Sorry not doing VO on this game
22.08.2025 23:58 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0@isaiahtothdev.bsky.social
Wishlist โNo More Fathersโ๐๐ผ A Zelda inspired, flying, story driven adventure game #madewithunity ๐ฎ Fullstack dev โฏ โlike it or not, I love Christโ https://linktr.ee/isaiahtoth_dev
Sorry not doing VO on this game
22.08.2025 23:58 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Working on some shocking new abilities
You can stun enemies and ignite explosives!๐งจ
โจ Finally! After 12 YEARS of solo dev, my game Zefyr is OUT NOW !๐
๐ข Sail the ocean on a cute turtle
๐๏ธ Climb every island
๐ฆ Heal animals
๐ดโโ ๏ธ Confront or avoid pirates
๐ Get it NOW on Steam: store.steampowered.com/app/1344990
๐ Share with your friends!
#indiegame #indiedev #solodev
Possibly, but in regards to discord, thats why I just pay the extra amount haha. I do not want to upload 2 second videos. Though I guess I should just make a youtube channel for my game...
31.05.2025 20:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Sorry that all my videos cant be uploaded here, because bluesky cant handle anything more than 100MB!!??
Thats just dumb.
Playing on the steam deck feels GOOOOOOD
29.04.2025 18:33 โ ๐ 8 ๐ 0 ๐ฌ 0 ๐ 0Hey yall! If I could get help getting to 2500 wishlists that would be amazing!! We are so close!
Do you know of anyone who loves Zelda, FLYING, Ghibli, Avatar the Last Airbender, adventures??
Day 1 of Bluesky becoming more and more like Twitter.
*Adds Verified*
*Adds more Ads*
Its ALWAYS impressive to me to see so many people teach themselves how to use gamedev tools like game engines and modeling software, animating, shaders, texturing, but then you add on story writing, world building/design, music, etc. The list goes on forever.
14.04.2025 15:21 โ ๐ 18 ๐ 2 ๐ฌ 0 ๐ 0Life is worth living. Love yall.
07.04.2025 15:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Im testing with a different shader for "static environment" vs "interactive environment"
I think its just enough to discern the difference. A little outline, some "cel shading" as opposed to regular shading, and a little rim lighting.
* addicted to *
27.03.2025 16:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I hate when I go to the asset store to check some documentation on an asset that I already own...
THEN END UP BUYING A NEW AWESOME ONE!!!
It was never about Hayao Miyazakis specific art style. I would assume he loves seeing PEOPLE draw things in his style.
What he doesnโt like, is if itโs not human art, and also if someone is just trying to make money or clout.
Itโs about the human soul.
Good morning from Windhaven Island
24.03.2025 15:15 โ ๐ 13 ๐ 3 ๐ฌ 0 ๐ 0I get so excited when you say this ๐
What you call โprototypesโ for your games are ALL incredible game ideas to me. Does this mean your โdeku-seed-likeโ is on hold?
My toxic trait?
Changing the artwork on my steam library games, then only playing like three of them ๐
When you're running so fast you start leaning to far forward or sideways. Little procedural stuff like this is what gives me the "Ghibli" in my game.
I always noticed things like when characters run too fast or trip a little, and I think Miyazaki would like this.
A short demo of some combat music systems that I'm working on. It will dynamically detect threats and change the music. The actual combat music I'm using is ripped from Twilight Princess (So my awesome composer will be changing that soon for me haha)
05.03.2025 21:47 โ ๐ 10 ๐ 1 ๐ฌ 0 ๐ 0When you're running so fast you start leaning to far forward or sideways. Little procedural stuff like this is what gives me the "Ghibli" in my game.
I always noticed things like when characters run too fast or trip a little, and I think Miyazaki would like this.
Apparently a very short video is tooooooo big for this app....what the heck?
02.03.2025 22:04 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Lore accurate bunting.
I created this alphabet myself, so I'm pretty stoked to see it spell things out. Can you guess what it spells?
Hint: The spelling starts on the red bunting flag and ends on the white (then loops)
#gamedev
Built this cool script that will find a specific texture from a list of materials used in the scene, then spawn a specified prefab on top of that texture bounded area.
See it work below with this cliff rock:
If you dont already use Pinterest for inspiration as a gamedev, START NOW
06.02.2025 19:01 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0Its been AWESOME!
03.02.2025 20:12 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I've got my steam page translated for:
- Japanese
- Korean
- Chinese
- Russian
- Spanish
- English
What else should I translate it to next?
BEAUTIFUL!
01.02.2025 23:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Iโve been wanting to do this! Have you printed much if Sable screenshots??
31.01.2025 15:00 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Absolutely! I just started with the biggest first
30.01.2025 19:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0