ThusKindly ๐ŸŽฎ Silent Hill f

ThusKindly ๐ŸŽฎ Silent Hill f

@thuskindly.bsky.social

Perpetual games industry cheerleader. Working through an endless backlog. Rolling credits on precisely 100 video games per year. Twitch: https://www.twitch.tv/thuskindly Steam: https://steamcommunity.com/id/ThusKindly/ Twitter: @thus_kindly

70 Followers 224 Following 228 Posts Joined Nov 2024
2 months ago

I am a fucking DUMBASS when it comes to the host hands in Fatal Frame. Legitimately cannot escape these things for the life of me.

To everyone in chat: thank you for bearing with my 15% avoidance rate. Also: you are the best community a streamer could ask for ๐Ÿฉต

1 1 1 0
2 months ago

Such great shots!! Instantly smiled at the vibes here. Merry Christmas to the both of you, hope you're finding peace and joy this week!! ๐ŸŽ„

2 0 0 0
2 months ago
YouTube
Shard of Ascension (Halo Infinite Raid) Trailer YouTube video by MadmanEpic Extra

youtu.be/EjmGrSQpVSI?...

Someone made a Destiny-style raid in Halo Infinite??? Sign me up

2 0 0 0
3 months ago

Congratulations!!!! I'm so excited for you, the game has come SO far since the first time I played it!

1 0 0 0
3 months ago
Post image

Just finished up a session of the #Pragmata demo and this game fucking RIPS. The overlay of 3rd person shooter and little hacking minigame is so cool and really elevates the moment-to-moment of combat. Visuals are really giving that Vanquish/2010s Sega vibe.

Awesome demo, day 1 buy, no question ๐Ÿ”ฅ

0 0 0 0
4 months ago

Terribly excited to be starting up @adinolfi.bsky.social's Heartworm on stream tonight! Been itching to play this one since it launched, but I wanted to wait until the weather was right. At long last - it's time!! ๐ŸŽƒ๐Ÿ“ท

1 0 0 0
4 months ago

Played through "Crowded. Followed." by @nightdivestudios.bsky.social last week and holy hell, what an experience. AWESOME concept for a horror game, executed with finesse, doesn't overstay its welcome. Never thought I'd feel so creeped out in such a crowded place. Strong horror recommend from me ๐ŸŽƒ

1 0 0 0
5 months ago

BEAUTIFUL

1 0 0 0
5 months ago

Recently I've played through Bloodborne, Hollow Knight, Silksong, Cronos, Hylics, and Hylics 2 - now I'm gearing up for Silent Hill f, Hades, Lords of the Fallen, Ghost of Yotei...autumn gaming is OUT OF CONTROL

0 0 0 0
6 months ago

Literally Bilewater and Sinner's Road are the two areas in that game that I NEVER want to go back to ๐Ÿ˜ญ

0 0 1 0
6 months ago

The core team size of Team Cherry is small, but for Silksong I believe they worked with quite a few contractors to help with programming, testing, etc. So, the size of the development team that made the game is more like a few dozen (just using the in-game credits for reference)

1 0 0 0
6 months ago

I won't spoil it here, but I've just learned of a BIG secret in Silksong regarding the ending, and I'm just so excited to go check it out. Thought I finished most of what the game has to offer, turns out I was dead wrong. Love this game ๐Ÿชก

0 0 0 0
6 months ago

Oh man, I LOVE how she kind of gives Nightmare King Grimm vibes in this. It's so elegant

1 0 0 0
6 months ago

AWESOME ๐Ÿฉต

0 0 0 0
6 months ago

I'm curious to know which ending you got? I feel like mine was the "you didn't do anything special" kind of straightforward, default ending

0 0 1 0
6 months ago

This I agree with - having to return to a bench to switch crests and charms might not be a necessary restriction. Some enemies feel best countered by specific crests, and you can't just run back to a bench every time you encounter them. Would honestly love to be able to hotswap crests via the D-pad!

7 0 0 0
6 months ago

(2/2) I actually found myself going back to the diagonal pogo as my preferred option, because I had learned to leverage it more effectively. I have a feeling this was Team Cherry's intent: start you off with a fresh new option with a stronger skill ceiling, then later let you revert if you want to

12 0 1 0
6 months ago

(1/2) Funny thing is, I don't think that was the design philosophy at all - the straight-down pogo isn't necessarily an upgrade over the diagonal pogo. It's more accessible and straightforward to use, but it lacks the starting pogo's lateral reach. By the time I unlocked the downward pogo,

12 0 1 0
6 months ago

Also a HUGE congratulations to @teamcherry.bsky.social, you are all legends.

This game was worth the wait ๐Ÿ’™

0 0 0 0
6 months ago

Finished Silksong. It's a masterpiece. Damn hard game, much harder than the first one. More thoughts later...after I sleep ๐Ÿ˜…

0 0 1 0
6 months ago
Video thumbnail

Currently 16 hours into Silksong and I have to say, every single aspect of this game's combat is absolutely goated. Enemies are nimble, intelligent, and aggressive, and Hornet's toolkit is a 10/10. Tons more to go into later today but suffice to say I am having a BLAST with this game ๐Ÿชก

1 0 0 0
6 months ago

Silksong in less than five hours. SILKSONG IN LESS THAN FIVE HOURS

4 0 0 0
7 months ago

I absolutely will let you know!!

0 0 0 0
7 months ago

Hahaha it's in the DM's menu -> gear icon -> Allow new messages from -> Everyone

0 0 0 0
7 months ago

Hi! Looking for any more playtesters? Happy to help!!

1 0 0 0
7 months ago

Incredibly charming, I ADORE the movement here. Crazy satisfying kinesis on that hat-catch-jump ๐Ÿ˜

0 0 0 0
7 months ago

Pay me to do that shit 10 hours a day, five days a week, I'M ALL IN

0 0 0 0
7 months ago

Sudden epiphany last week: if I could do game playtests day in and day out as a full-time job, I absolutely would. I love testing the boundaries of a ruleset, trying to break games in creative ways, engineering edge cases, collating feedback, just all of it

1 0 1 0
7 months ago

That's great!! I'm just getting around to my playtest now! I see your DMs are closed, would you like me to share feedback via your email address instead?

1 0 1 0
7 months ago

Sold! Thanks for spotlighting this game, Riley. Can't wait to try it!

0 0 0 0