I've just uploaded a fix a user reported soft crash to NEXXT studio (the tool i make nearly all my NES graphics in). we're now at 3.7.5
Grab the latest version here:
frankengraphics.itch.io/nexxt
@frankengraphics.bsky.social
Ellen creates NES games, tools & pixels. https://frankengraphics.itch.io/ https://ko-fi.com/frankengraphics https://patreon.com/frankengraphics
I've just uploaded a fix a user reported soft crash to NEXXT studio (the tool i make nearly all my NES graphics in). we're now at 3.7.5
Grab the latest version here:
frankengraphics.itch.io/nexxt
Thank you!
21.01.2026 15:57 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I've begun working a bit for @brokestudio.bsky.social on a game concept using their 'rainbow' cart, allowing often rumoured/seldom seen mmc5-style 8x8 attributes & tilecount per scene; NES displayable.
My process thoughts available on patreon, supporter tier & up.
www.patreon.com/posts/148758...
I've begun working a bit for @brokestudio.bsky.social on a game concept using their 'rainbow' cart, allowing often rumoured/seldom seen mmc5-style 8x8 attributes & tilecount per scene; NES displayable.
My process thoughts available on patreon, supporter tier & up.
www.patreon.com/posts/148758...
lots of people run it on wine. a good deal of effort has gone into making accomodations for linux users even if itโs not native.
29.12.2025 12:30 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I got a new bug report. Nothing's burning to the ground, but it was both simple to solve and serious enough that it warranted a same-day, late-nite update.
So, here's NEXXT studio 3.7.4.
One crash case leaner.
frankengraphics.itch.io/nexxt
I got a new bug report. Nothing's burning to the ground, but it was both simple to solve and serious enough that it warranted a same-day, late-nite update.
So, here's NEXXT studio 3.7.4.
One crash case leaner.
frankengraphics.itch.io/nexxt
NEXXT studio 3.7.3 is up.
Get it here:
frankengraphics.itch.io/nexxt
Accompanying change blogpost:
www.patreon.com/posts/146840...
NEXXT studio 3.7.3 is up.
Get it here:
frankengraphics.itch.io/nexxt
Accompanying change blogpost:
www.patreon.com/posts/146840...
thanks! on the NES in particular, itโs the most stable-appearing โgradientโ too (dither patterns come with an array of artifact issues, as does vertical bars somewhat), but you need to be a little mindful of what colours you combine for the PAL audience (bc of vertical chroma blur)
17.12.2025 23:05 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Besides exploring the frontiers of authentic NES gfx, I develop NEXXT: an essential gfx / layout tool for modern NES dev
To help maintain it, i'm issuing a 50% off 1st month holiday voucher on my patreon.
Code: 6502
www.patreon.com/frankengraph...
Help me raise new supporters by sharing.
Thanks!
Besides exploring the frontiers of authentic NES gfx, I develop NEXXT: an essential gfx / layout tool for modern NES dev
To help maintain it, i'm issuing a 50% off 1st month holiday voucher on my patreon.
Code: 6502
www.patreon.com/frankengraph...
Help me raise new supporters by sharing.
Thanks!
NEXXT studio; minor update.
Small fix reenables "mirror-move" feature when editing sprites. Otherwise same as 3.7.1
frankengraphics.itch.io/nexxt/devlog...
NEXXT studio; minor update.
Small fix reenables "mirror-move" feature when editing sprites. Otherwise same as 3.7.1
frankengraphics.itch.io/nexxt/devlog...
2-panel comic about two guys lamenting about modern games whilst refusing to acknowledge indie games
01.12.2025 18:55 โ ๐ 10190 ๐ 3187 ๐ฌ 68 ๐ 1082 days later, here's a post-release fix to NEXXT - the tool i make nearly all my NES game assets in.
frankengraphics.itch.io/nexxt/devlog...
2 days later, here's a post-release fix to NEXXT - the tool i make nearly all my NES game assets in.
frankengraphics.itch.io/nexxt/devlog...
uptade: all critical bugs resolved, but will need to address the minor ones before releasing. probably tomorrow
28.11.2025 19:21 โ ๐ 11 ๐ 1 ๐ฌ 0 ๐ 0Addendum to the NEXXT 3.7 release
Despite testing, some bugs were discovered after while recording new tutorials.
Here's some things to avoid 'til i release a patch:
-Don't delete sprites
-Don't paste sprites
both may create difficult to deal with behaviour.
+3 minor bugs.
Halfway through fixing
I've just uploaded NEXXT 3.7 to itch - the essential graphics/map/sprites studio for NES gamedev.
Open blogpost summary here:
www.patreon.com/posts/144526...
Or get it directly from here:
frankengraphics.itch.io/nexxt
Maintaining & Improving on the tool is a lot of work - it's a dayjob when i'm doing sprints. At the same time, i'm committed to the tool being free, accessible, and open source.
A coin in the tip jar is appreciated, if you can. I've got patreon and ko-fi.
I've just uploaded NEXXT 3.7 to itch - the essential graphics/map/sprites studio for NES gamedev.
Open blogpost summary here:
www.patreon.com/posts/144526...
Or get it directly from here:
frankengraphics.itch.io/nexxt
I wrote an obituary of celebrated game developer Rebecca Heineman for Ars Technica:
arstechnica.com/gadgets/2025...
Believe it or not, Super Sunny World has never had a Pause Menu until now! A new feature is finally pushing me to create one.
Currently, Iโm sketching out the layout in NEXXT. #nesdev
I'm so excited to finally be able to demo Tactus in person at #SuperMAGFest2026! This will be the game's first public showing, so come on by and Slay to the Beat!
Shoutouts also to @frankengraphics.bsky.social and the rest of the Halcyon team! That game looks *rad* and you should check them out!
SpellCaster
Giving Tiktok another chance (?)
#pixelart #D&D
right, there's all kinds of staff and noone pulled the brakes, at least not hard enough to stop it
15.08.2025 20:54 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0this occured to me while i was just reading the news that the swedish vice prime minister had thrown dirt on a journalist in a speech. only for it to be revealed that the โdirtโ had been requested from chatGPT, which had happily hallucinated it, with no valid source.
15.08.2025 10:23 โ ๐ 16 ๐ 0 ๐ฌ 1 ๐ 0Meatwashing.
When a human being repeats hallunicantions from chatbots, which other people inadvertedly trust more; creating both factoids & simulacra in the process.
iโm sure iโm not the forst this has occured to, but i want to call it that.
Meatwashing.
As in โthatโs just meatwashed slopโ.
There is now a full speed Gameboy emulator for PlayDate!
Itโs very polished, with sound support, and lots of options. It even supports using it as a wrapper for devs to release homebrew GB games on PlateDate.
github.com/CrankBoyHQ/c...