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FrankenGraphics

@frankengraphics.bsky.social

Ellen creates NES games, tools & pixels. https://frankengraphics.itch.io/ https://ko-fi.com/frankengraphics https://patreon.com/frankengraphics

4,469 Followers  |  706 Following  |  277 Posts  |  Joined: 26.07.2023  |  2

Latest posts by frankengraphics.bsky.social on Bluesky

i havenโ€™t read up on the MD modes yet, but it is on my homework list. i believe i read somewhere that mode 5 is virtually identical to SMS in mode 4?

in any case, iโ€™d be more than interested to see & hear more of your usecase beyond homebrew

11.08.2025 18:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

oh, and also png/bmp for most things

11.08.2025 18:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

currently it supports nes-native binaries, 2 flavours of 65xx assembly, and C headers; though these code outputs only cover the most requested areas.

Also, some developers choose to parse the session file itself (which is plain text) for pipeline/versioning reasons

11.08.2025 18:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

3) since it currently only concerns itself with nes hardware, assets like maps are already โ€close to the metalโ€ - meaning you only need a minimum of glue code (often none at all) to transfer it to a real nes project.

that also makes it primed to sork well with other 6502, 65816, z80 targetd

11.08.2025 18:24 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

2) nexxt emulated the NES PPUโ€™s rendering rules in-edit. That both lets you leverage its unique capabilities better and more intuively, as well as makes sure your assets are actually error free and hardware displayable

11.08.2025 18:21 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

well, tiled is the most able general purpose level editor around, but itโ€™s also *just* a level editor.

1) nexxt does the whole shebang: you design tiles, scenes, create and manage subpalettes, sprite objects; all in tandem. if you edit a pixel you see the effect of it realtime on your map.

11.08.2025 18:19 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If iโ€™d expand NEXXTstudioโ€™s support to one other console/platform besides NES, which would be your choice?

things to cosider:
-which homebrew scene do you thinkโ€™d benefit the most?
-what are you personally the modt invested/interested in?

11.08.2025 16:57 โ€” ๐Ÿ‘ 17    ๐Ÿ” 6    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 0

yeah likeness to both gb colorโ€™s PPU and TMS9918 (colecovision, msx, sega sg-1000 etc) is almost a draw in terms of convenience.

beyond that, iโ€™m awaiting more answers before i weigh in

11.08.2025 18:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
NEXXT studio 3.6.4 by FrankenGraphics Featureful NES assets studio based off the classic

(for context)

frankengraphics.itch.io/nexxt

11.08.2025 16:58 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If iโ€™d expand NEXXTstudioโ€™s support to one other console/platform besides NES, which would be your choice?

things to cosider:
-which homebrew scene do you thinkโ€™d benefit the most?
-what are you personally the modt invested/interested in?

11.08.2025 16:57 โ€” ๐Ÿ‘ 17    ๐Ÿ” 6    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 0

My own graphics tool is planned to receive both a โ€player animation vs scrolling speed plannerโ€, and hopefully include gb support eventually, so itโ€™ll be interesting to tweak & see if there are sweet spots.

As for mixed quality, i guess the GB scene is both โ€youngโ€ & has grown explosively lately?

11.08.2025 12:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

those are some interesting remarks to me.
From a technical standpoint, getting scroll rates โ€™just rightโ€™ seems more challenging than on, say, the NES. A thing to avoid are rates of x.5, which cause the max amount of stutter. But an integer may be too much or too little for the limited resolution

11.08.2025 12:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hey everyone!

If you enjoy novel, fresh NES / Famicom homebrew with some of the crispest art around, i think you should follow @lavenstar-games.bsky.social

11.08.2025 10:17 โ€” ๐Ÿ‘ 21    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i think the way your concept art comes through on the NES/FC is unparalleled in the homebrew scene. Well done!

11.08.2025 10:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

ๆ–ฐใ‚ญใƒฃใƒฉใ€ใ‚ฟใ‚คใ‚ฌใ‚’ๅฎŸ่ฃ…๏ผ๐ŸŽ‰
็ญ‹ใƒˆใƒฌๅ‘ฝใฎใ‚นใƒˆใ‚คใƒƒใ‚ฏๅฐ‘ๅฅณใ€ใใ—ใฆ็†ฑ่ก€ใ‚ขใƒ‹ใƒกใฎใ‚ปใƒชใƒ•ใ‚’็ด ใง่จ€ใฃใกใ‚ƒใ†ๆœฌ็‰ฉใฎใ‚ชใ‚ฟใ‚ฏใงใ™๐Ÿ”ฅไปŠๅ›žใฏใƒฉใƒ•โ†’ๅฎŒๆˆใƒ‡ใ‚ถใ‚คใƒณโ†’ใƒ‰ใƒƒใƒˆ็ตตโ†’ๅฎŸๆฉŸใ‚นใ‚ฏใ‚ทใƒงใ‚’ๅ…ฌ้–‹๏ผ

New character Taiga is in! ๐ŸŽ‰
A training-obsessed athlete who drops anime quotes like itโ€™s no big deal๐Ÿ”ฅ
Check out her sketch โ†’ final design โ†’ NES sprite โ†’ live hardware shot!

