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Strawman the Jiumei Fan

@pettyyang.bsky.social

An American thatโ€™s convinced we have to be living in a simulation in the worst timeline ๐Ÿคฃ SHEN JIU/THE ONLY SHEN QINGQIU DID NOTHING WRONG EVER๐Ÿ’…๐Ÿพ

36 Followers  |  31 Following  |  9 Posts  |  Joined: 14.11.2024  |  1.9616

Latest posts by pettyyang.bsky.social on Bluesky


yeah it's pretty dumb to theorise on what sy would or wouldn't have done if he were a slave/abuse victim bc the whole point is he Wasn't. it drives me crazy when people pull the "even if this immensely privileged character Was a victim they would have been a perfect one!" thing... so not the point

21.02.2026 01:42 โ€” ๐Ÿ‘ 19    ๐Ÿ” 4    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

liking sy from the novel and ignoring the guy from fandom would be so much easier if 99% of sy portrayals weren't That Guy From Fandom. why are u making him respectful of women. what the fuck is a wifebeam.

20.02.2026 08:24 โ€” ๐Ÿ‘ 12    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Alright I've already found out two "facts" from the new SV extra and they sound genuinely fucking awful. Why the fuck would SJ just quit his life to let someone else take over? How the fuck would LBH have instinctively "known" SY wasn't SJ and just fucking accepted it without an answer? HIM?

31.10.2025 23:09 โ€” ๐Ÿ‘ 13    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Happy New year, it's my wife(โ โ˜†โ โ–ฝโ โ˜†โ )

#ShenJiu #SVSSS #ScumVillainSelfSavingSystem

08.01.2026 17:45 โ€” ๐Ÿ‘ 39    ๐Ÿ” 24    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
"I wish all companies insisting on AI a very bankruptcy"

"I wish all companies insisting on AI a very bankruptcy"

10.12.2025 15:54 โ€” ๐Ÿ‘ 13011    ๐Ÿ” 5617    ๐Ÿ’ฌ 29    ๐Ÿ“Œ 38
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[Official Art] Huntr/x and Namsan tower. Done for Kpop:Demon Hunters

11.01.2026 22:47 โ€” ๐Ÿ‘ 380    ๐Ÿ” 171    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 3
a meme with two hands holding words : "the deep desire to be creative" vs "the inherent need to recover my energy from surviving reality"

a meme with two hands holding words : "the deep desire to be creative" vs "the inherent need to recover my energy from surviving reality"

I feel seen

10.01.2026 08:06 โ€” ๐Ÿ‘ 9969    ๐Ÿ” 4496    ๐Ÿ’ฌ 31    ๐Ÿ“Œ 106
[The dazzling guest image is an alternate version of the art used in the month start post by caffeinana on Twitter!]

Happy belated new year!

This is an update by GB rather than Claire. Iโ€™m gonna let everybody know whatโ€™s going on with the project and our new plans for releasing Our Life: Now & Forever. Iโ€™ll start with what people most want to know: the changed release schedule for the initial launch of OLNF.

We will be releasing all of Step 1 & Step 2 November 2026 in Early Access. Step 3 and Step 4 are delayed until 2027.

[The dazzling guest image is an alternate version of the art used in the month start post by caffeinana on Twitter!] Happy belated new year! This is an update by GB rather than Claire. Iโ€™m gonna let everybody know whatโ€™s going on with the project and our new plans for releasing Our Life: Now & Forever. Iโ€™ll start with what people most want to know: the changed release schedule for the initial launch of OLNF. We will be releasing all of Step 1 & Step 2 November 2026 in Early Access. Step 3 and Step 4 are delayed until 2027.

Our Life: Now & Forever Roadmap Text Version:
Early Access Launch - November 2026

Step 1: 5 free + 5 DLC moments, intro, ending
Step 2: 5 free + 5 DLC moments, intro, ending
Room customization for Steps 1 and 2
16 CGs, 25 art cut-ins, 25 chapter cards
1,100,000+ words
Performance improvements for lower powered devices
Steam Cloud save support
Features from the feature list
Step 3: Adulthood - Mid 2027

Step 3: 5 free + 5 DLC moments, intro, ending
Additional CGs, BGs, cut-in art, and character sprites
Room customization for Step 3
Features from the feature list
Step 4: Full Release - Late 2027

Step 4 Epilogue + full launch
Additional CGs, BGs, cut-in art, and character sprites
Achievements (in-game & Steam integration)
Many new doll parts for the character creator
Additional room decorations
Remaining features from the feature list
Wedding Update - Early 2028

Wedding DLC, one long story
Additional CGs, BGs, cut-in art, and character sprites
Future Features (added as completed)

Updated moment selection UI
Updated character customization system
Voiced names and nicknames
Controller + Steam Deck support
Detailed playthrough information

That is definitely different from our original release plans.

