Do people here know this painting? (Toteninsel or Isle of the Dead by Arnold Böcklin)
07.11.2025 10:19 — 👍 0 🔁 0 💬 0 📌 0@gamedev-jc.bsky.social
Monster-caching JRPG where Lovecraft’s creatures become your battle buddies... and a dash of absurd humor.
Do people here know this painting? (Toteninsel or Isle of the Dead by Arnold Böcklin)
07.11.2025 10:19 — 👍 0 🔁 0 💬 0 📌 0That is the nicest thing you could have said. Thank you so much!
30.10.2025 22:58 — 👍 1 🔁 0 💬 0 📌 0The forest is no longer silent…
The last missing effect was the storm ! Happy Halloween folks 🎃
#gamedev #indiedev #godot #indiegame
First the fog... now the rain... Only one ingredient is missing. What do you think it is?
Find out on October 31 👻
#gamedev #indiegame #indiedev
Did something just move in the fog? 👁️
In Necronomicon Monsters weather meets storytelling, and sometimes... it get spooky!
#gamedev #indiedev #godot #Halloween
Working on cutscenes fells like working on a movie set. You have multiple cameras, actors, lights, backgrounds and markers... and action! 🎬
#godot #gamedev
I'm back after some time off. This is our fully functional in game menu. Act as a Pokedex, an Inventory and a Squad manager.
#gamedev #indiedev #solodev #godot
I'm so happy to have managed to implement the mockup into something in game! I'll post a video soon 😉
#pixelart #necronomicon
Depois do Airbnb infestado temos um oursinho especial. Tudo esta perfeito, a animção, o fedeback, o desnho ... perfeito👌
05.07.2025 20:35 — 👍 2 🔁 0 💬 1 📌 0This looks really good! Love them!
17.06.2025 19:05 — 👍 1 🔁 0 💬 1 📌 0Looks really sick!
16.06.2025 08:47 — 👍 1 🔁 0 💬 0 📌 0I'll be posting a more advance cutscene later but we have:
-dialogues that wait player imput
-emotes of various reactions
-scene transitions
-entities that can turn to another
-entities that walk / run through markers
-arbitrary wait times
-sound triggering
-lights triggering
-screen shake
We have a Cutscene engine! I plan on playing in game cutscenes just like #FFV and #FFVI used to. Quite nescessary for a scenario driven jrpg ☺️
#gamedev #indiedev #jrpg #godot
Trainer battles! I bet you can hear the sound just with the animation!
#gamedev #indiedev #rpg #godot
Random encounters are in! Each monster spawn supports weighted encounter, shiny monsters and are ready in case we want the monsters to spawn as overworld entities instead of just standing on tall gass 😎
#gamedev #indiedev #rpg
The dialogue system is in! It handles, speed, skip, monologues, auto formating and styling so I'll be able to focus on writting rather than technical limitations.
Thanks Prof. Oak!☺️
#gamedev #indiedev #godot
I'm sorry #pokemon but nothing can beat Shin Megami Tensei II for turn based proxy assets 🥲
#gamedev #indiedev #smt2
Someone on Twitter said he wondering if he's alone in the universe so I made a friend
31.05.2025 18:40 — 👍 1 🔁 0 💬 0 📌 0Félicitation! En te souhaitant beaucoup de ventes! 🚀
29.05.2025 17:35 — 👍 4 🔁 0 💬 0 📌 0What is he wondering?... Probably how to prevent the light from reflecting on his emote 😭
#gamedev #indiedev #pokemon #godot
Looking at it I realize I should have hidden the clouds for the capture. But that's okay, I'll be posting more of this anyway😊
25.05.2025 17:09 — 👍 0 🔁 0 💬 0 📌 0There's something to be done indeed. But to be honest I also like like the overlord and 3D models of pokemon let's go on switch😜
25.05.2025 14:19 — 👍 2 🔁 0 💬 0 📌 0Happy you like it! I'll keep posting updates 😊
25.05.2025 14:10 — 👍 1 🔁 0 💬 0 📌 0Dynamic night and day transition ✨
#gamedev #indiedev #pokemon #godot
thank you! 😊
24.05.2025 23:33 — 👍 1 🔁 0 💬 1 📌 0People enjoyed it so I bring you more on the light work! Next step will be to work on shaders to replace Godot's built in shadows 💪
#gamedev #indiedev #pokemon #godot
I love the level up feedback effect 😊
19.05.2025 23:44 — 👍 1 🔁 0 💬 0 📌 0Thank you so much ☺️
18.05.2025 11:06 — 👍 0 🔁 0 💬 0 📌 0Thank you, it's very kind of you 😊
17.05.2025 22:41 — 👍 1 🔁 0 💬 0 📌 0It's a spot light indeed but there's also a simple trick 😉 I first added an inverted global light to the scene to simulate the night. It's not much but it adds depth to the effect.
17.05.2025 21:41 — 👍 1 🔁 0 💬 0 📌 0