BlueKnight

BlueKnight

@blueknightwares.bsky.social

⚔️ Designer, TTRPG Player, Traveling Knight Etsy Shop: https://www.etsy.com/shop/BlueKnightWares

30 Followers 15 Following 98 Posts Joined Oct 2024
1 month ago
A thumbnail image showcasing a new design created by "BlueKnightWares". The logo is displayed at the top center against a blurred background, just beneath it is the name "BlueKnightWares" between two thick white lines. Beneath it is the subtitle "1 Page Paladin Reference Sheet" with two more thick white lines just below it.

Taking up the bottom half of the page is part of the reference sheet, detailing information about the Paladin class such as hit dice, proficiencies, and some features.

For the first of the magic based classes, I present a reference sheet for the Paladin.

Check it Out: tinyurl.com/BKW-Paladin-...

#TTRPG #TTRPGDesign #DnD #Design

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1 month ago

I'm trying to make sure I remain mostly consistent with the designs I made previously for the other classes.

The last part of it I have to design is a page for the spell table. Once that is done I'll be able to share it.

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1 month ago

I'm starting simple. Continuing with the class reference sheets, I will be sharing a design for the Paladin. It should be finished in a few days.

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2 months ago

That looks perfect for a one-shot I'm planning. It looks like I should brush off my Inkarnate account again.

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2 months ago

I have a few different subclass ideas on the backlog. I'm leaning towards a Monk subclass with the working title of "Way of the Springstep."

It'll be a teleportation focused subclass with some features focused on sensing your surroundings.

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2 months ago

To begin 2026, I'll be working on new projects starting this month. I want to dedicate more time to creating new designs, hopefully designing something new every few weeks (time permitting).

Next on my list is a new 2026 character sheet, a new class reference sheet, and a new subclass.

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3 months ago

If the link doesn't work, you can also use the code CHRISTMAS25 at checkout.

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3 months ago
A poster advertising a 30% Christmas sale on the BlueKnightWares Etsy shop. A blue gift bag with the BlueKnightWares logo is in front of a warm blurred background, and 4 TTRPG sheets from the BlueKnightWares shop sticks out of the top of the bag.

Get 30% off all items on my shop for the next 12 days leading up to Christmas. Happy holidays everyone!

blueknightwares.etsy.com?coupon=CHRIS...

#TTRPG #TTRPGDesign #DnD #Design

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3 months ago

In a week or so my entire shop will have a holiday sale. If you're considering any sheets available on my shop, then would be a good time.

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4 months ago
A thumbnail image showcasing a new design created by "BlueKnightWares". The logo is displayed at the top center against a blurred background, just beneath it is the name "BlueKnightWares" between two thick white lines. Beneath it is the subtitle "1 Page Monk Reference Sheet" with two more thick white lines just below it.

Taking up the bottom half of the page is part of the reference sheet, detailing information about the Monk class such as hit dice, proficiencies, and some features.

To round out the non-casters, here is a reference sheet created for the class with a mastery in martial arts, the monk.

Check it Out: tinyurl.com/BKW-Monk-Ref1

#TTRPG #TTRPGDesign #DnD #Design

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4 months ago

The monk reference sheet should be coming in the next few days. It is almost done, I just need to add a few final touches. Unlike the previous class references, this one is spread across two pages.

I would've finished it sooner, but I had another project last week that took priority.

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5 months ago

A new class reference guide for my shop will be released some time next week. To round out the martial classes, the latest reference sheet will be for the Monk.

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6 months ago
A thumbnail featuring 5 pages of a dungeons and dragons character sheet against a wooden table. The blueknightwares logo is above it with the caption "D&D 5th Edition Long Campaign Sheet".

Prepare to take on a new adventure with this new addition to my shop. This character sheet is the perfect companion for long form adventures.

Check it Out: tinyurl.com/BKW-Campaign...

#TTRPG #TTRPGDesign #DnD #Homebrew #Design

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6 months ago

You're doing better than me. It's okay.

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6 months ago

If you're considering InDesign, I found that the Affinity Suite is a good alternative (which is a one time purchase). Their equivalent to InDesign would be Affinity Publisher.

I primarily use Google Docs for the ability to collaborate on projects, like with TTRPG homebrew.

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7 months ago
A thumbnail with the BlueKnightWares logo above a title that reads "The Farland Hunter. A Fighter Subclass". To the left of it is the illustration of "Baron Frederick Ran Me Down" from Otto of the Silver Hand. Part of a subclass description that reads:

Fighter: Farland Hunter
Unleash Great Power with Mythic Might

Farland Hunters come from secluded regions where they are taught ancient techniques that have been passed down for generations. Mysticism is used in tandem with their expertly fighting techniques, allowing feats that are seemingly supernatural.  
 
