Sacrilege v13.0.0 has released! In it you can find many changes, including equipment like Bubble shields, Regenerators, etc, and features such as the new PhotoMode!
Sacrilege also has a new home!
www.playsacrilege.com
#Halo #Sacrilege #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
15.10.2025 14:34 โ ๐ 10 ๐ 3 ๐ฌ 0 ๐ 0
Halo is a pretty good candidate for a gravity gun, don't you think? I implemented one in @playsacrilege.bsky.social so you try!
Available in the latest build!: github.com/SgtFlex/Sacr...
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
20.06.2025 20:30 โ ๐ 53 ๐ 12 ๐ฌ 3 ๐ 1
Nothing says Halo like really dangerous environmental objects that can either be used for or against you, right?
Part of the latest release for download!
github.com/SgtFlex/Sacr...
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
18.06.2025 02:06 โ ๐ 18 ๐ 7 ๐ฌ 0 ๐ 0
Cranked out a minimap/radar system yesterday. Not a lot of info on creating one, but wasn't that bad to make. Satisfied with how it came out (will get polish)
(Radar enlarged for dramatic effect)
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
16.06.2025 17:53 โ ๐ 10 ๐ 3 ๐ฌ 1 ๐ 0
Improved the Elites dodge functionality. They dodge everything thats a "Danger", such as fast vehicles, grenades, etc
Also a reminder that this is all currently playable!
github.com/SgtFlex/Sacr...
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #blender #3dart
15.06.2025 05:29 โ ๐ 34 ๐ 9 ๐ฌ 0 ๐ 0
Remodeled and Textured my "Trip Mine" for #Sacrilege
@playsacrilege.bsky.social
#Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #blender #3dart
06.06.2025 19:51 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0
Remodeled and Textured my health pack for #Sacrilege
#Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #blender #3dart
05.06.2025 22:54 โ ๐ 16 ๐ 4 ๐ฌ 0 ๐ 0
Hey folks! It's time! I'm making the game that I've been working on for the past 3 years in UE5 playable to everyone for FREE! @playsacrilege.bsky.social will be the official account, but I will continue to post dev stuff on @sgtflex.bsky.social
03.06.2025 20:02 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
๐คฃ I feel that. Weight painting and UV Seam placement/unwrapping are the 2 things I get hung up on the most out of the character creation process (and topology too). But really, whatever works, works... right?
01.06.2025 00:15 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Fantastic model!
I get lazy and hit "automatic weighting" cuz I REALLY want to see what it looks like animated.
BTW, what do ur UVs and seam placements look like?
31.05.2025 23:47 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
vibes remind me a lot of tuna hake's underwater
31.05.2025 20:39 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
definitely gonna be more goofy moments with these new physics at play.
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
30.05.2025 18:16 โ ๐ 7 ๐ 2 ๐ฌ 1 ๐ 0
Making things a more reactive to physics forces (even more chaos!). Characters get launched by strong forces, and vehicles can get launched too. Next up is to affect projectiles too!
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
29.05.2025 02:58 โ ๐ 20 ๐ 4 ๐ฌ 0 ๐ 0
Textured up the Fusion Coil!
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #3D #Blender
28.05.2025 20:19 โ ๐ 13 ๐ 4 ๐ฌ 0 ๐ 0
AMEN
09.05.2025 20:21 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by SgtFlexxx
SacrilegeDemoReel
Fixed some major crashes and optimized a lot of things. Things are shaping up! To celebrate, here's an older unfinished demo reel.
Let me know what you think!
www.youtube.com/watch?v=_TiD...
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
09.05.2025 18:41 โ ๐ 9 ๐ 4 ๐ฌ 0 ๐ 0
Refactored my grenade system and HUD. Made an editor tool that allows me to take screenshots and make icons really quickly, which helped to flesh out the UI a lot.
(Shameful repost due to outage right as I posted)
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
25.04.2025 00:18 โ ๐ 14 ๐ 5 ๐ฌ 0 ๐ 0
Thank you! ๐
24.04.2025 22:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Refactored my grenade system and HUD (much more stable+readable!), made some grenade models. Made an editor tool that allows me to take screenshots and make icons really quickly, which helped to flesh out the UI a lot.
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
24.04.2025 22:32 โ ๐ 6 ๐ 3 ๐ฌ 1 ๐ 0
I will make as many ground vehicles as I can so I can put off learning quaternions for air vehicles. So here's an early Scorpion.