This year things are changing significantly at GB Patch Games. From the start, Iโ€™ve written the scripts and lead programmer Shawna has implemented them. In 2025, we hired Mae to help add scenes. Shawna has spent months preparing training material and changing the back end to allow others to join in with programming, while also keeping up with their normal script programming. In 2026, weโ€™ll be hiring additional programmers and Shawna will be moving into a manager position to work with a whole team on adding scripts. Once thatโ€™s in place, the average amount of words programmed per month is going to double, from 25,000 words to 50,000 words. Thatโ€™s what will allow us to release part of the game this year.

Our Life: Now & Forever Roadmap Text Version: Early Access Launch - November 2026 Step 1: 5 free + 5 DLC moments, intro, ending Step 2: 5 free + 5 DLC moments, intro, ending Room customization for Steps 1 and 2 16 CGs, 25 art cut-ins, 25 chapter cards 1,100,000+ words Performance improvements for lower powered devices Steam Cloud save support Features from the feature list Step 3: Adulthood - Mid 2027 Step 3: 5 free + 5 DLC moments, intro, ending Additional CGs, BGs, cut-in art, and character sprites Room customization for Step 3 Features from the feature list Step 4: Full Release - Late 2027 Step 4 Epilogue + full launch Additional CGs, BGs, cut-in art, and character sprites Achievements (in-game & Steam integration) Many new doll parts for the character creator Additional room decorations Remaining features from the feature list Wedding Update - Early 2028 Wedding DLC, one long story Additional CGs, BGs, cut-in art, and character sprites Future Features (added as completed) Updated moment selection UI Updated character customization system Voiced names and nicknames Controller + Steam Deck support Detailed playthrough information That is definitely different from our original release plans. This year things are changing significantly at GB Patch Games. From the start, Iโ€™ve written the scripts and lead programmer Shawna has implemented them. In 2025, we hired Mae to help add scenes. Shawna has spent months preparing training material and changing the back end to allow others to join in with programming, while also keeping up with their normal script programming. In 2026, weโ€™ll be hiring additional programmers and Shawna will be moving into a manager position to work with a whole team on adding scripts. Once thatโ€™s in place, the average amount of words programmed per month is going to double, from 25,000 words to 50,000 words. Thatโ€™s what will allow us to release part of the game this year.

But why only Steps 1 and 2? We seriously considered releasing Step 2 and Step 3 without DLCs available for the initial launch instead. The problem is that itโ€™d be risky. Iโ€™ll be finished with writing Step 2 in another couple months. Iโ€™ll spend the rest of 2026 working on the Step 3 script. However, if something happens to me and I canโ€™t finish it by November, thatโ€™ll be it. The officially set release will have to be pushed back and 2026 will be another year with no launch. Adding new programmers to help with the script will increase how much script can be completed per month, but it also means weโ€™re doubling the amount of content that needs testing. With more team members also comes more communication and coordination to make sure every part of the game flows how itโ€™s supposed to. Even with monthly beta testing, there are so many possible variations that itโ€™s difficult to iron out every wrinkle in that time frame. Launching in Early Access first will give us room to fix more issues and ensure we can add in promised features for the final release, while giving you a chance to explore the story in the meantime.

Basically, finalizing so many scenes that are this complicated just canโ€™t be done without a ton of time or a ton of eyes checking it out. Because we had that poll where half of the audience said theyโ€™d prefer an episodic style release, I thought launching half the game in Early Access would be better than taking the chance of not putting out anything in 2026.