Level 3: Mythic Weapon
You learn a ritual that creates a magical bond between yourself and one melee weapon. You perform the ritual over the course of 1 hour, which can be done during a Short Rest. The weapon must be within your reach throughout the ritual, at the conclusion of which you touch the weapon and forge the bond. The bond fails if someone else is bonded with or attuned to your chosen weapon.

A bonded weapon gains the Thrown property, with a normal range of 20 feet and a long range of 60 feet. You can recall it (no action required) as long as you're on the same plane as the weapon. 
Part of a subclass description that reads:

Level 3: Mythic Arts
To harness the ancient powers of the farlands, you learned techniques known as Mythic Arts — which you can use three times. You regain one expended use of your Mythic Arts when you finish a Short Rest, and you regain all of them when you finish a Long Rest.

You gain an additional use of your Mythic Arts when you reach Fighter levels 7 (four total), 10 (five total), 15 (six total).

Impelling Pursuit. By channeling your mythical powers, you can propel yourself forward at incredible speeds. Once on your turn, you can propel yourself 15 feet in any direction without expending any movement. If you collide with a creature at the end of this movement, it must make a Strength saving throw (DC 8 plus your Strength or Dexterity Modifier (your choice) and Proficiency Bonus) or gain the Prone Condition. 

Violent Recall. When you recall your Mythic Weapon after a successful Thrown attack, you can violently recall it in a straight line that tears through anything in its path. Each creature in its path takes 1d6 + Strength or Dexterity modifier (your choice) Force Damage.

Unleash great power with mythic might through the Farland Hunter. Mysticism is used in tandem with their expertly fighting techniques, allowing feats that are seemingly supernatural.

Check it Out: tinyurl.com/BKW-Farland-...

#TTRPG #TTRPGDesign #DnD #Homebrew #Design

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8 months ago

I just completed the first subclass for Blueknightwares, a Fighter subclass called the "Farland Hunter".

I have to review it to make sure it is fairly balanced, after which I will be able to design and share it.

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8 months ago
A desert scene of an abandoned market stall with a signpost pointing towards two locations in a foreign language. The bright desert sun bathes the scene in blinding light.

My first publication, the Jar'denn, is now available for FREE. Pick through this world-building document and discover the origins of these artisans and gain the following:

🔥 3 lineages;
🔍/🍃 2 backgrounds;
🪄 5 spells;
🔮 4 magic items, and so much more!

View here: docs.google.com/document/d/1...

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9 months ago

I am going to update the wording then to make it more clear that I mean two attacks with the blade rather than the entire spell, since that would be absolutely horrific. You just know someone would try to use it like that. Thanks for letting me know!

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9 months ago

In some old homebrew, I had a maneuver that would let you make one additional attack as a part of the same action, but at half damage. Since it was never specified that is was once per turn, a player made his entire build around it by playing as a Monk Fighter to do a horrifying number of attacks.

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9 months ago

I agree that the opportunity attack trait may not be the best, especially since I haven't tested it yet.

I used a similar idea for Dual-Wielding homebrew that allows a player to make an opportunity attack with both weapons from either the feat or the fighting style. I think it works better there.

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9 months ago

Thank you! Yes the Rogue, the Fighter, and a few subclasses were all things that I had to consider. The modifier was going to be far too great. Without it, using the spell for more attacks will eventually turn out to be weaker than if you used your main weapon. Especially with Action Surge.

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9 months ago

After thinking it over, I did make adjustments to the cantrip to better anticipate how it'd work with some class features. It could still be very potent on an Eldritch Knight (especially the 2024 version), but this new version should be more balanced.

bsky.app/profile/blue...

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9 months ago
The picture describes a homebrew 5th edition spell, reading as follows:

Arguile’s Arcane Blade
Conjuration cantrip

Casting Time: 1 action
Range: Self
Components: V, S
Duration: 1 round

You conjure a short blade veiled in a magical blue light into your free hand, which has the Light property. You can make a melee spell attack with this blade, dealing 1d8 force damage on a hit. It lasts until the start of your next turn, unless the arcane blade is dropped or you use your action to cast it again. As long as the arcane blade is summoned, you may use it for a melee spell attack as if it were a melee weapon, including for Opportunity Attacks.

At Higher Levels. You can make additional attacks with this spell when you reach higher levels: two attacks at 5th level, three attacks at 11th level, and four attacks at 17th level. By 11th level, when you use your Reaction to make an Opportunity Attack, you can make two attacks with the arcane blade.

