Just finished of a bigger commission of the Tynamo line in a few different scenario's!
These will be posted in the next few days, but here are all the idles for them side by side!
#pokemon #pokemonfanart #pokemonart
@onfireaxe.bsky.social
23 | Game Design Student | Dutch | Fucking around and finding out. https://linktr.ee/onfireaxe
Just finished of a bigger commission of the Tynamo line in a few different scenario's!
These will be posted in the next few days, but here are all the idles for them side by side!
#pokemon #pokemonfanart #pokemonart
HURRAY!
We made a quick trailer / gameplay showcase for our exhibition!
#gamedev #indiegame #gamedesign #indiedev
BUONGIORNO!
We finally decided that Drum Stadium should actually look like what it's named after. It was mostly made because you'd see the outside of the building in the city map, but there are some changes on the inside as well!
#gamedev #indiegame #gamedesign #indiedev
G'DAY!
Need to enter or leave (how dare you) Rhythm City? Well The Bridge is your place to be! This building also acts as the radio tower for the whole city so everyone can be in the know what is happening in the races!
#gamedev #indiegame #gamedesign #indiedev
Gerbil Space program just released a bonus level!
Play now for free: gerbil-space-program.itch.io/gerbil-space...
My newest game is out! Blind Faith is a short PSX-Style horror adventure game about doomed cults and gothic Americana.
20 years ago, a cult vanished. Search for a missing person in their old house.
But watch out. The cultists are gone, but something remained.
sleepdevrived.itch.io/blind-faith
Whoa thats the game we made!
Super happy with how it turned out!
SALUTATIONS!
The best place for some shameless selfpromotion might not be your own game, BUT WE'RE DOING IT ANYWAY BECAUSE ITS FUNNY (ignore the ice tea ad, I just really like ice tea)!
#gamedev #indiegame #gamedesign #indiedev
Gerbil Space Program Prequel is out now!
Play for free on itchio: gerbil-space-program.itch.io/gerbil-space...
Watch the trailer on Youtube: youtu.be/f6RwpNDbUYc
ALOHA!
In this video, we'll go a bit more in depth about how we're trying to reuse an asset that we're spending (way too) much time on: the city track!
#gamedev #indiegame #gamedesign #indiedev
AHOJ!
Now that we've shown off all the Notes, here's a quick compilation about what all the Notes do and what they look like!
#gamedev #indiegame #gamedesign #indiedev
A look at our hamsters blendtree #indiedev #animation #3danimations #unity
04.06.2025 16:14 β π 5 π 1 π¬ 1 π 0How do games save data safely? #gamedev #indiegame #gamedesign #indiedev #indiegames
28.05.2025 17:08 β π 10 π 4 π¬ 2 π 0YASSOU!
Introducing the partner in crime of the Hit Note; THE SWITCH NOTE!
By pressing either the left or the right keys on time, you'll recieve points and keep your combo (It's mostly here to make moving on the beat feel very satisfying)!
#gamedev #indiegame #gamedesign #indiedev
CIAO!
We made a little short about how out asset production (kind of) works with one of our main obstacles: The Cone! This was also one of our first assets so you could see it as the start of the artstyle we ended up using :)
#gamedev #indiegame #gamedesign #indiedev
How a bug almost ruined our game! #gamedev #indiegame #gamedesign #indiedev #indiegames
21.05.2025 19:33 β π 14 π 6 π¬ 0 π 0WASSUP!
Introducing our most basic note to hit: THE HIT NOTE!
By pressing the action key while the player is over / on this boostpad looking note, they'll recieve points based on their current combo!
#gamedev #indiegame #gamedesign #indiedev
KONNICHIWA!
We'd like to introduce you to the most important asset in the game: the Rhythm Bird!
#gamedev #indiegame #gamedesign #indiedev
Gerbil Space Program lore! #gamedev #indiegame
17.05.2025 17:03 β π 5 π 3 π¬ 0 π 0GUTEN TAG!
We created another short where we give a brief explanation about the project and the team (which is us, for the uninformed).
#gamedev #indiegame #gamedesign #indiedev
Why have we not used real world gravity in Gerbil Space program? #indiegame #indiedev #gamedesign #gamedev
14.05.2025 18:11 β π 8 π 4 π¬ 0 π 0
Check out our newest video where we explain how we added Super Mario Galaxy gravity to our indie game Gerbil Space Program!#gamedev #indiegame #gamedesign #gaming #indiedev
youtube.com/shorts/01ieA...
First teaser for GerbilSpaceProgram a space game about hamsters.
Full trailer coming soon #indiedev #game #gamedev #indiegames
Escape from the giant inkmonster as a little Goober in GooberInk!
Play now on: lindoweth.itch.io/gooberink
Petra and I made this for the seminar scary monsters.
Check out some of the others that worked on it here:
@benjesta.bsky.social
@soublaee.bsky.social
@thesolarflare.bsky.social
@peppermintasmodeus.bsky.social
Ever wanted to make impact with your project? Well the new desktoppet Pocket Pact is here to help you!
We made a desktop pet for Impact Makers about the CreaTures Framework.
You can find the free desktop pet (and the other great people that worked on it) here: onfireaxe.itch.io/pocket-pact
[ENG] I've finally made a starter pack of Hogeschool voor de Kunsten Utrecht (HKU) Game students on bsky! Let me know if you want to be on the list :)
[NL] Ik heb eindelijk een starter pack van HKU Game studenten op bsky gemaakt! laat mij weten in DMs als je op de lijst wilt :)
go.bsky.app/9z2dNBn
Recently I followed a course about cinematic development, where we have to make a game and use cinematic techniques to tell touching stories, create fantastical mysteries or in my case make a weird ass fighting game were every hit is a ridiculous over the top bs attack.
Go watch them below!