Today's Guernsey: Added a lens flare option and some other scripting to cutscenes!
☀️ #gamedev #indieGameDev
Today's Guernsey: A few more fixes and tweaks to the funeral scene... I have some more things I wanna do but they'll wait 'til tomorrow! #gamedev #indieGameDev
Today's Guernsey: Set up a brief cutscene for the funeral. A bit buggy but it's working!
#gamedev #indieGameDev
Today's Guernsey: Needed to hold space for other things today, so just a little propping pass:
🤺Improved fences
🪨Grass and li'l rocks
🪦More gravestones
👨🏼💼Moved Todd to a better spot
📏Adjusted distance between mourners
That's it for today! #gamedev #indieGameDev #pixelart
Today's Guernsey: Fleshing out the Omura Funeral.
🕴🏻Some slight tweaks to the mourners
🚗Added in some cars for the various mourners to have arrived in
Looking kinda nice now. #gamedev #indieGameDev
Today's Guernsey: Animation pass on the mourners. Simpler, 'cause they don't talk and are meant to be kinda background chorus, so not a lot of emotion or character -- and no faces! 😶🌫️ #gamedev #indieGameDev
Today's Guernsey: Middle Manager Todd's turn to be animated! 👨🏻💼#gamedev #indieGameDev
Today's Guernsey: Animation pass on Edwin the freshly-minted ghost! 👻 #gamedev #indieGameDev
Today's Guernsey: Animation treatment for Ellison. Needs more work, but there he is!
🕴🏻 #gamedev #indieGameDev
Today's Guernsey: Quick animation pass on Naomi! Probably needs a bit more character, but... it is a funeral, after all. 🤷🏻♂️ #gamedev #indieGameDev
Today's Guernsey: A bunch of character sketches for Chapter 5. At the top, the important speaking characters. Below, more "generic" mourners.
👻 #gamedev #indieGameDev
Today's Guernsey: Played more of Chapter 5 and fixed some issues.
⛰️ Hole in the terrain
💬 Dialogue scripting bugs
🐦⬛ Some crow adjustments
🪵 Added a little obstacle in one spot
That's it for tonight! #gamedev #indieGameDev
😨
Today's Guernsey: Yeah, undid what I did yesterday -- and improved. Raised all of the walls, reset their impossible collision, but also added a few drop down shortcuts by breaking the walls.
That should hopefully suit!🍃🪦👻🪵🐦⬛🍂#gamedev #indieGameDev
Today's Guernsey: I tweaked the collision on a bunch of walls in this area to allow Guernsey to walk over them.
This is maybe bad -- most walls in the game don't allow this, they're impassable!
Maybe it stays? 🤷 Or maybe I hit ctrl+z a bunch. #gamedev #indieGameDev
Today's Guernsey: Another small one (sorry, folks, I feel like I say that too much but it is what it is)
I rearranged some graves so the bird grave had a better reveal/treat to it, and I did some research into audio plugins for Unity.
That's it! #gamedev #indieGameDev
Today's Guernsey: Another short one. I did some light terrain and propping work in this area.
🪴planted some grass
⛰️sculpted some terrain
🚮 scootched some litter
That's it for tonight, folks. 🥱 #gamedev #indieGameDev
Voxile, The Builder's Update is out!
This includes a lot of building-centric features we've added recently such as better carpenter tool and building plans, a very buildy world called Crystal Cathedral, and also grenades, angry NPCs, better falling physics..
www.youtube.com/watch?v=9lhg...
Today's Guernsey: Another busy one, so just worked up a few collectible "puzzles"
That's it for today! #gamedev #indieGameDev
Today's Guernsey: Played through a bunch of Chapter 5, fixing issues that came up
🐦⬛Relocated some bunk crows
⛰️Smoothed some funky terrain
💬Fixed some dialogue scripting
And... that's it! #gamedev #indieGameDev
Ahh, Steve, thank you :) I really appreciate your likes and shares and especially this message. Someday the game will be out and you can take it for a spin! Hope you and your family are doing well, too!
Today's Guernsey: Had a busy day of traveling so only a short one: patched a hole in the scripting of Chapter 5 with some dialogue.
👻🍃🪓🍂🐦⬛ #gamedev #indieGameDev
Today's Guernsey: Fixed a bunch of minor bugs in Chapter 5's scripting and object placement.
#gamedev #indieGameDev
Tonight's Guernsey: finished hooking up all Chapter 5 dialogue! Maybe a few more incidentals to write and add in, but that's the bulk of it!
Tomorrow I'll give it all a thorough test -- think some rewrites may be necessary. But for now: 🥳 #gamedev #indieGameDev
Today's Guernsey: Hooked up more Chapter 5 dialogue writing.
This screenshot looks a bit buggy but I promise it's progress! 👻 #gamedev #indieGameDev
Today's Guernsey: Another long day, so only a small update. Configured Chapter 5 strings for import into the game, and did the first conversation with Pastor David.
That's... it! 😴 #gamedev #indieGameDev
Today's Guernsey: ANOTHER busy day, but -- did a bit of digging through old notes to find a good quote for Chapter 5's book and plugged it into the script.
#gamedev #indieGameDev
Today's Guernsey: A busy day, so a small amount of work. Took a stab at writing the help text for Chapter 5, and did a few miscellaneous other things.
✍🏻😴 #gamedev #indieGameDev
Today's Guernsey: Wasn't feeling writing today, so hooked up the optional Chapter 5 Gabby the Witch NPC.
The framing's a bit awkward but, well, she's set up at any rate! Easy to move and reconfigure now.
🧙🏿♀️ #gamedev #indieGameDev
Thank you so much!