But why only Steps 1 and 2? We seriously considered releasing Step 2 and Step 3 without DLCs available for the initial launch instead. The problem is that itโ€™d be risky. Iโ€™ll be finished with writing Step 2 in another couple months. Iโ€™ll spend the rest of 2026 working on the Step 3 script. However, if something happens to me and I canโ€™t finish it by November, thatโ€™ll be it. The officially set release will have to be pushed back and 2026 will be another year with no launch. Adding new programmers to help with the script will increase how much script can be completed per month, but it also means weโ€™re doubling the amount of content that needs testing. With more team members also comes more communication and coordination to make sure every part of the game flows how itโ€™s supposed to. Even with monthly beta testing, there are so many possible variations that itโ€™s difficult to iron out every wrinkle in that time frame. Launching in Early Access first will give us room to fix more issues and ensure we can add in promised features for the final release, while giving you a chance to explore the story in the meantime. Basically, finalizing so many scenes that are this complicated just canโ€™t be done without a ton of time or a ton of eyes checking it out. Because we had that poll where half of the audience said theyโ€™d prefer an episodic style release, I thought launching half the game in Early Access would be better than taking the chance of not putting out anything in 2026.

Now, Iโ€™d like to give you an idea of what I mean when I talk about the scale of this project. Our Life: Beginnings & Always, with four steps and five different DLCs, has a script thatโ€™s 1,260,000 words. The content from just Step 1 and Step 2 of Our Life: Now & Forever will be around 1,100,000 words. Almost the same length as the entire prior game. Thatโ€™s excessive, but I never want to limit what players can do in a scene โ€” over a million words for two out of four time periods is the result. Hopefully, itโ€™ll be amazing in the future when it is done. Until then, thereโ€™s much to do.

The silver lining is that the early access launch is going to have over a million words to explore! Itโ€™s not some little demo. Weโ€™ll be adding new features too as theyโ€™re completed, such as the updated character creator and controller support. Thatโ€™s outlined in the infographic, and weโ€™ll update it throughout development.

With all that said, thank you for supporting us throughout development. Itโ€™s been great seeing peopleโ€™s reactions to every update over the years. We hope youโ€™ll continue playing and being part of the community as these bigger releases begin rolling out!

Now, Iโ€™d like to give you an idea of what I mean when I talk about the scale of this project. Our Life: Beginnings & Always, with four steps and five different DLCs, has a script thatโ€™s 1,260,000 words. The content from just Step 1 and Step 2 of Our Life: Now & Forever will be around 1,100,000 words. Almost the same length as the entire prior game. Thatโ€™s excessive, but I never want to limit what players can do in a scene โ€” over a million words for two out of four time periods is the result. Hopefully, itโ€™ll be amazing in the future when it is done. Until then, thereโ€™s much to do. The silver lining is that the early access launch is going to have over a million words to explore! Itโ€™s not some little demo. Weโ€™ll be adding new features too as theyโ€™re completed, such as the updated character creator and controller support. Thatโ€™s outlined in the infographic, and weโ€™ll update it throughout development. With all that said, thank you for supporting us throughout development. Itโ€™s been great seeing peopleโ€™s reactions to every update over the years. We hope youโ€™ll continue playing and being part of the community as these bigger releases begin rolling out!

Presenting... The 2026 Our Life: Now & Forever development road map!

GB and our lead developer, Shawna, have put together their plans for the year. If you're a longtime GB fan, new to the community, or somewhere in-between, you'll want to take a look!

12.01.2026 19:00 โ€” ๐Ÿ‘ 120    ๐Ÿ” 22    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1
Our Life: Now & Forever Roadmap Text Version:
Early Access Launch - November 2026

Step 1: 5 free + 5 DLC moments, intro, ending
Step 2: 5 free + 5 DLC moments, intro, ending
Room customization for Steps 1 and 2
16 CGs, 25 art cut-ins, 25 chapter cards
1,100,000+ words
Performance improvements for lower powered devices
Steam Cloud save support
Features from the feature list
Step 3: Adulthood - Mid 2027

Step 3: 5 free + 5 DLC moments, intro, ending
Additional CGs, BGs, cut-in art, and character sprites
Room customization for Step 3
Features from the feature list
Step 4: Full Release - Late 2027

Step 4 Epilogue + full launch
Additional CGs, BGs, cut-in art, and character sprites
Achievements (in-game & Steam integration)
Many new doll parts for the character creator
Additional room decorations
Remaining features from the feature list
Wedding Update - Early 2028