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
08.04.2025 23:34 โ ๐ 20 ๐ 5 ๐ฌ 2 ๐ 0
YouTube video by Gaming Sound FX
Lego Break / Fall Apart - Sound Effect (HD)
www.youtube.com/watch?v=8Z0J...
27.03.2025 17:55 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Worked a bit on making my main menu better and worked on the logo.
(Halo 3 music falls under Microsoft's GCUR and is available for non-profit use I found out the other day).
Feedback of menu and logo appreciated.
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5 #UI
27.03.2025 00:48 โ ๐ 13 ๐ 6 ๐ฌ 2 ๐ 0
Lots of accidental teamkilling, my AI are not the brightest yet
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
23.03.2025 19:44 โ ๐ 11 ๐ 5 ๐ฌ 0 ๐ 0
I LOVE JIGGLE PHYSICS. I really wanted my Warthog to feel a bit more lively, so I added some bouncing/moving parts. Using 1 bone each which doesn't look as good as it can be but keeps performance costs low.
#Blender #B3D #UnrealEngine5 #UE5 #gamedev #Sacrilege #Halo #indiedev #rigging
18.03.2025 22:51 โ ๐ 11 ๐ 4 ๐ฌ 0 ๐ 0
Initial blockout to a Spectre design. Was really struggling with covenant vehicles but starting to get a better handle on it.
#Sacrilege #Halo #gamedev #Blender #3D #B3D
14.03.2025 20:34 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
doing a lot of optimizations, fixes, and small stuff so not much to share at this current moment but sometimes I get goofy moments during my testing and I can't help but share.
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
11.03.2025 19:34 โ ๐ 7 ๐ 5 ๐ฌ 0 ๐ 0
By far my favorite weapon prototype I've been working on this week, the Needler from Halo. Came with a lot of challenges (which included a lot of crashes) but it's so chaotically, ridiculously fun after all the work.
#Sacrilege #Halo #gamedev #indiedev #gaming #games #UnrealEngine #indiegame #UE5
05.03.2025 02:09 โ ๐ 16 ๐ 6 ๐ฌ 1 ๐ 0
Sacrilege is a "Halo" fan-game featuring FPS/RTS gameplay with a variety of characters, vehicles, and (planned) gamemodes
https://www.playsacrilege.com
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Game dev/Pixel Art/3D
Made UNSIGHTED, working on ABYSS X ZERO: https://store.steampowered.com/app/2872300/ABYSS_X_ZERO/
Professional award winning idiot.
๐ Spyro in Half-Life ๐ฆ Doomguy in Quake ๐ฆ That Damn Fox
https://linktr.ee/magicnipples
chat.wizardzone.net
Goes by Magic Nipples on some websites still.
making TOWER OF KALEMONVO, an isometric ARPG inspired by Diablo 1
https://store.steampowered.com/app/2351860/Tower_of_Kalemonvo/
itchio: http://bit.ly/3y7Q3X3
๐ฎ Indie Game Developer & 3D Artist
๐ฅ Developing a post-apocalyptic shooter in Unity3D
๐ Follow the progress & download the demo: torygames.itch.io
โฌ๏ธ Wishlist Fleshfall now on Steamโฌ๏ธ
https://store.steampowered.com/app/3649050/Coagulation_Station_Fleshfall/
I'm an indie dev who makes short and detailed little games.
Creator of:
Coagulation Station (Horror)
Rotting Railway (Horror)
The home of the upcoming Halo fan game โHalo Legaciesโ for the master chief collection, and the home of the upcoming Halo SPV3.4 Mod for Halo CE, now supporting VR!
The Ultimate Marvel Super Hero Team-Based PVP
Shooter. All heroes unlocked and free-to-play at launch and beyond. PLAY FREE NOW!
ESRB Rating T for Teen: Blood, Mild Language, Violence
writer, editor. โ๏ธ in ny times, sf chron, vox, and more. prev: culture editor @ polygon, contributing editor @ catapult, writer @ vice. actually just two small rabbits in a trenchcoat
https://www.nicoleaclark.com/
Senior Director & Video Game Industry Thought Leader at Circana. Formerly of Activision and Warner Bros Games. I helped get one of your favorite games greenlit.
Animation Person
Previously: Invincible + Blue Eye Samurai + Jurassic World Chaos Theory
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