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Kevin Simmons

@puzzletheory.bsky.social

Designer/producer/business guy at Asymmetric (we make the Loathing series of games). I also write puzzles, take photos, and climb rocks.

1,091 Followers  |  108 Following  |  137 Posts  |  Joined: 22.05.2023  |  1.6569

Latest posts by puzzletheory.bsky.social on Bluesky

The person who invented the video game joystick has disappeared, they down right up and left.

31.07.2025 16:52 β€” πŸ‘ 3936    πŸ” 1388    πŸ’¬ 48    πŸ“Œ 28
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Almost exactly 10 years ago, I did this...

31.07.2025 21:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Including one hot dog that was not discovered until the following day. #floordogs

25.07.2025 05:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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4.6 Billion Years On, the Sun Is Having a Moment In the past two years, without much notice, solar power has begun to truly transform the world’s energy system.

The only group that came even remotely close to getting the growth of solar right back in 2009 was not the IEA or J. P. Morgan Chase or Dow Jones or BlackRock. It was Greenpeace. And even they were way too pessimistic.

20.07.2025 11:27 β€” πŸ‘ 39    πŸ” 13    πŸ’¬ 2    πŸ“Œ 0
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you're gonna wanna see this

18.07.2025 13:21 β€” πŸ‘ 15838    πŸ” 3617    πŸ’¬ 20    πŸ“Œ 45
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Save 10% on Kaizen: A Factory Story on Steam Kaizen is an open-ended puzzle automation game from the original Zachtronics team, set in 1980s Japan. Design, build, and optimize production lines to create iconic products, like calculators, camcord...

Kaizen: A Factory Story is now available on Steam!

Build assembly lines to make toys, electronics, appliances, and more in 1980s Japan. Impress your bosses with your innovative solutions.

store.steampowered.com/app/2275490/...

Look out for weekly bonus puzzles coming your way soon!

14.07.2025 17:15 β€” πŸ‘ 157    πŸ” 74    πŸ’¬ 4    πŸ“Œ 12

Yeah, this is pretty critical for getting the 1 day/1 hour run in a reasonably small number of resets (took me about 30).

11.07.2025 20:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Emailed you the methodology, for what it's worth.

11.07.2025 20:02 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I think it does go against the developer's desires a bit, cause they've patched out the more accidental/easier infinite resource glitches that folks found in the first couple of months. That said, several other folks have found and talked about this, so it's at least somewhat known and unchanged?

11.07.2025 18:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I've definitely been toying with the idea of what a Loathing take on this would be. Making something similar in structure would not be difficult in our engine at all, but Tonda Ros did an amazing job combining puzzles and worldbuilding at the same time, and that's what makes Blue Prince so special.

11.07.2025 18:19 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Happy to lay out the methodology for you if you like, it's just a bunch of interacting game systems that synergize together, and that I took to kind of an extreme. It requires a couple hours of tedium, but pays off in near total freedom to build/explore at your direction afterwards.

11.07.2025 18:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Heh. I figured out a few things early on that made resources and the RNG a non-issue, so it became purely a detective puzzle game for me (until I needed to get the four special trophies that require starting from scratch again, that is!).

11.07.2025 18:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
A screenshot from Blue Prince of the Trophy Room where all your in-game trophies/achievements are displayed.  A trophy depicting an arm holding up a second smaller standard-looking trophy is in the foreground and a text overlay reads, "You have been awarded the Trophy of Trophies for mastering the Estate and completing the Trophy Case."

A screenshot from Blue Prince of the Trophy Room where all your in-game trophies/achievements are displayed. A trophy depicting an arm holding up a second smaller standard-looking trophy is in the foreground and a text overlay reads, "You have been awarded the Trophy of Trophies for mastering the Estate and completing the Trophy Case."

Blue Prince is incredible. So many layers to it, so rewarding of close observation. Highly recommended!

I have lingering Qs (why isn't Room 46 marked as a "Dead End" in the Directory?!) but I am probably at the end of the authored content and last night I got the final cheevo.

Goodbye, Mt. Holly!

11.07.2025 17:59 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

A 2070s neo-neo-neo-noir where a doomed couple find a briefcase full of money, but they can’t find anyone to exchange it for Virtual Insulin. Also one of them is a JavaScript framework.

11.07.2025 01:34 β€” πŸ‘ 28    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

Getting to Room 46 is the tutorial and then the real puzzle game begins, for what it's worth.

11.07.2025 07:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Huh! I'd never even considered this as a possibility!

09.07.2025 15:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I did something like this once in high school, except I got real mad at my mom for letting me sleep in and she was super confused about what was going on.

09.07.2025 06:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

What's the theory?

09.07.2025 06:16 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I wish fossil fuels would have been rejected -- Feels like a thing that will be looked back on with disbelief in the future (assuming there's a future capable of looking back).

AI has its remarkable use cases (AlphaFold, say), but trying to slot it in everywhere seems so dumb to me.

07.07.2025 21:11 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Sign for Indiana Dunes National Park.

Sign for Indiana Dunes National Park.

β€œWorms. Why did it have to be worms?”

07.07.2025 15:33 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

Wow, very nice, Duncan.

07.07.2025 18:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I turned my apartment into an escape room that only my friends can play. It ended up being an important lesson in art, creativity, and companionship. 

The video on YouTube breaks down the idea, process and technology, gameplay and narrative, and lessons learned.

Please share! youtu.be/ISbamI5ODNQ

30.06.2025 17:13 β€” πŸ‘ 100    πŸ” 28    πŸ’¬ 6    πŸ“Œ 4

Gah, no! What a total bummer.

30.06.2025 20:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This is really lovely.

30.06.2025 20:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
2025 MIT Mystery Hunt: The Case of the Shadow Diamond

Since the 2025 MIT Mystery Hunt wrapped up in January, Death & Mayhem has been working (on and off) on getting the Hunt transferred over to the archives. You can now (finally) see our archived version of the Hunt at puzzles.mit.edu/2025/ (1/N)

27.06.2025 18:47 β€” πŸ‘ 9    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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This came up in my reels a few days ago & I haven't been able to stop thinking about it

22.06.2025 03:09 β€” πŸ‘ 3677    πŸ” 1241    πŸ’¬ 36    πŸ“Œ 98
a watercolor comic of 'stuff in nature I always stop to look at' mossy rocks, a little stream, a tree that fell over, dappled lighting

a watercolor comic of 'stuff in nature I always stop to look at' mossy rocks, a little stream, a tree that fell over, dappled lighting

add yours!

23.06.2025 18:44 β€” πŸ‘ 12877    πŸ” 2555    πŸ’¬ 426    πŸ“Œ 173
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The neighborhood is getting ready for tomorrow

13.06.2025 16:56 β€” πŸ‘ 20861    πŸ” 3522    πŸ’¬ 98    πŸ“Œ 138

Blue prints

14.06.2025 18:45 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It was one of the direct inspirations for the narrative behind Shadows Over Loathing! Such a good show.

11.06.2025 16:30 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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