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munji

@munjidev.bsky.social

๐Ÿ‡ฒ๐Ÿ‡ฝ Solo game dev & animator working on cozy stuff โ„๏ธ he/him

73 Followers  |  220 Following  |  74 Posts  |  Joined: 29.11.2023  |  2.1386

Latest posts by munjidev.bsky.social on Bluesky

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hello! I am maurimo (he/him), a technical artist and UI/UX guy for games โœจ love shaders, motion, and doing weird things in Ren'Py

my site๐Ÿ‘‰ maurimo.dev
the game I'm making ๐Ÿ‘‰ @whodunnitvn.bsky.social
where I publish assets and games ๐Ÿ‘‰ maurimo.itch.io

and some games I've done things for :)

06.08.2025 21:08 โ€” ๐Ÿ‘ 64    ๐Ÿ” 15    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2

Thank you! ๐Ÿค

04.08.2025 23:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

โš ๏ธ Audio warningโ€ฆ idk what's up with bluesky's audio compression

04.08.2025 17:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Letโ€™s go for a stroll โ„๏ธ

#GameDev
#GodotEngine

04.08.2025 17:18 โ€” ๐Ÿ‘ 10    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

No skins, no gimmicks. It had pure early access energy.

31.07.2025 02:32 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Probably a hot take, but The Orange Box embodied peak CSGO & TF2

31.07.2025 02:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Skate with a rock! (Cause why not :D)

Development is going really well, more stuff soon!
#UnrealEngine #IndieDev #Gamedev

29.07.2025 19:52 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Mondaysโ€ฆ

#gamedev #GodotEngine

28.07.2025 16:22 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is too satisfying! Awesome stuff

16.07.2025 14:34 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hiking in a car, but a wrong maneuver and your car becomes a ball of scrap; can tow friendsโ€™ cars up to assimilate peakโ€™s hand grab

09.07.2025 05:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ragdoll system in the worksโ€ฆ happy with how it's turning out =^.^=

#gamedev #indiedev #godotengine

06.07.2025 18:01 โ€” ๐Ÿ‘ 13    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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So eepyโ€ฆ

#gamedev #godotengine #fox

06.07.2025 17:38 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

โœจโ›„

06.07.2025 17:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Hiya,

A few weeks ago I started development on a game about skiing and exploring.

Hereโ€™s a first lookโ€ฆ

#RedcedarStroll โ„๏ธ

#gamedev #indiedev #indiegame #godot #godotengine

10.05.2025 23:16 โ€” ๐Ÿ‘ 51    ๐Ÿ” 13    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
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What a majestic piece of gaming software. @adriaan.games @simkaart.co et al., my weekend is complete.

29.06.2025 04:48 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The lighting doe ๐Ÿ‘Œ

27.06.2025 22:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is so cool :o

27.06.2025 15:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Finally got around setting up facial expressions :)

#RedcedarStroll โ„๏ธ #gamedev #godotengine #animation

27.06.2025 14:01 โ€” ๐Ÿ‘ 23    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Loving the vibe ๐Ÿงก

21.06.2025 23:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐˜‰๐˜ฆ ๐˜ฏ๐˜ฐ๐˜ต ๐˜ข๐˜ง๐˜ณ๐˜ข๐˜ช๐˜ฅ.

#animation #godotengine

20.06.2025 15:46 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Game consists of earning lift tickets to reach the summit, so yep a few of them :)

17.06.2025 01:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Lil update! You can now board chair lifts!

Wanna go for a ride? โ†—๏ธ

#RedcedarStroll โ„๏ธ #gamedev #indiedev #godot #godotengine

17.06.2025 01:18 โ€” ๐Ÿ‘ 22    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Neat! Loving the dialogue effects & character animations too ๐Ÿ‘Œ

13.06.2025 04:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Small umbrellas are absolutely useless. Hail big umbrella.

12.06.2025 21:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โœจโœจIdle Waters is OUT NOW!!!! โœจโœจ
Go and catch some fish!!๐ŸŸ๐Ÿ ๐Ÿก

12.06.2025 15:02 โ€” ๐Ÿ‘ 45    ๐Ÿ” 16    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 7

Omg Time Splittersโ€ฆ such a banger franchise

03.06.2025 07:33 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This removes the need bake transform data directly, so itโ€™s able to be used independently from animations!

01.06.2025 19:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I did iterate with baked action data, however it didnโ€™t allow for full control over the instances (as well as having to deal with an AnimationPlayer/Tree), so I used Blenderโ€™s Follow Path frame offset keyed data to set the PathFollowโ€™s Progress Ratio (both use a 0-1 range) to control them via code!

01.06.2025 19:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It currently works as a path3d generator, as well as animating instances along the exported curve using Blenderโ€™s Follow Path animation dataโ€ฆ but more on that later :p

01.06.2025 18:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hi! Itโ€™s a Bรฉzier curve exporter tool that generates a Curve3D resource, and allows creating a SurfaceTool mesh for it.

01.06.2025 18:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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