Wedding DLC, one long story
Additional CGs, BGs, cut-in art, and character sprites
Future Features (added as completed)

Updated moment selection UI
Updated character customization system
Voiced names and nicknames
Controller + Steam Deck support
Detailed playthrough information

Our Life: Now & Forever Roadmap Text Version: Early Access Launch - November 2026 Step 1: 5 free + 5 DLC moments, intro, ending Step 2: 5 free + 5 DLC moments, intro, ending Room customization for Steps 1 and 2 16 CGs, 25 art cut-ins, 25 chapter cards 1,100,000+ words Performance improvements for lower powered devices Steam Cloud save support Features from the feature list Step 3: Adulthood - Mid 2027 Step 3: 5 free + 5 DLC moments, intro, ending Additional CGs, BGs, cut-in art, and character sprites Room customization for Step 3 Features from the feature list Step 4: Full Release - Late 2027 Step 4 Epilogue + full launch Additional CGs, BGs, cut-in art, and character sprites Achievements (in-game & Steam integration) Many new doll parts for the character creator Additional room decorations Remaining features from the feature list Wedding Update - Early 2028 Wedding DLC, one long story Additional CGs, BGs, cut-in art, and character sprites Future Features (added as completed) Updated moment selection UI Updated character customization system Voiced names and nicknames Controller + Steam Deck support Detailed playthrough information

Here's the roadmap graphic on it's own ๐Ÿ™‚

12.01.2026 19:00 โ€” ๐Ÿ‘ 87    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Raising an Arcanine๐Ÿถ

13.01.2026 23:01 โ€” ๐Ÿ‘ 14429    ๐Ÿ” 4287    ๐Ÿ’ฌ 35    ๐Ÿ“Œ 20

been seeing some sj posts that i just can't agree with... like he's not 'terrible to people who love him' in a vacuum... also there's just one person who loves him.. and as far as sj knows, that person does not in fact love him anymore.. the characters don't know what u, the reader, does ffs -_-

13.01.2026 05:56 โ€” ๐Ÿ‘ 27    ๐Ÿ” 8    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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decided to animate the remainder bit! The pug's name is Guns, so I'm thinking of naming the lifeguard dog Roses.

14.01.2026 23:26 โ€” ๐Ÿ‘ 11655    ๐Ÿ” 2663    ๐Ÿ’ฌ 118    ๐Ÿ“Œ 44

Preach! ๐Ÿ™Œ๐Ÿฝ๐Ÿซถโค๏ธ

15.01.2026 03:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

there is only One Shen Qingqiu to me.... and that's Shen Jiu babey

15.01.2026 01:50 โ€” ๐Ÿ‘ 22    ๐Ÿ” 4    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Binghe is trying so hard with pulling for this future wife

#svsss #scumbagsystem #bingjiu #luobinghe #shenjiu

28.03.2025 07:32 โ€” ๐Ÿ‘ 475    ๐Ÿ” 180    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 0

The first Q&A of the year is around the corner! This Sunday, GB will be in our Tumblr inbox, answering questions about lore, the studio, and all things GB Patch-related. ๐Ÿฅฐ

09.01.2026 19:00 โ€” ๐Ÿ‘ 34    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image 09.01.2026 12:55 โ€” ๐Ÿ‘ 6657    ๐Ÿ” 1736    ๐Ÿ’ฌ 128    ๐Ÿ“Œ 59
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Let's celebrate the new year by playing a little game! ๐Ÿ˜ˆ

You are on trial for a crime you may or may not have committed (another tea for another time). The GB character in your birthday month slot is your defense attorney!

So, what say you? Are you walking out of court free?

