New QoL features! A toggle-able grid overlay and a distance measurement appearing next to the mouse cursor! This should make the battle easier to parse in a unintrusive way.
#indiedev #solodev #gamedev #godotengine #QoL
Recap of progress on my game over the last few months. Talking about the game being funded, release date trailer, press kit, and more. Stay tuned for March.
store.steampowered.com/news/app/3168670/view/520865584878977796
#indiegame #roguelike #mecha #pixelart
Back to work on Twilight Obscura
#pixelart #indiedev #solodev
Thanks, I needed a new wallpaper!
Wallpaper for your phone.
THE STEAM PAGE IS LIVE!!!!
Add to wishlists!
store.steampowered.com/app/4418640/...
#indiedev #solodev #steam
Doing a game release speedrun is very stressful, but I've gained a ton of xp points during this side quest.
Excited to share the steam page for Super Dungeon Scoundrel here once it is live!!!
#indiedev #steamgame #solodev #gamedev
Today's demo is based off one of my favorite magic items in D&D!
#indiedev #solodev #gamedev #godotengine #strategy #rpg #style
Super Dungeon Scoundrel is going to release on Android, iOS and Steam.
#pixelart #indiedev #indiegame #cardgame
I actually cant stop dodge rolling everywhere while testing in the game. That's a good sign that it is fun.
#pixelart #indiedev #indiegames
Anti-Materiel Rifle WIP
#indiedev #gamedev #mecha #roguelike
Part of the Rogue character's build potential leans into critical hits, so here's 'Knife Throw' a ranged ability with less than ideal range, but if it's used towards it's maximum distance it will always be critical!
#indiedev #solodev #criticalhit #godotengine #rpg #strategy
Hotkey to test death is quite a thing...
#pixelart #indiedev #gamemaker
Car Horn Item
#indiedev #gamedev #roguelike #pixelart #mecha
I'm sometimes a bit uncertain of how much of the game I should share. Some of the fun with a game like this is discovering the items, locations, etc.
Anyway - here is the current version of the dungeon rewards
#pixelart #indiedev #retrogame #gameboy
Showing off the wizard's 'Soul Burst' ability! This ability, after 3 turns, will deal damage to the target that scales off the amount of status effects currently on the target. I think players who try to lean into this will put up some impressive numbers.
#godot #indiedev #rpg #solodev #synergy
I still need to make it interact with the world. Working on this had me refactor my item system and it should be a lot easier to implement other items.
What should I work on next?
Bow? Shield? Bombs?
#pixelart #indiedev #gamemaker
Spent this evening working on some additional props to start working a small tavern scene. Been thinking about ditching a quest journal and instead leaving hints to nearby quests in each tavern, thoughts?
#gamedesign #godotengine #indiedev #solodev #rpg #questdesign
Please follow me so I can eat pizza.
The boss said if I get 500 followers on bluesky we get a pizza party. (I am the boss)
#pixelart #indiegame #pizzaparty #solodev
Today I'm working on whatever I name my version of a hookshot / grapple.
Name suggestions for the item welcome and appreciated :P
#pixelart #indiedev #gamemaker
I've been working on some boring code changes recently, so...
NPC Fight! DIRTEATERπͺ± vs. BLUEπ΄
#indiedev #gamedev #mecha #pixelart
The Bruiser character, trained in nature magic, uses the 'Energize Other' ability allowing them to set 1 cooldown of a different character (the Wizard's Gravity Well in this case) to 0. The ability is chosen randomly from abilities on CD.
#indiedev #gamedev #solodev #godotengine #rpg #strategy
Playing some of the early game stuff this morning, seeing all of the pieces coming together to become the game is exciting!
#pixelart #indiedev #gamemaker
I want to have 2 control schemes. A 'modern' allowing the use of more input keys (because accessibility). I am excited for the 'Classic' control scheme which will be 4 directions, A, B, Start and Select.
This is testing using a double tap on the d-pad to roll.
#indiedev #gameboy #gamemaker
Forest dungeon entrance with water effects done.
#pixelart #indiedev #gamemaker
WIP of the entrance to the first major dungeon in the #twilightobscura
#pixelart #gamemaker #indiedev
Updated Garage π§
#indiedev #mecha #gamedev #pixelart
New set for version 0.2.5 along with updated planet visuals
#indiedev #indiegame #mecha #roguelike
One of the side quests in #twilightobscura is FISHING. I think every fantasy video game probably needs fishing.
*its not actually implemented yet* π
#pixelart #indiedev #gamemaker #fishingminigame
I haven't beat Chronos yet! Gotta pick it up again.