Our new chibis are almost in the game, and this is how they look on the field!
We’re making these updates for you, based on your feedback and requests. If all goes well, they’ll be in the new demo by the end of March.
Thank you for the support!
#gamedev #indiedev #roguelike #ScreenshotSaturday
This week, we focused on new content for the full game and a small bug fix. More details are on our Steam page.
Here’s a peek under the hood at how some of our events look. Their outcome depends on your choices, character development, and a bit of luck.
#gamedev #indiedev #roguelike
New look, who dis?
A little chibi art update our artist cooked up for our game!
We’ve been busy revamping our art style to bring more of that classic Anime Isekai energy to the afterlife!
How’s the new Chibi style hitting? Let us know in the comments! 💬
#indiegames #animeart #gamedev #chibiart
Thanks for hosting #WishlistWednesday. We’ve been working hard on the game, so it’s nice to share a bit of that progress. Our game is getting a proper art upgrade before release.
Demo: store.steampowered.com/app/3543540/...
Thank you so much, really appreciate that!
Honestly, I would’ve loved to do it this way from the start, but at the time I just didn’t have the means. So yeah, I'm really happy that we finally can.
Thanks for hosting #WishlistWednesday. Our game is changing a lot lately, and this felt worth showing.
Thanks for hosting #WishlistWednesday and giving indie devs a place to share their work!
We’re finally replacing the AI art in our game before release.
Demo is here: store.steampowered.com/app/3543540/...
Appreciate you hosting #WishlistWednesday!
We’re finally replacing the AI art in our game as part of our release prep.
As we prepare the game for release, we’re finally moving away from AI art and replacing it with handmade art.
And thanks for hosting #WishlistWednesday!
Thanks for hosting #WishlistWednesday
We’re finally replacing the AI art in our game while getting ready for release, and honestly, the evolution says a lot.
Our art pipeline went through all known stages of evolution, and...🥹 yeah. We may have learned something. 🤣
The new art is coming to the game very soon, and the demo is already live, so come take a look, play it, and wishlist if you enjoy the ride.🙏
#WishlistWednesday #gamedev #indiegame #indiedev
Hey, have a great day!
Today is Tuesday, so over coffee, I want to tell you about the Threat mechanic in our game. Sometimes it gets in your way, and sometimes you can be the troublemaker yourself 👹
More in the image alt text.
#gamedev #indiedev #devlog #roguelike #GameMechanics
Monday again, and we’re back working on Re: Spin. Die. Repeat.
We wrapped up last week’s tasks, and now it’s time for a new batch. Stay tuned for more updates, and thanks for your support.
#gamedev #indiedev #devlog
Either works, whatever you’re most comfortable with. Thank you!
Thanks a lot for the offer! But the VO scope is honestly huge, and I don’t feel right asking anyone to do that much work unpaid.
But let me think, maybe there’s a small fun thing we could try. Do you have a voice sample or reel I can listen to?
Thanks a lot for trying the game!
ATM, unfortunately, we’re not looking for voice actors. The game has a lot of text, and full VO would be expensive. The game is funded only with my own money, so I just can’t afford it.
If the game does well, though, it’s definitely something I’d love to consider.
Thanks for hosting! Here are our new characters from Re: Spin. Die. Repeat.
Thanks for hosting!
Here are our new characters from Re: Spin. Die. Repeat.
Happy #ScreenshotSaturday!
This time, we’re showing off some of our newest characters! Artists literally finished a few of them just yesterday.
#gamedev #indiedev #indiegame #roguelike #isekai #animegame #character
Hey, happy Friday and have a good weekend.
We just updated the demo to v0.84, with lots of bug fixes and QoL improvements. Full patch notes are on Steam.
One of QoLs: we replaced a bunch of text with icons in many places. It should be much easier to read now.
#gamedev #indiedev #devlog #roguelike
As part of our plan, we’re continuing to improve tooltips. We think they now need way less text and are much easier to read.
We’re planning to ship this change this Friday. Thanks for supporting us and keeping the feedback coming!
#WishlistWednesday #gamedev #indiegame #indiedev #roguelike
Have a great end to your day!
Today, we’re sharing the Health mechanic, which helps when you’re just a few points short of clearing a level, and was made as part of a system that prevents building a score buffer.
More in the image alt text.
#gamedev #indiedev #roguelike #GameMechanics
100500% agree with you! 😄
Demo feedback is pure gold for us. We try to take all feedback into account and reply whenever we can.
Thanks a lot for the support! 🙏
Happy Monday! We're back at it, continuing our work on Re: Spin. Die. Repeat.
If you’re playing the demo, your feedback would be very helpful right now.
#gamedev #indiedev #devlog
Sorry, but this pic is pure fire... what is it here: nothing / mold / Calvin Klein? 😭🔥
Looks insanely good. Is this all in 3D, or not?
Whoa, whoa, whoa… is this even legal to post? 🔥😍👏
😱 🖼️ We wanted to share that our game intro now has a comic that shows how our MC got isekai’d.
It was drawn by our publisher’s awesome artists, no AI, no weird stuff.
❓Now guess what he actually died from? 😂
#ScreenshotSaturday #gamedev #indiedev #isekai #comic
Sorry, we haven’t posted anything.
Our X account was suspended. After multiple reminders and more than a month of waiting, they finally replied, they won’t restore it due to “rule violations” (without sharing details).
But we’re moving on. We now have a publisher, and we’ll try to post more often!
Thanks! The room slowly turns into a scrapbook of the MC’s journey: photos on the wall, souvenirs, plushies, and even waifus he meets. Big achievements show up as real changes in the hub, not just badges. We’re also considering unlock-based room customization, kind of like Lofi games.