Chris Doretz

Chris Doretz

@chrisdoretz.bsky.social

Concept Artist & Industrial Designer Entertainment, Games and Film - Microsoft, Eidos, Turtle Beach, Cloud Imperium Games doretz.com instagram.com/chrisdoretz/ artstation.com/cdodez https://x.com/cdoretz

1,216 Followers 64 Following 312 Posts Joined Dec 2024
5 days ago
Post image Post image Post image

An now the final archetype for Star Citizen's Colonialism Artstyle - Spheric. Even more forms are now filteres and slowly getting to know what the final exterieur will be a good approach.

21 2 0 0
6 days ago
Post image Post image Post image

Different structural concepts for Star Citizen, as a continuation of the first iterations now it's getting more and more clearer into what Style we were going to. Forms are not random anymore and everything feels more in order.

40 6 1 0
1 week ago

Honestly we need more of that, I love simplicity

2 0 0 0
1 week ago

this was 6 years earlier than Marathon, isn't it then the other way round ? ;)

1 0 1 0
1 week ago
Post image Post image Post image

More from Star Citizen's Colonialism exterieur artstyle I have been working on. As a continuation of the first iterations now it's getting more and more clearer into what Style we were going to. Forms are not random anymore and everything feels more in order.

72 16 1 0
1 week ago
Post image Post image Post image

From the Industrial Vol.5

28 4 0 0
1 week ago
Post image Post image Post image

Star Citizen's Colonialism Arstyle inital concept explorations - Part I

35 7 0 0
2 weeks ago
Post image Post image Post image Post image

Lets break up your feed with those cool dudes for a second!

23 3 0 0
2 weeks ago

you're opening pandoras box here xD

2 0 0 0
2 weeks ago

Thanks a lot :)

1 0 0 0
2 weeks ago
Post image Post image Post image

Microtech server concept for Star Citizen.

34 6 1 0
3 weeks ago
Post image Post image Post image Post image

Old industrial Waterfront

65 12 1 0
3 weeks ago
Post image

Obelisk

13 0 0 0
1 month ago
Post image

Final

54 6 0 0
1 month ago
Video thumbnail

More sketching timelapse ✏️

103 15 1 0
1 month ago
Post image

One of a couple of concept images from the Police Raid series

48 5 0 0
1 month ago
Post image

Final

39 3 1 0
1 month ago
Video thumbnail

Concrete watchtower sketch

152 32 1 0
1 month ago
Post image

finished

28 2 0 0
1 month ago
Video thumbnail

Evening sketch

39 4 1 0
1 month ago
Post image

all the important variables are already out of the way for me to make it more interesting with decals, small scale details or materials and textures so that it stands out. Very time efficient, not only for me but also other teams because at any point I can stop and still have a concept that works.

7 0 0 0
1 month ago
Post image Post image

also validating how it works in a 3D space. On top of that it usually only takes a couple of minutes to get from a sketch to a model. I really like working this way since I can also quickly share the outcome with other teams. Everything left to do after that is caring about details if needed but...

8 1 1 0
1 month ago
Post image

Parking meter prop from my Cyberpunk Environment. Super easy to create 3D concepts in blender once you already have a rough 2D sketch. You can translate the image straight onto a 3D model and work around it. Now you already figured out the overall look and feel but at the same time you are...

20 1 1 0
1 month ago
Post image Post image Post image Post image

Coal Stripmine Heavy Machinery

33 3 0 0
1 month ago
Post image Post image Post image

Heavy Machinery. Working on a new photo reference pack

82 17 0 0
1 month ago
Post image

Final

49 7 0 0
1 month ago
Video thumbnail

More buildings :)

101 17 1 0
1 month ago

Really appreciate that Ben, thanks a lot :)

1 0 1 0
1 month ago
Post image

Final

19 2 0 0
1 month ago
Video thumbnail

Some quick sketch timelapse from end of last year

125 24 2 0