#ใƒ•ใ‚กใƒŸใ‚ณใƒณ #ใ‚ฒใƒผใƒ ๅˆถไฝœ #ใƒ‰ใƒƒใƒˆ็ตต #pixelart #nesdev

11.08.2025 10:01 โ€” ๐Ÿ‘ 37    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

right! thereโ€™s probably a range of โ€™healthyโ€™ growth per year, and if it gets real explosively growing, parts of the community might be loose-knit for a while? if that makes sense.

GB seems to have gone from 0-100 in a matter of just a few years

11.08.2025 08:09 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

thatโ€™s pretty much where i think i am too. thereโ€™s still lots of uncharted territories, but at the same time scenes are growing and tools are on the whole incremenrally getting better.

11.08.2025 07:29 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Retro Game Jam 2025 A game jam from 2025-10-24 to 2025-10-26 hosted by Zhamul & borbware. Retro Game Jam 2025 @ Oulu (Hietalinna, SPR:n leirikeskus, Vaaskiventie 10, Oulu, Finland) 24.-26.10.2025 Sponsored by The Finnish...

my view is that everyone should learn to make them by joining the retro game jam in oulu, finland later this year itch.io/jam/retro-ga...

10.08.2025 18:54 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

ooh, nice! i went ahead and posted this over on the NESdev discord.

11.08.2025 07:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

truth be told, i havenโ€™t been able to keep track even in the niche iโ€™m mostly in (nes) for some time, and then thereโ€™s whatโ€™s going on with c64, spectrum, all the others.

which is great! though iโ€™m wondering if there are news sources iโ€™m missing out on

11.08.2025 07:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

whatโ€™s your view on the current state of the homebrew/ new games for retro consoles scene? NES, GB otherwise

10.08.2025 18:50 โ€” ๐Ÿ‘ 16    ๐Ÿ” 6    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 0
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happy birthday metroid! brinstar in my style

#ใƒกใƒˆใƒญใ‚คใƒ‰ #metroid #pixelart #ใƒ‰ใƒƒใƒˆ็ตต

07.08.2025 16:57 โ€” ๐Ÿ‘ 455    ๐Ÿ” 124    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

NEXXT is the graphics program I use to create all my NES graphics. I highly recommend it ๐Ÿ‘พ

07.08.2025 11:31 โ€” ๐Ÿ‘ 19    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
NEXXT studio 3.6.4 by FrankenGraphics Featureful NES assets studio based off the classic

Just reposting that a new minor version of NEXXT studio is out. It's the tool i make almost all of my NES assets in.

frankengraphics.itch.io/nexxt

i'm going to get more in the habit of double-posting for whenever i have actual news. Hope you won't mind.

06.08.2025 14:51 โ€” ๐Ÿ‘ 101    ๐Ÿ” 29    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

It's a classic. YY-CHR still has one or two tricks up its sleeve that makes it worth keeping on hand still to this day

Though, it was never really designed to do more than tile modifications / rom hacks.

NEXXT is more like a full studio for designing assets for new games from the ground up.

07.08.2025 09:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks, i'm happy if it caused any sort of inspiration!

A long term goal is to make it useful not just to strict NES dev, but also people who want to stay close to NES specs for inspiration for modern dev or 'fantasy consoles' too

06.08.2025 14:56 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
NEXXT studio 3.6.4 by FrankenGraphics Featureful NES assets studio based off the classic

Just reposting that a new minor version of NEXXT studio is out. It's the tool i make almost all of my NES assets in.

frankengraphics.itch.io/nexxt

i'm going to get more in the habit of double-posting for whenever i have actual news. Hope you won't mind.

06.08.2025 14:51 โ€” ๐Ÿ‘ 101    ๐Ÿ” 29    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
Preview
NEXXT studio 3.6.4 by FrankenGraphics Featureful NES assets studio based off the classic

I just released NEXXT studio 3.6.4 (the tool i make most of my NES assets in).
frankengraphics.itch.io/nexxt

This minor update's most important improvement is that 'metatiles' auto-repair themselves when you swap tiles around, saving a lot of time and hassle.

Plus a good handful fixes and polish

03.08.2025 15:33 โ€” ๐Ÿ‘ 62    ๐Ÿ” 19    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Preview
NEXXT studio 3.6.4 by FrankenGraphics Featureful NES assets studio based off the classic

I just released NEXXT studio 3.6.4 (the tool i make most of my NES assets in).
frankengraphics.itch.io/nexxt

This minor update's most important improvement is that 'metatiles' auto-repair themselves when you swap tiles around, saving a lot of time and hassle.

Plus a good handful fixes and polish

03.08.2025 15:33 โ€” ๐Ÿ‘ 62    ๐Ÿ” 19    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Post image

Work in progress forest tiles for an asset pack coming sometime when it's done. #pixelart

31.07.2025 16:44 โ€” ๐Ÿ‘ 278    ๐Ÿ” 21    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 1

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