adamatomic

adamatomic

@adamatomic.bsky.social

Independent game maker and industry mentor. @finjico.bsky.social co-founder and director on https://usualjune.com/ More games and talks and things at https://adamatomic.com/

3,755 Followers 147 Following 1,423 Posts Joined Jul 2023
8 hours ago

YO LOOK AT THIS SPACEBUN

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8 hours ago
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WE GOT ONE

y'all are the best

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15 hours ago

weiiiird.... they should work fine for the arrow keys exactly as they're typed there

not sure if it counts numpad arrows and regular arrows as same arrows ...

ESDF is reserved for gamepad two, which would require a slightly different formulation ... something like btnp(1,1) instead of just btnp(1)

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16 hours ago

next year: leisure cards

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19 hours ago

FACT CHECK: my birthday was over a month ago, this post is blatantly manipulative

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19 hours ago
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for my birthday i would love to get exactly 14 more reviews on my ludicrous game collection. it is $5 and has like 10+ hours of silly discoveries dished out in bite size bits store.steampowered.com/app/4044300/...

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1 year ago
A 3D environment featuring a wolf head mounted for display above a fireplace. Surprise! I didn't bother making a separate asset for just the head. The rest of the wolf's body is actually squished up real good like an accordion and hidden inside the fireplace wall.

Work dumber not harder

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1 day ago
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GDC Thoughts and Prayers - Meredith Gran I’m home! Let’s see if I can zero in on the stuff I really wanna say. I was up for an award I was sure I wouldn’t win. I did not write an acceptance

I'm home and I've written a bit on my blog about post-GDC feelings:

meredithgran.com/gdc-thoughts...

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2 days ago
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Little bit of tool tinkering.

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1 day ago
YouTube
How to make a game using PICO-8 | CorgiJam YouTube video by Finji

PSA for if you've been enjoying corgispace games and/or manifestos and were thinking about maybe cracking open #PICO8 yourself...

here's a short video showing how i start my games!

sprites, maps, and basic gameplay code in under 15 minutes ✨ www.youtube.com/watch?v=PWsj...

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2 days ago

Finally digging into Corgispace (now 16 games) and it’s fantastic, obviously. UFO50 fans shouldn’t miss this.

I am so into almost any game that weaves good designer notes into the experience <sicko meme>
bsky.app/profile/adam...

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2 days ago

oops its gorgeous

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2 days ago

maybe this is malformed subscription tools or parasitic distribution agreements or aggregate-obsessed algorithms or out of control investment bubbles eating everything they can before they explode... the two things it isn't, is the people making the game, and the people playing the game

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2 days ago

this horrendous layer of interfering filth in between, so desperate to correct creators and funnel players, so eager to restrict the shape and sound of beautiful things, so set on exploiting the basic way artists and their audience support each other, so horny for removing humanity, is the problem

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2 days ago

heartened to see that in the face of historic layoffs, breathless desperate AI shilling, and the toxic intrusions of fascism, the global appetite for playing strange new games is not diminished, nor is the global appetite for making strange new games

audience and creators are too deeply joined now

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3 days ago
THEY STOLE THE GUN
GET THEY/THEM ASS

also features one of the most incredible UI popups I've seen in a game

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5 days ago
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More tasks are always coming. Sometimes you just have to get out. 🏃‍➡️🏃‍➡️🏃‍➡️

👾 Play the free 868-BACK demo on Steam today!

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1 week ago
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Another new prototype in the theme of doing anything other than the bigger project I started half a year ago. #pico8 #indiedev #indiegame #gamedev

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2 years ago

“The first method … requires a willingness to accept objectives which are limited by physical, logical and technological constraints, and to accept a compromise when conflicting objectives cannot be met. No committee will ever do this until it is too late.

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2 years ago

From the same lecture the famous maxim “One way [to design software] is to make it so simple that there are obviously no deficiencies and the other way is to make it so complicated that there are no obvious deficiencies.” But the essential and overlooked follow up..

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6 days ago
YouTube
Why Making Small Games is Important | CorgiSpace Dev Dive Interview YouTube video by Dev Dive

Why Making Small Games is Important- this is my interview with @adamatomic.bsky.social, about his wild collection of pico-8 games called CorgiSpace. We explore how creating micro sized games is crucial to the creative vitality of the video game industry.

@finjico.bsky.social
youtu.be/wDU_FKKPqzw

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6 days ago
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The Best Games Are NOT Commercial #indiegames #gamedev #finji #tunic #nightinthewoods @finjico.bsky.social @adamatomic.bsky.social

Watch the FULL Interview: youtu.be/or84OQLWPJc

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6 days ago
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6 days ago

really obsessed with this designer lately, solomon's key is so weird and cool

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6 days ago
Screenshot from Usual June featuring a cemetery in daylight.

"The midwest is a really weird rich place to tell stories, especially mystery stories. Time and memory work weird here."

Learn more about why we're setting our upcoming action adventure game, Usual June, in the (weird midwest): finjico.substack.com/p/an-intervi...

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6 days ago
Preview
a man wearing glasses and a suit looks at the camera Alt: gene hackman's character in Enemy of the State winking at someone offscreen
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1 week ago

bonus points if you do this during the Q&A at my talk schedule.gdconf.com/session/corg...

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1 week ago

if you see me at GDC it is literally 100% ok to greet me this way, even if i am in a meeting

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1 week ago

This game is a mossterpiece!
(maybe my favourite pico8 game?)

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1 week ago
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VHOLUME is an upcoming parkour game set in a melancholic brutalist world. The demo alone already has an incredible atmosphere, can't wait for the final game.

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