Did you already play the latest free playtest update for our wizarding deckbuilder Bibidi Bibidi? If not, you really should! It has doors now
store.steampowered.c...
#deckbuilder #roguelike #bibidi #screenshotsaturday
@turbohermit.bsky.social
Ex-technical artist lost in Paris, now creates narrative design resources and indie games! Working on a wizard deckbuilder over here: https://store.steampowered.com/app/3540660/Bibidi_Bibidi/ YouTube https://www.youtube.com/@NewToNarrative #indiedev
Did you already play the latest free playtest update for our wizarding deckbuilder Bibidi Bibidi? If not, you really should! It has doors now
store.steampowered.c...
#deckbuilder #roguelike #bibidi #screenshotsaturday
Did you already play the latest free playtest update for our wizarding deckbuilder Bibidi Bibidi? If not, you really should! It has doors now
store.steampowered.c...
#deckbuilder #roguelike #bibidi #screenshotsaturday
Pathogenic, best described as Enter the Gungeon meets Spore, has a demo launching October 31!
#indiegame #gaming #gamedev
Newsletter about the latest Bibidi Bibidi update is available to read: newtonarrative.com/n...
Been really slacking off with the newsletter, I'd love to pick it up frequently again soon.
#deckbuilder #roguelike #bibidi #indiedev #indiegame #newsletter
Or download over at newtonarrative.itch.... if that's more your speed!
20.10.2025 15:43 โ ๐ 3 ๐ 2 ๐ฌ 0 ๐ 0The Doors Update is now live! We added an element of exploration and dungeon crawling to our wizard deckbuilding game Bibidi Bibidi! Make strategic choices to balance risk and reward. Try out our public playtest here: store.steampowered.c...
#deckbuilder #roguelike #indiegame
If you've ever been to a stoner or heavy psych concert, you know that the band members somehow magically steal all the hair growing energy from the audience. Why do they have magnificent hair, while we all have bald spots on the top of our heads?!
20.10.2025 19:31 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Or download over at newtonarrative.itch.... if that's more your speed!
20.10.2025 15:43 โ ๐ 3 ๐ 2 ๐ฌ 0 ๐ 0The Doors Update is now live! We added an element of exploration and dungeon crawling to our wizard deckbuilding game Bibidi Bibidi! Make strategic choices to balance risk and reward. Try out our public playtest here: store.steampowered.c...
#deckbuilder #roguelike #indiegame
Big shoutout to Mr. T-Spin for playing our silly little wizard deckbuilder!
www.youtube.com/watc...
#deckbuilder #roguelike #bibidi
For this #screenshotsaturday, we're happy to share some stuff on Doors, the update slated for next week. We added some simple animations, ambience and the minimal amount of polish for encounter selection and the rest site!
#deckbuilder #roguelike #bibidi #indiegame
1/2
If you want to try our public alpha, or keep an eye out on this update, wishlist Bibidi Bibidi! on Steam! store.steampowered.c...
2/2
For this #screenshotsaturday, we're happy to share some stuff on Doors, the update slated for next week. We added some simple animations, ambience and the minimal amount of polish for encounter selection and the rest site!
#deckbuilder #roguelike #bibidi #indiegame
1/2
For the upcoming Doors update on Bibidi Bibidi, we finally added a rest site for you to heal up before a big boss fight! Together with elite encounters, this will be part of the new encounter selection feature.
#deckbuilder #roguelike #bibidi #indiedev #indiegame #gamedev
Wishlists are greatly appreciated! store.steampowered.com/app/3540660/...
#bibidi #IndieDev #IndieGame #roguelike
A screenshot of my Steam library, showing that I've played the Heroes of Might and Magic: Olden Era demo for more than 16 hours already.
Is this the longest time I've ever played just the demo of a game that's not even out yet? Yes probably. And I ain't even bored yet. Welcome back #HoMM, it's been too long.
For the upcoming Doors update on Bibidi Bibidi, we finally added a rest site for you to heal up before a big boss fight! Together with elite encounters, this will be part of the new encounter selection feature.
#deckbuilder #roguelike #bibidi #indiedev #indiegame #gamedev
I expected The Art of Self-Defence to be an awkward absurdist comedy with a few good laughs, and it most certainly was, but I didn't expect it to have some actual commentary on the cyclical nature of toxic masculinity
14.10.2025 17:26 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Another reason is immersion. We want to give you the feeling you're exploring a dungeon, and you're able to get lost. Having a whole map of the dungeon and seeing where you're at feels antithetical to that dungeon-crawling theme.
7/9
It's quite puzzly and at the end of an encounter, your brain can get quite overloaded. We think jumping into a map with so many macro choices right away won't give you the rest that you need to prepare for the next encounter. So it's a pacing thing really...
6/9
Shout out to @dclasair.bsky.social for trying out our little silly wizard deckbuilder game. We learned a lot from watching you play!
www.youtube.com/watc...
#deckbuilder #roguelike #bibidi
Bibidi Bibidi! was mentioned alongside many other cool new and upcoming roguelikes: www.youtube.com/watc...
My own wishlist grew by 14 games after this video haha
But then why DON'T we use it? One reason is mental load. Combat in Bibidi Bibidi is quite cerebral. Each card has multiple effects, and there's a tradeoff with picking one. Then there's multiple cards you need for a single spell. And picking the right monster to target.
5/9
Big thanks to @urbanbohemian.com for trying out our silly little deckbuilder! They're extremely entertaining to watch (and very insightful as a playtester), so give their video a watch. โจ
www.youtube.com/watc...
#deckbuilder #roguelike #bibidi
Secondly, there's still room to change plans at certain intersections. If you're doing great, you can nudge your route to a path with more risk, if you're doing bad you can try to hit an easier route. You constantly juggle these micro and macro decisions inbetween encounters.
4/9
First off, you can balance risk and reward. From the get-go, you can decide to take a path with a lot of events, shops and rest sites to mitigate your health attrition. Conversely, you can pick a path with a bunch of elite encounters to maximize your rewards.
3/9
So the map with routes has a lot going for it. Slay the Spire, to this day, is still the golden standard of the #roguelike #deckbuilder genre, and they had this kind of map. But what's so good about it?
2/9
For this #screenshotsaturday, we'd love to share some progress and design insight on encounter selection for Bibidi Bibidi! Instead of the classic map with routes that we've come to expect from roguelike deckbuilders we opt for something else...
#indiedev #indiegame #gamedev
1/9
Interested in seeing how that will pan out? Wishlist the game on Steam to keep an eye out for the next update to our public alpha: store.steampowered.c...
#gamedesign #deckbuilder #roguelike #bibidi#indiedev #indiegame #gamedev
9/9
So instead, we opt for a handful of options in the form of doors. Each door has an ominous name and a scary design, to try to evoke a sense of mystery of what's behind them. Hopefully, you keep on guessing what's behind them but don't lose that sense of forward momentum.
8/9