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@substract.bsky.social

๐ŸŽ€indie gamedev or something๐ŸŽ€โค๏ธ love 90s fps โค๏ธ ๐ŸŽ€ working on Abglantz ๐ŸŽ€ #godot #fps || adult || bi/ pan|| (he/him) (โ—•ฯ‰โ—•โœฟ) no minors please

1,938 Followers  |  3,146 Following  |  252 Posts  |  Joined: 12.09.2023  |  2.2736

Latest posts by substract.bsky.social on Bluesky

10.02.2026 09:19 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I started mapping for this game when I was like 14 or 15.
There is special place in my heart for this one.

09.02.2026 15:39 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Silentsphere Studios Showreel Small selection of different styles presented by Silentsphere Studios and the Artists/Projects.

Uploaded an updated Showreel with new Styles and samples!
soundcloud.com/silentsphere...

#ResidentEvil #PSX #darkambient #soundtrack #dnb #synthwave #cyberpunk #liminalspace #ambient

08.02.2026 15:32 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I made a Doom style SSG in blender this week.
1385 verticies, 512x512 texture, hand painted.

07.02.2026 19:26 โ€” ๐Ÿ‘ 306    ๐Ÿ” 68    ๐Ÿ’ฌ 14    ๐Ÿ“Œ 0
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My games has reached 4,000 wishlists on Steam! Iโ€™m thankful for the support itโ€™s gotten itโ€™s nearly a year since I started this. store.steampowered.com/app/4041730/... #indiegame #gamedev

07.02.2026 16:26 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

sorry for being a party pooper but just for the people that do not know:

doing this for realsies is very dangerous and potentially DEADLY!

07.02.2026 08:17 โ€” ๐Ÿ‘ 20    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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UT2k4 is alive and free (soon)
www.reddit.com/r/unrealtour...

04.02.2026 08:37 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

have you tried Krita?
Also the new Gimp version improved a lot

31.01.2026 20:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Congratulations and a big thank you to all contributers!

26.01.2026 19:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Godot 4.6 Release: It's all about your flow With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.

#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6

26.01.2026 17:43 โ€” ๐Ÿ‘ 1321    ๐Ÿ” 372    ๐Ÿ’ฌ 28    ๐Ÿ“Œ 50
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We're happy to announce that MeowGun: Hell Denizen is out of Early Access and in 24% discount!

๐ŸˆHAPPY CAT SOUNDS๐Ÿˆ
Go try it neeooww~!

Here's a release trailer we whipped up, hope you'll get a few laughs. ;D We'll take a lil' break now, meow :3

store.steampowered.com/app/2347390/...
#indiedev #FPS

24.01.2026 15:07 โ€” ๐Ÿ‘ 309    ๐Ÿ” 130    ๐Ÿ’ฌ 18    ๐Ÿ“Œ 9

Oh thanks a lot! :)

23.01.2026 17:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

How do you convert an object file into a map file?
Or is there a way to load object files into trenchbroom?

23.01.2026 16:47 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

QBJ3 has been updated!
lots of map fixes and updates, and weapon tweaks.
go grab it!
www.slipseer.com/index.php?re...

20.01.2026 07:01 โ€” ๐Ÿ‘ 277    ๐Ÿ” 94    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 4
Preview
Acrolyte on Steam Acrolyte is a 2D action-adventure platformer which brings the player through vast, mysterious alien landscapes. Awaken from your dying rest in an endless pursuit of revenge against ancient forces beyo...

I'm sorry, it's "Acrolyte"

store.steampowered.com/app/3459050/...

18.01.2026 21:43 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

when you got an appointment to get your junk lasered and your laser hair removal lady tells you she bought a new high end laser that is really fucking strong an you are simultaneously like "yesssss" and "ruh-roh"

18.01.2026 19:08 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Holy shit the Acolyte Demo is beautiful. Top tier pixel graphics and atmosphere!

18.01.2026 16:19 โ€” ๐Ÿ‘ 54    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Post a game you remember playing that nobody else remembers:

15.01.2026 14:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Picture on the left is the stomp corner ๐Ÿง

14.01.2026 20:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I kinda already knew this but for some reason the best, most robust shape for this task is the capsule shape.
So far I could't push one through the floor even once, which is great! (This is Godot with Jolt btw)

14.01.2026 20:34 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Welp, so an issiue that bothered me is (was) that rigid bodys, pretty much exclusively gibs could randomly fall through the floor, especially when jumping around on them (lol)
So today i tested all kinds of settings to prevent this...

14.01.2026 20:34 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A screenshot from LVENdead's Doom WAD FORLORN with my reskin.

A screenshot from LVENdead's Doom WAD FORLORN with my reskin.

A screenshot from LVENdead's Doom WAD FORLORN with my reskin.

A screenshot from LVENdead's Doom WAD FORLORN with my reskin.

A screenshot from LVENdead's Doom WAD FORLORN with my reskin.

A screenshot from LVENdead's Doom WAD FORLORN with my reskin.

A screenshot from LVENdead's Doom WAD FORLORN with my reskin.

A screenshot from LVENdead's Doom WAD FORLORN with my reskin.

One of my guinea pigs for testing my IWAD was @lvendead.bsky.social's FORLORN.

I kept second-guessing my work while testing in vanilla Doom 2 because the texture use is so eclectic, but this mapset gave me a really lovely cohesion to compare my textures and make sure they went together nicely.

23.11.2025 20:25 โ€” ๐Ÿ‘ 36    ๐Ÿ” 15    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 0
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you can not make this shit up.

13.01.2026 16:09 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Started work on the factory environments
#gamedev #screenshotsaturday

11.01.2026 12:16 โ€” ๐Ÿ‘ 49    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

oh yeah for sure, I will have a look at all of those maps!

12.01.2026 18:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

yeah, true
complicated stuff

12.01.2026 18:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So how do you handle this? How do you make extreme challenges for people that need them and keep the enemy count low? Is it the Unreal route with very clever enemys?
Maybe. Probably the route I will go in future projects I think.

12.01.2026 11:53 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

QBJ3 is really great and a work of art but it made me realise I'm not into those extreme high enemy count maps.
My personal feel is that it takes something off the experience and makes the whole thing go stale quick, and believe me, I do not like saying that, but it's just how I feel. ...

12.01.2026 11:53 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Yeah I thought about that too. I respect it, but personally I like maps with way less enemies better.
I think too many enemies is exhausting, and takes something from the experience. But that's just how I feel.

12.01.2026 11:42 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
KISS Psycho Circus (PC) - Medley/Theme 2
YouTube video by Retro Gaming Sounds KISS Psycho Circus (PC) - Medley/Theme 2

youtu.be/-TAi6KmKxN0?...

I love this track oh so much

12.01.2026 09:35 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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