09.01.2026 22:18 โ€” ๐Ÿ‘ 90    ๐Ÿ” 11    ๐Ÿ’ฌ 21    ๐Ÿ“Œ 0

EVERYONE DO THIS SURVEY

MAKE DISCORD PANIC AND REGRET AND REVERSE COURSE

DROWN THEM IN YOUR HATRED FOR GENAI

10.01.2026 06:35 โ€” ๐Ÿ‘ 3054    ๐Ÿ” 2088    ๐Ÿ’ฌ 56    ๐Ÿ“Œ 52
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I love myself an unhinged shen jiu #shenjiu

18.10.2024 02:41 โ€” ๐Ÿ‘ 149    ๐Ÿ” 57    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 1
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My piece for the @mxtx-foodzine.bsky.social! I had a lot of fun drawing this & making the recipe as well. Cozy vibes at the Warm Red Pavilion for SJ~ ๐Ÿ’–

[ #svsss #mxtx #shenjiu ]

19.11.2024 15:29 โ€” ๐Ÿ‘ 66    ๐Ÿ” 28    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

ever think about how similarly su xiyan and shen jiu are described. intelligent, ruthless prodigies widely considered to be heartless, who may not be kind but Are unflinchingly loyal and protective towards the person they decree worthy of it.

28.12.2025 23:46 โ€” ๐Ÿ‘ 40    ๐Ÿ” 10    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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drew his boyfriend too ๐Ÿ’‹ #svsss

27.12.2025 19:25 โ€” ๐Ÿ‘ 994    ๐Ÿ” 323    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 0
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A (very) short comic that i made for scumcum week 2022

#svsss #jiuyuan

18.10.2024 04:16 โ€” ๐Ÿ‘ 270    ๐Ÿ” 86    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0
Preview
a man in a suit and tie is standing in front of a display of ties . ALT: a man in a suit and tie is standing in front of a display of ties .

LBH, trying to be smug: "You are just jealous of me, because I get more pussy than you" ๐Ÿ˜Ž
SJ, a gay man: "..."

05.07.2025 14:54 โ€” ๐Ÿ‘ 24    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2

Iโ€™d also add that in the context of YingYing siding with LBH, Iโ€™m not shocked sheโ€™s jump to whoeverโ€™s side is seemingly winning or had been convinced by him and the other women. We donโ€™t know her so she very likely just chose what benefited her at the time. The world bent to LBHโ€™s will.

07.01.2026 01:49 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Not sure where this switch up came from, but I would assume thereโ€™s no need to clarify something that didnโ€™t happen and it wouldnโ€™t matter anyway because those who believe A-Jiu is scum will believe it no matter what and those who believed he did it but pretend otherwise will no matter what.

07.01.2026 01:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Here's a new sketch I drew this morning:

20.12.2025 23:11 โ€” ๐Ÿ‘ 1513    ๐Ÿ” 292    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1
Panel 1: A guy is walking through a park. He's wearing a yellow cap backwards, purple puffy coat, and orange sweater with vertical stripes. He has brown hair poking through the back of the cap. He's saying "HAHA! So, funny story. When I was a kid ..."

Panel 2: He raises his hand to continue to speaking to someone next to him, and maintains a happy smile as he says "Open Brackets Most Traumatic Shit I've Ever Heard Close Brackets".

Panel 3: Shen, who was walking next to him with a red coat on top of his usual yellow hoodie,  looks forward, stunned and wide-eyed.

Panel 4: Shen, still wide-eyed, puts his hand on his shoulder as the first guy continues to smile innocently.

Panel 1: A guy is walking through a park. He's wearing a yellow cap backwards, purple puffy coat, and orange sweater with vertical stripes. He has brown hair poking through the back of the cap. He's saying "HAHA! So, funny story. When I was a kid ..." Panel 2: He raises his hand to continue to speaking to someone next to him, and maintains a happy smile as he says "Open Brackets Most Traumatic Shit I've Ever Heard Close Brackets". Panel 3: Shen, who was walking next to him with a red coat on top of his usual yellow hoodie, looks forward, stunned and wide-eyed. Panel 4: Shen, still wide-eyed, puts his hand on his shoulder as the first guy continues to smile innocently.

21.12.2025 01:39 โ€” ๐Ÿ‘ 9369    ๐Ÿ” 1516    ๐Ÿ’ฌ 85    ๐Ÿ“Œ 151

losing my mind over whoever pointed out that both sy and sj attempt acts of self-sacrifice during the novel (sj risks his life for other people like sy does, mostly yqy but also lqg on two occasions) and while sy is rewarded by the narrative and sj is not, I never even realised that sy usually has a

21.12.2025 11:34 โ€” ๐Ÿ‘ 26    ๐Ÿ” 11    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

@pettyyang is following 18 prominent accounts