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adamatomic

@adamatomic.bsky.social

Directing https://usualjune.com at @finjico.bsky.social I also make free games and pixel art packs at https://adamatomic.itch.io/

3,277 Followers  |  143 Following  |  922 Posts  |  Joined: 31.07.2023  |  2.2107

Latest posts by adamatomic.bsky.social on Bluesky

hey

you could be working with the absolute best literally right now

what are you even doing

15.10.2025 22:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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With our new demo running during Steam Next Fest, I'm seeing more players discover Ambrosia Sky's immersive sim sensibilities.

I thought it might be fun to share a pair of moment from the demo that illustrates this, through the lens of how I do my work as a level designer.

15.10.2025 21:24 โ€” ๐Ÿ‘ 49    ๐Ÿ” 19    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 4

14yos understand that at the heart of good communication is approaching every problem like it can be solved by yelling at people to call corncob tv and complain about your show being canceled even tho you broke a bunch of local laws

15.10.2025 22:21 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

its itneresting right, is a raccoon a TRUE 3, or is it simultaneously a 1 and a 5 that averages out to a 3

15.10.2025 19:43 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Starfriends: The 5-Star Game About What Everyone Else Thinks A party game where you get into your friends' heads. Kinda like a blend of Wavelength and Letterboxd that fits into a deck of cards.

Looking for a party game that combines social deduction with the pleasant absurdity of rating animals, films, and the weather on a scale of โ˜… to โ˜…โ˜…โ˜…โ˜…โ˜…? And it's just a simple deck of cards? AND it's live on Kickstarter now?!?! Guess what, STARFRIENDS has launched! www.kickstarter.com/projects/bra...

15.10.2025 16:18 โ€” ๐Ÿ‘ 34    ๐Ÿ” 21    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 5

i know. its fucking baffling

15.10.2025 16:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i do not think that much forethought was put into it, but also the scale of relief might have been underestimated if it was lol

15.10.2025 16:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

yea nah we're just mostly sitting around just desperate for something ANYthing to do

15.10.2025 14:38 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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i started making new #pico8 games last october - here's 13 of them crammed into 75 seconds ??

they're all playable in your browser! -> adamatomic.itch.io

21.07.2025 21:30 โ€” ๐Ÿ‘ 152    ๐Ÿ” 31    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0

Same format as before, just with more speaker support, more content, more full-time show staff, better safety considerations, and more affordable access options, aka the best you can do without moving it out of SF

Yes every industry professional on the show warned them the PR strat was catastrophic

15.10.2025 13:22 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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"tetraminis Deffect" a pico-8 demake of tetris effect that looks and sounds amazing! made by a very talent friend that just joined bsky!

go give him a follow! โ–ถ @tromagon.bsky.social

14.10.2025 16:34 โ€” ๐Ÿ‘ 96    ๐Ÿ” 23    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Big Hellboy news today over at @nerdist.bsky.social.

nerdist.com/article/hell...

14.10.2025 17:13 โ€” ๐Ÿ‘ 441    ๐Ÿ” 67    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 5
A zoomed in image of Mae from Night in the Woods - her eyes are wide and staring right at you.

A zoomed in image of Mae from Night in the Woods - her eyes are wide and staring right at you.

It's nearly Harfest ๐ŸŽƒ Are you playing Night in the Woods yet?

14.10.2025 16:00 โ€” ๐Ÿ‘ 91    ๐Ÿ” 19    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

"even stuff you LIKE to do?"

14 year olds: *BWWEARRGHH*

14.10.2025 15:06 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Consume Me: BEING A TEENAGER SUCKS. So, we made a videogame about it.

hexecutable.itch.io/consume-me

14.10.2025 11:44 โ€” ๐Ÿ‘ 244    ๐Ÿ” 31    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 4

i don't know who needs to hear this in these troubled times but PLEASE remember that if you downsample your rendering buffer your color and depth values won't be 1:1 anymore you WILL get edge artifacts. go with god

13.10.2025 17:34 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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evolution of an idea!

this morning i was determined to sketch out a new "overworld" game (like sebastian's quest or vampire vs pope army) and i had a cool idea - "time bombs" (hourglasses, here) that would cause your inventory to erode or decay... can you get the key to the door before it rusts?

12.10.2025 03:11 โ€” ๐Ÿ‘ 39    ๐Ÿ” 7    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

it feels like working with a co-designer who is constantly like "are you sure you need to do that the hard way?" or "are you sure you need 5 states for that? 2 is probably good..." or "if you change that mechanic a little it'll be like a quarter of the coding effort..."

12.10.2025 15:05 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

my experience has been (because its a little smaller and more limited than my preference as well) that as long as i'm treating it like a prompt or a dare, that it is incredibly fruitful... every time i'm like "oh i'll do this" and then i kind of can't, but then that's where the New Idea appears...

12.10.2025 15:04 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

PICO-8 runs on LUA (with some handy table extensions)

12.10.2025 14:48 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This little prototype ROM is running on approx ~120 lines of easy to read code, and its fun and easy to add new interactions to the ruleset. Even though the original "time bomb" mechanic is nowhere to be seen, I have a fun and interesting setup to pursue

12.10.2025 03:19 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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that was running on the original "dragging a satchel" code tho. with a little re-architecting, we can have a more flexible "item + tile = ???" ruleset system, so as you ram things into other things they can proc in more elaborate or interesting ways... e.g. here you can use scissors to trim flowers

12.10.2025 03:17 โ€” ๐Ÿ‘ 10    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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That got me thinking though, if shoving backwards is so nice, I bet it would be fun if like... you knwo when you get the key, you don't just walk thru the door, you have to like drag the key back and stuff it in the door proper

i liked how this makes the goblin feel kind of small and weak ??

12.10.2025 03:16 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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the goblin's sack / satchel was initially put in just to make sure there was some extra friction as you maneuvered, but it was kind of bleh (if cute)... so i added the option to shove it backward if there was space. Slightly more forgiving but also opening up gameplay a bit, new solutions appear...

12.10.2025 03:14 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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the test level was a little... something. like there wasn't any surprises yet, not much to notice. maybe what it really needed was a little sokoban... here, you have to scootch a crate over in order to have enough space to turn around and avoid the time bombs...

12.10.2025 03:12 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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evolution of an idea!

this morning i was determined to sketch out a new "overworld" game (like sebastian's quest or vampire vs pope army) and i had a cool idea - "time bombs" (hourglasses, here) that would cause your inventory to erode or decay... can you get the key to the door before it rusts?

12.10.2025 03:11 โ€” ๐Ÿ‘ 39    ๐Ÿ” 7    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
daffy duck in a detective's trench coat

daffy duck in a detective's trench coat

11.10.2025 20:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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UNTIL ITโ€™S DONE, Ep. 4: Sylvia Rivera

In the 1970s, queer New Yorkers had been pushed to the margins of NYC. Our trans neighbors faced immense cruelty. But in Sylvia Rivera, they found a champion.

As we combat Trumpโ€™s politics of darkness, her legacy can light the path forward.

11.10.2025 12:33 โ€” ๐Ÿ‘ 21046    ๐Ÿ” 6112    ๐Ÿ’ฌ 405    ๐Ÿ“Œ 1149

i really wish this movie could hold its energy, its like Speed Racer levels of ADHD for the first like 15 minutes and i genuinely love that

10.10.2025 14:30 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#NightInTheWoods #NiTW

07.10.2025 08:47 โ€” ๐Ÿ‘ 2021    ๐Ÿ” 704    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 1

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