Winter Village (2022)
Art Print: www.inprnt.com/gallery/ryot...
@munjidev.bsky.social
Making a cozy isometric adventure game about skiing ❄️ he/him
Winter Village (2022)
Art Print: www.inprnt.com/gallery/ryot...
Me omw to the office today
25.01.2026 17:05 — 👍 46 🔁 8 💬 0 📌 0𝘛𝘩𝘦 𝘵𝘰𝘥𝘰 𝘭𝘪𝘴𝘵 𝘮𝘶𝘴𝘵 𝘨𝘳𝘰𝘸.
21.01.2026 15:39 — 👍 1 🔁 0 💬 0 📌 0Ski Tracks (2022)
Art Print: www.inprnt.com/gallery/ryot...
ok guys but like if we say something about whodunnit soon you'll have to be very supportive and share it around ok guys i'll make sure to buy your favorite snacks but you gotta help us out ok thanks everyone you rock also wishlist the game
store.steampowered.com/app/3851280/...
Congrats! Absolutely deserved
10.01.2026 00:46 — 👍 1 🔁 0 💬 0 📌 0Paw pose pencil sketch
Concept
09.01.2026 22:59 — 👍 3 🔁 0 💬 0 📌 0Sure, you can fight with no stamina. But should you? 🤔
09.01.2026 15:50 — 👍 130 🔁 26 💬 4 📌 3Hand/paw mesh
🐾
#b3d
Loving the whirlpool effect 🌊
07.01.2026 02:34 — 👍 1 🔁 0 💬 0 📌 0With #witchhatatelier releasing this year, I’m very excited to share more of the game I’m working on which features a "very" similar magic system.
Here’s one of the special effects that plays when you initialize a water spell. Feedback/Ideas are very welcome!
#indiedev #gamedev
☕️
06.01.2026 15:00 — 👍 1 🔁 0 💬 0 📌 0tried to recreate this tiny house I saw in Tallinn old town 🏠🧡
#lowpoly
Makes me wonder about other elements to consider excluding the player aspect…
04.01.2026 22:45 — 👍 0 🔁 0 💬 0 📌 0Precisely. I kinda delved into a more Systems Design line of thinking here, which encapsulates states with this bucket of buckets structure, broadly speaking. Moreover, I do agree time is an inevitable factor (and even a central element/mechanic in plenty of games!)
04.01.2026 22:44 — 👍 1 🔁 0 💬 1 📌 0This definition makes me think about where the element of time fits in… some states might be, in a quantitative sense, ephemeral, often inevitable short experiences that precede other states. However, I feel lost as to what defines a longer state, other than being a sort of “superset” of states…
04.01.2026 22:19 — 👍 1 🔁 0 💬 1 📌 0HNY! 🎆
31.12.2025 23:14 — 👍 2 🔁 0 💬 0 📌 0Going over my old stuff, it’s cool to see the game come alive ever since. Can’t wait to share more stuff over the coming weeks/months ❄️
31.12.2025 02:48 — 👍 4 🔁 0 💬 0 📌 0I finished a lot of the major systems throughout the year, although I still gotta figure out a few remaining core features. Currently working on the core of the game using everything I’ve built so far, but it’s still missing polish.
30.12.2025 02:02 — 👍 2 🔁 0 💬 0 📌 0A phone wallpaper commission I did for a friend 🐱
29.12.2025 23:17 — 👍 30 🔁 9 💬 0 📌 0C
29.12.2025 22:58 — 👍 0 🔁 0 💬 0 📌 0Godot Game Engine logo.
3D low poly fox character running along a snowy catwalk path.
3D low poly fox character skiing down a snowy hill.
3D low poly fox character interacting with a Ski Patrol wolf next to a lift chair station.
The engine I use and the game I’m making.
#gamedev #indiedev #indiegame #MadeWithGodot #art #skiing #snow
Brb gonna latibulize for a bit.
25.12.2025 21:13 — 👍 0 🔁 0 💬 0 📌 0Happy Holidays! 🎄
24.12.2025 17:17 — 👍 1 🔁 0 💬 0 📌 0Happy Holidays ❄️🎄
#gamedev #godotengine #indiedev #art #animation
William Hays (American, b.1956)
"Nightfall Snowfall," n.d.
8-color linocut print
9 x 12 in
#art #painting #artist #BlueSkyArt
The bane of my existence…
16.12.2025 14:57 — 👍 1 🔁 0 💬 0 📌 0The game is gorgeous. It doesn’t really need an award to shine ❤️
04.12.2025 14:52 — 👍 2 🔁 0 💬 0 📌 0I’ve learnt so much from you! Huge congrats!
03.12.2025 01:26 — 👍 1 🔁 0 💬 1 📌 0For him to go and post an AI generated (not “written”) “copyright analysis” that boils down to “We investigated ourselves and found no wrongdoing”, even after being given actual written, lengthy criticism of how his PR is a liable waste of time is just categorically insane.
27.11.2025 16:57 — 👍 3 🔁 0 💬 0 📌 0