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Wilson Siow

@wilkgames.bsky.social

๐Ÿ‡ง๐Ÿ‡ณ๐Ÿ‡ฒ๐Ÿ‡พ. Indie developer making Tikus Tales, a 3D action-platformer-collectathon. Where can I eat the best fried chicken?

369 Followers  |  289 Following  |  151 Posts  |  Joined: 17.02.2024  |  1.8122

Latest posts by wilkgames.bsky.social on Bluesky

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Decided to add a few vertical camera angle options because people might want them, I guess?
#indiedev #gamedev #wishlistwednesday

01.10.2025 15:46 โ€” ๐Ÿ‘ 48    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Finishing off a rough layout of Kampong Ayer. Watching the gameplay at 2x speed is pretty entertaining.
#indiedev #gamedev #MondayMotivation

29.09.2025 07:36 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Remaking Kampong Ayer! Bounce on chonky 'buaya's chilling in the water. They get agitated though, so try to be quick!

Think you'll enjoy a cute little 3d platformer? Play the demo on Steam and hit that wishlist button!

store.steampowered.com/app/1770880/...

#indiedev #gamedev #wishlistwednesday

24.09.2025 17:39 โ€” ๐Ÿ‘ 20    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Continuing with making the bosses for Tikus Tales. One rule I stick to is to not make them too intimidating, and they usually end up goofy looking. #indiedev #gamedev

21.09.2025 18:28 โ€” ๐Ÿ‘ 22    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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These past few days were all about making the first iteration of a few bosses. I really do like how the fox's tail animation turned out! Meanwhile, do check the demo out! Wishlists very much appreciated ๐Ÿ™.

Steam page:
store.steampowered.com/app/1770880/...

#indiedev #gamedev #screenshotsaturday

20.09.2025 13:52 โ€” ๐Ÿ‘ 20    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Council of the Night. Gonna be challenging to get right, but I'm very much looking forward to designing this fight! #indiedev #gamedev

19.09.2025 16:17 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

They're so cute though! ๐Ÿซข๐Ÿฆ‰

19.09.2025 16:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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My current strategy is to work on multiple bosses at once. Here's a new one. The owl! Looks kinda derpy. #indiedev #gamedev

18.09.2025 16:59 โ€” ๐Ÿ‘ 22    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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A colorful cast of bosses. That's half of them! Am I almost done?
#indiedev #indiegame

17.09.2025 16:48 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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WIP: Easy mode snail boss.
#screenshotsaturday #indiedev

13.09.2025 15:35 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The charged attack can be used to quickly clear a group of seemingly innocent frogs.
#indiedev #wishlistwednesday

10.09.2025 14:40 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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So sleepy but I promised myself to at least get the charged attack somewhat working...and it is! Happy weekend!
#indiedev #gamedev

06.09.2025 17:53 โ€” ๐Ÿ‘ 14    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Been a hectic few weeks but managed to collect lots of data on the Tikus Tales experience! This video shows one of the more glaring issues and how I'm fixing it. A fun mechanic, but is it too easy now?
#indiedev #gamedev

20.08.2025 16:07 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Those pesky desert meerkats count towards the kill count, so time your rock throws correctly to get 'em!
#indiedev #gamedev

06.08.2025 17:59 โ€” ๐Ÿ‘ 15    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Aw, thank you!

02.08.2025 18:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Squeezing in some time to work on Tikus Tales and I'll be finishing up this boss real soon, trust!
#indiedev #gamedev

02.08.2025 16:50 โ€” ๐Ÿ‘ 21    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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At the request of no one, I added an easy (easier?) mode for the existing bosses. They appear friendlier with a giant pink ribbon. #indiedev #gamedev

31.07.2025 15:52 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#kenneyjam is happening and ending soon, and that's what I was up to this weekend! I usually make my own assets, so having to use Kenney's assets was a fun new experience!

Check out my submission, Rush Power, on my itchio page!

wilkgames.itch.io/rush-power

#indiedev #gamedev

20.07.2025 14:13 โ€” ๐Ÿ‘ 15    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh yes! This is the first time I'm trying something like this, I feel it adds a bit of personality ๐Ÿ˜

18.07.2025 15:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Firing a sure-hit projectile that cages the mouse amuses the snail.
#indiedev #gamedev

18.07.2025 10:06 โ€” ๐Ÿ‘ 36    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Laughing snail. Definitely up to no good.
#indiedev #gamedev

17.07.2025 10:03 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Never seen a snail do that.
#indiedev #gamedev

16.07.2025 11:36 โ€” ๐Ÿ‘ 28    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Do you like my new hat?
#indiedev #gamedev

15.07.2025 13:05 โ€” ๐Ÿ‘ 40    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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A very odd snail indeed.
#indiedev #gamedev

14.07.2025 15:09 โ€” ๐Ÿ‘ 15    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Parrying a big ball head thing.
#gamedev #indiedev

13.07.2025 16:49 โ€” ๐Ÿ‘ 17    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Spent some time playing around with a new project (as all #IndieDevs do). Not sure how far I can take this, but I did learn a lot about cameras! #gamedev #screenshotsaturday

12.07.2025 16:38 โ€” ๐Ÿ‘ 17    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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A maybe fun maybe not really fun fact: the overworld in Tikus Tales is based on the map of Brunei. #indiedev #gamedev

09.07.2025 15:53 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Sniping tadpoles for stress relief.
#indiedev #gamedev

08.07.2025 16:44 โ€” ๐Ÿ‘ 18    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bouncing off springy platforms are, objectively, always fun. #screenshotsaturday #indiedev

05.07.2025 12:54 โ€” ๐Ÿ‘ 8    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Gotta get those 3 stars...maybe next time? #indiedev #gamedev

02.07.2025 18:31 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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