Spell Lists. Sorcerer, Warlock, Wizard The picture describes a homebrew 5th edition spell, reading as follows:

Arguile’s Arcane Blade
Conjuration cantrip

Casting Time: 1 action
Range: Self
Components: V, S
Duration: 1 round

You conjure a short blade veiled in a magical blue light into your free hand, which has the Light property. You can make a melee spell attack with this blade, dealing 1d8 force damage on a hit. It lasts until the start of your next turn, unless the arcane blade is dropped or you use your action to cast it again. As long as the arcane blade is summoned, you may use it for a melee spell attack as if it were a melee weapon, including for Opportunity Attacks.

At Higher Levels. You can make additional attacks with this spell when you reach higher levels: two attacks at 5th level, three attacks at 11th level, and four attacks at 17th level. By 11th level, when you use your Reaction to make an Opportunity Attack, you can make two attacks with the arcane blade.

Spell Lists. Sorcerer, Warlock, Wizard

Version 2.0 of the cantrip "Arguile's Arcane Blade", a spell that is well suited to quickly arm a spell-blade in a pinch.

#TTRPG #TTRPGDesign #DnD #Design #Spell #Homebrew

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9 months ago

That is terrible, I hope you are able to get well soon!

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9 months ago
The picture describes a homebrew 5th edition spell, reading as follows:

Echoes of Wisdom
3rd-level Divination (ritual)

Casting Time: 1 minute
Range: Touch 
Components: S, V 
Duration: Instantaneous

A creature you touch during the casting of this ritual becomes frozen in time for a brief period, standing before a memory of the past. It could manifest itself as an ancestor, a mentor, or some other important figure from the target's life. The manifestation can be of a creature that is dead or alive, as long as they are significant to the creature targeted during the casting of this spell. 

The echo will be able to communicate with the target to impart wisdom on to them, as asked by the target of the spell. This information cannot be out of the scope of what the creature the echo is based on would know. It is up to the GM's discretion on what the echo will communicate. The echo can show visual imagery to the target as well, such as altering the environment they are in, showing visual aids to what is being communicated, or even memories it may share with the target. 

Communication is only established for a brief period, and once the spell ends time will resume as if nothing had taken place. If the target does not have any significant figures in their life, the spell has no effect.

Spell Lists. Cleric The picture describes a homebrew 5th edition spell, reading as follows:

Echoes of Wisdom
3rd-level Divination (ritual)

Casting Time: 1 minute
Range: Touch 
Components: S, V 
Duration: Instantaneous

A creature you touch during the casting of this ritual becomes frozen in time for a brief period, standing before a memory of the past. It could manifest itself as an ancestor, a mentor, or some other important figure from the target's life. The manifestation can be of a creature that is dead or alive, as long as they are significant to the creature targeted during the casting of this spell. 

The echo will be able to communicate with the target to impart wisdom on to them, as asked by the target of the spell. This information cannot be out of the scope of what the creature the echo is based on would know. It is up to the GM's discretion on what the echo will communicate. The echo can show visual imagery to the target as well, such as altering the environment they are in, showing visual aids to what is being communicated, or even memories it may share with the target. 

Communication is only established for a brief period, and once the spell ends time will resume as if nothing had taken place. If the target does not have any significant figures in their life, the spell has no effect.

Spell Lists. Cleric

With "Echoes of Wisdom", you can call upon the knowledge of an individual significant to your character — alive or dead.

#TTRPG #TTRPGDesign #DnD #Design #Spell #Homebrew

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10 months ago

Having an idea of comparable (if there are any) spells can help. While the DMG has a guide for homebrew spell damage, a lot of it just comes down to testing. No matter how much you conceptualize, you don't know how it'll work in game unless you try it out. That has helped me balance a lot.

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10 months ago

These are really fun and unique. I like when homebrew touches on the more whimsical and silly side of fantasy like with some of these items.

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10 months ago
A thumbnail displaying a newly designed character sheet by "BlueKnightWares". Upon a wooden tabletop is a small pile of 3 papers that depict a dungeons and dragons character sheet. Next to it is a bust of a light blue knight with the shape of a shield behind them (the BlueKnightWares Logo). It is captioned "Beginner Friendly Sheet".

For those who are new to Dungeons & Dragons, or those who want a very simple character sheet — I designed a new character sheet for my shop with this type of player in mind.

Check it Out: tinyurl.com/BKW-Beginner...

#TTRPG #TTRPGDesign #DnD #Design

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10 months ago
A screenshot of a Dungeons and Dragons 5th edition character sheet made by BlueKnightWares.

A small preview to a character sheet I am almost done designing.

#TTRPG #TTRPGDesign #DnD #Design

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