Maxim Daigle's Avatar

Maxim Daigle

@maximdaigle.bsky.social

Senior Gameplay Programmer at Ubisoft Québec. Working on Assassin's Creed: Codename Invictus. Previously Rainbow6:Siege @homecall.bsky.social dev by night

1,971 Followers  |  1,058 Following  |  347 Posts  |  Joined: 27.08.2023  |  1.9098

Latest posts by maximdaigle.bsky.social on Bluesky

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May your Hallow’s Eve be full of shadows and screams (of delight)

STEAM PAGE 🎃 bit.ly/4etDkl2
#horror #indiegame #halloween #crt

31.10.2025 18:30 — 👍 14    🔁 6    💬 1    📌 0
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TIL that Jamie Pressley is NOT Margot Robbie (and vice versa)

23.10.2025 15:44 — 👍 0    🔁 0    💬 0    📌 0

IDK my orignial Super Mario World cartridge still works fine in my original SNES.

19.10.2025 18:21 — 👍 1    🔁 0    💬 0    📌 0
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Seldom have seen a #Halloween decoration that is genuinely this scary.

12.10.2025 16:26 — 👍 3    🔁 0    💬 0    📌 0
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Ubisoft Launches New Subsidiary – Vantage Studios The newly created subsidiary will manage the development of Assassin's Creed, Far Cry, and Rainbow Six titles.

Yesterday was my last day at Ubisoft.
Today is my first day at Vantage Studios.

#gamedev

news.ubisoft.com/en-us/articl...

01.10.2025 13:42 — 👍 10    🔁 2    💬 0    📌 0

@sylzayz.bsky.social :P

26.09.2025 14:30 — 👍 4    🔁 0    💬 1    📌 0
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When you don't check the scales you get Unexpected Skibidi Toilet
#gamedev

26.09.2025 14:30 — 👍 20    🔁 5    💬 2    📌 0
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What drives a person to this epiphany?

What is there even to gain?

03.09.2025 21:34 — 👍 1    🔁 0    💬 0    📌 0

True but there are objectively good ways to prototype. Otherwise expect to throw everything away and start from scratch when you're ready to move onto making it good!

30.07.2025 20:32 — 👍 1    🔁 0    💬 1    📌 0

Sometimes it's just bets that don't pay off 😞

30.07.2025 20:29 — 👍 0    🔁 0    💬 0    📌 0

I am positive I was on both ends of this issue at many points :D

30.07.2025 20:27 — 👍 1    🔁 0    💬 1    📌 0

Nothing validates me more than knowing a code change will introduce caca, warning it will introduce caca, see it be added to the code base and then lead to caca.

#Gamedev

30.07.2025 16:39 — 👍 8    🔁 2    💬 2    📌 0
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Find the problem. You have 5 seconds
#retrogaming

16.07.2025 11:28 — 👍 3    🔁 0    💬 4    📌 0

It seems like it, but use the Lite version, so far so good for me.

12.07.2025 19:20 — 👍 0    🔁 0    💬 0    📌 0

In the meantime I've been able to use uBlock Lite which so far works well.

11.07.2025 14:05 — 👍 0    🔁 0    💬 0    📌 0
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This is how I'm changing browser.

11.07.2025 12:21 — 👍 4    🔁 0    💬 2    📌 0

It's such a vibe!

09.07.2025 00:06 — 👍 1    🔁 0    💬 0    📌 0

I just ate a burrito with Jolokia salsa in it without knowing it was another word for Ghost Pepper at 1 million Scoville.

Would recommend as I have never felt so alive.

#ringoffire

06.07.2025 17:54 — 👍 3    🔁 0    💬 0    📌 0

I've shown Mirror's Edge to my 3 year old son today and I realized the game is close to 17 years old.

It still looks amazing. I kinda miss these days.

#retrogamong #mirrorsedge

06.07.2025 14:18 — 👍 5    🔁 0    💬 1    📌 0

I would keep at it, but do less. Progress is progress. Reserve a specific time of your week to work on the project. Try and do small but measurable changes. Maybe tackle stuff that you feel is cool.

26.06.2025 13:49 — 👍 1    🔁 0    💬 0    📌 0
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Goat

25.06.2025 13:28 — 👍 1    🔁 0    💬 0    📌 0

No way. Imagine being a "normal" user, there is no way in heaven this information can be naturally found out...

Let me go and try it. Be right back. Thanks!

25.06.2025 13:14 — 👍 1    🔁 0    💬 0    📌 0
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Which one is the hardware limitation? It's a pretty beefy PC. What can Windows 11 even need more than that? Am I taking crazy pills?

25.06.2025 12:01 — 👍 4    🔁 0    💬 1    📌 0
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I have come across these in the woods lately. It inspired me to create some for our game #homecall

#lowpoly #indiegamedev #forest #horrorgame #indiegame

06.06.2025 01:35 — 👍 27    🔁 4    💬 0    📌 0

Here's a before and after of the UI changes of the pause menu
We've found the identity of the UI. We went for something both useable and memorable (we hope)
#indiegamedev #gamedev #uiux

27.04.2025 12:59 — 👍 17    🔁 6    💬 0    📌 0

Well the game is supposed to be a phone game seen through today's eyes so we definitively support 4:3 for those that would like to go oldschool

26.04.2025 19:49 — 👍 0    🔁 0    💬 0    📌 0

Update: still biting the bullet.
Unity's canvas scaler is strong but there is still so much adjustments needed to layout elements.

But it looks way tighter than before!

#indiegamedev

26.04.2025 19:48 — 👍 4    🔁 1    💬 1    📌 0

Tonight I am biting the bullet and finally making sure our UI supports 4:3, 16:9 and 16:10 at least.

It's a pain. But I believe once we're all set, it'll be worth it.

#indiegamedev

26.04.2025 02:29 — 👍 5    🔁 1    💬 1    📌 1
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We made a thing that looks cool I believe

#gamedev #indiegamedev

25.04.2025 17:16 — 👍 8    🔁 2    💬 0    📌 0
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I'm so excited for TES Oblivion!!

22.04.2025 19:28 — 👍 4    🔁 0    💬 0    📌 0

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