerge organically from some kinda interesting story-world + design process, vs being "remix existing OoT"
17.02.2026 08:02 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0i think one big part of making OoT dungeons work is having the design/art/code teams small, nimble/tight-knit and the pipeline being accommodating enough to edit stuff later in the level pipeline. doubt N would work at that smaller scale again, but im sure someone could do it w/ today's tools
17.02.2026 08:02 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Happy new year!!
16.02.2026 22:23 โ ๐ 15 ๐ 1 ๐ฌ 0 ๐ 0Added my fav Capcom memory too!
15.02.2026 07:37 โ ๐ 21 ๐ 0 ๐ฌ 0 ๐ 0Interesting, a Capcom artist made an in house anatomy textbook for other artists
15.02.2026 06:21 โ ๐ 26 ๐ 0 ๐ฌ 2 ๐ 0Hey! It's Dante from the Devil May Cry series. (At the Capcom exhibition in Tokyo)
And these weirdly compelling MegaMan box arts.
Danchi days 2026
15.02.2026 04:21 โ ๐ 27 ๐ 0 ๐ฌ 1 ๐ 0The medianvoter rogueslop vs the metaprogressionless rogueswag
14.02.2026 07:15 โ ๐ 36 ๐ 1 ๐ฌ 0 ๐ 0Happy Valentimes day! Back in 2019 I compiled a "Sylvie Collection" of all my past released games in one download. The collection is now updated to include all games up to the end of 2024, and they're packaged with a new launcher program. Enjoy your life - Sylvie
sylvie.website/SylvieCollec...
perhaps you may like this 'early 90s japan cyber-occult' compilation of Henry Kawahara's music! makes me think of Nemuru Mayu's OST (PS1). or the vocal work on this song, a little of evergrace emrecords.bandcamp.com/track/sound-...
14.02.2026 01:50 โ ๐ 18 ๐ 0 ๐ฌ 1 ๐ 0Thanks rook!!
13.02.2026 21:31 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Aesthetically pokemon and ff/dq feel different - even if we had yearly releases, ff/dq's target audience feels Teen+. I think they could be more popular series, but pokemon has a lot of similarities to baby/kids media
13.02.2026 21:30 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Looking at the definition from 2008 it makes the games within the category feel so distinct. Like Hades feels like an soso action game, while Spelunky is more like this definition, and card roguelites are sort of their own thing drawing on TCGs to various effects
13.02.2026 21:27 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0the berlin interpretation of roguelike from 2008 feels dated now but it's interesting to see how much closer spelunky hews to it than something like hades (particularly "enough complexity to allow several solutions to common
goals...by providing enough item/monster and item/item
interactions")
is it a right conclusion that Spelunky HD still feels pretty distinct from modern rogue---- type games? It feels much more in conversation with roguetype games compared to the usual metaprogression type game. it makes me think about roguetype design (although i'm attached to fixed world design..)
13.02.2026 06:35 โ ๐ 53 ๐ 1 ๐ฌ 13 ๐ 0Not that youth attachment is good, but it's likely bc Pokemon (the game that the article mentions kids actually playing) is heavily marketed to kids and a fam-friendly brand (toys, merch, anime). FF/DQ now are often gacha spinoffs, MMO, or games targeted towards nostalgic or older audiences
13.02.2026 06:30 โ ๐ 52 ๐ 6 ๐ฌ 2 ๐ 0i feel sorry for everyone going all why is there no manga/anime with no trans chars when there exists accessible mediums like visual novels where that actually happens cause we can tell our own stories entirely independently without relying on billion dollar studios to fund and censor the projects
11.02.2026 12:02 โ ๐ 455 ๐ 126 ๐ฌ 3 ๐ 6The less your game is an essential part of ad economies, the more youd have to pay for ads to reach humans at the other side. Since your game is less efficient "ad economy fuel".
12.02.2026 21:51 โ ๐ 23 ๐ 0 ๐ฌ 0 ๐ 0I think the Twitch/Youtube era of games (2010s- on) shouldn't be defined by game genres - roguelites, open world, gacha, multiplayer survival - but by the transformation of games into something much more embedded in and fueled by online advertising economies. Which is to me is mundanely frightening.
12.02.2026 21:51 โ ๐ 30 ๐ 2 ๐ฌ 1 ๐ 0Ads are a weird lens to view games. Marketing best practices like "pick a popular genre" basically gives ad credits/views to someone: A trendy game helps streamers gain views, or exclusive news helps showcases gain views. So...(1/3)
12.02.2026 21:51 โ ๐ 25 ๐ 2 ๐ฌ 1 ๐ 0The NYU Game Center's hiring! A senior, tenure-track professor post for an experienced game designer, artist or industry pro with a notable body of creative work. Experience finishing games and mentoring/teaching more important than any kind of academic credential!
gamecenter.nyu.edu/were-hiring-...
I think you'd definitely qualify, I think game design teaching jobs tend to be more lenient on typical job history qualification, more focused on design track record
12.02.2026 05:03 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0I think it might be in part that the ads feel integrated into the post scrolling (they have upvotes/comments), and they're tied to user accounts. But also the good targeting really helps, like I have a few ads I only run on cozygamers and pixelart, vs some generic "gaming" interest
11.02.2026 23:17 โ ๐ 7 ๐ 1 ๐ฌ 1 ๐ 0Yeah it's expensive to advertise here thru the sponsorships or web ads I've looked into. I would have to try Insta or YouTube or Google to rule those out, but part of what makes it trickier as a steam-only (for now) game is that less Japanese people use steam - hard to measure if ads are working
11.02.2026 22:52 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0So far some people seem to enjoy seeing an ad (on reddit at least) for something that ends up having a good/honest demo haha
11.02.2026 22:44 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I think ads can feel odd at first but to me they are at least a bit more compatible with interesting artistry in games than gambling on social media posts, coverage, virality, doing trendy genres or relying entirely on showcases
11.02.2026 22:10 โ ๐ 17 ๐ 0 ๐ฌ 0 ๐ 0writing about this atm but if you are in the business of making money from games, and have a marketing budget, doing reddit ads (or ads) is a great way to build wishlists outside of designing to trends or relying on showcases/virality. If you are a publisher or fund you should be paying for ads!
11.02.2026 22:10 โ ๐ 44 ๐ 6 ๐ฌ 2 ๐ 1Nathaniel Gillette has been missing from the Portage Park area since Wed, Feb 4, around 7:30pm. If you or someone you know lives on the northwest side of #Chicago, please take a moment to check your cameras between Feb 4, 8:50pm and Feb 5, 6:45pm. www.chicagopolice.org/news/missing...
09.02.2026 14:56 โ ๐ 0 ๐ 1 ๐ฌ 0 ๐ 0