Christophe

Christophe

@qaqelol.bsky.social

✨Technical Artist 🌈 Queer from Québec 🇨🇦 I love #Godot, #Blender and #Krita! 🌸Silly games https://qaqelol.itch.io/ 🌱Tween guide https://qaqelol.itch.io/tweens 🪐Mastodon https://toots.niark.nexus/@qaqelol 💅Patreon https://www.patreon.com/qaqelol

713 Followers 447 Following 374 Posts Joined Sep 2025
6 days ago
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Cool features in progress!!

💃🏻 quick preview on hover
📌 click to pin cheatsheet ontop of the editor
📖 ctrl + click to open docs based on cheatsheet's topic
🎬 alt + click to open cheatsheet in OS image viewer
💅🏻 toggle cheatsheets with command palette
🎨 support any images

#Godot #GameDev #Dev #Code

50 5 2 1
9 hours ago

Looking really nice

0 0 0 0
18 hours ago

Thank you for making it!!!

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22 hours ago
A mockup of the shader code editor in Godot with extra elements added to represent the new feature. It looks like a normal shader editor, apart from two things. In the gutter on the left some lines are marked with blue marks. And, more apparently, on the right, next to the minimap there is a series of squares aligned with the same lines, sometimes overlapping each other. The squares have visuals that seem to represent the output of the shader up until that point. The same mockup, but there is a slight different now. There is an image of a mouse cursor hovering over one of the preview squares. In the previous image that square was partially obscured by its sibling. But now it appears above it, as if hovering brought it to the front.

So that recent shader preview plugin for Godot? We're discussing how to implement it as a native feature.

github.com/godotengine/...

I see it as breakpoints, personally, and made some rough mockups. Would you find this kind of presentation helpful?

112 15 13 1
20 hours ago

I totally forgot to @ you!!!

0 0 1 0
1 day ago
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If you use #Krita you should really know about this plugin!!

It exports selected layers/groups as separate images, cropping the empty space around each!!

You don't have to download anything, it comes with Krita, but its disabled by default!!

🧵How-to in comments 🧵

#Godot #GameDev #Art #2D #Tip

108 23 5 1
1 day ago

Happy to help!!

1 0 0 0
1 day ago

I'm glad!!

0 0 0 0
1 day ago

hahahaha thats one way to say it xD

Yeah when I discovered it, I felt the same way!!
I even had python script to trim the images after being exported!!

1 0 0 0
1 day ago

Right??

1 0 1 0
1 day ago

It's incredible for 2D games in godot in general.
I use it so much its crazy!!

2 0 0 0
1 day ago
You can use this field with the refresh button on its right to add flags in the selected layers name.

For example, if want your assets to be in a 100x100 png with a margin of 10 px, add t=no m=10 in their name 

LayerName t=no m=10 -> exported as "LayerName", not trimmed, with a 10x10 px margin

Good things to know about this plugin:

1. The images will be saved in a folder named "Export" next to the .kra file
2. You can select groups directly to export them as images
3. if you want to keep the empty space around a layer, add t=no at the end of the layer name

3 0 0 0
1 day ago
Steps to enable the plugin in the Python Plugin Manager menu (in krita settings) Step to enable the docker in krita The docker itself

To enable it:

1. Go in Settings > Configure Krita
2. Navigate to "Python Plugin Manager"
3. Check the box before "Batch Exporter"
4. Press OK and restart Krita

Then enable the Batch Exporter Docker, and your done !

7 0 1 0
1 day ago
Video thumbnail

If you use #Krita you should really know about this plugin!!

It exports selected layers/groups as separate images, cropping the empty space around each!!

You don't have to download anything, it comes with Krita, but its disabled by default!!

🧵How-to in comments 🧵

#Godot #GameDev #Art #2D #Tip

108 23 5 1
2 days ago
chaotic screenshot of a ui in Godot showing all align options for the image tag in bbcode

i think i might have to make a separate cheatsheet just for the alignment options in bbcode 😶‍🌫️

#Godot

30 2 0 0
2 days ago

@majormcdoom.bsky.social always makes the most clever things shown in the silliest ways!!

I really recommend following him!!

He made this thread 2 years ago, and I think anyone with interest in #GameDev should read it today!

#Godot #Indie #Dev #VR

37 8 2 0
2 days ago

Thank you!!! (Sorry I didnt see you comment before D: )

1 0 1 0
2 days ago
chaotic screenshot of a ui in Godot showing all align options for the image tag in bbcode

i think i might have to make a separate cheatsheet just for the alignment options in bbcode 😶‍🌫️

#Godot

30 2 0 0
2 days ago

Aw thanks!

You can follow me and click the bell thing to get a notification whenever i post, if you want!

0 0 0 0
2 days ago

Of course!!

1 0 0 0
2 days ago

I'm glad!!!

0 0 0 0
2 days ago

@majormcdoom.bsky.social always makes the most clever things shown in the silliest ways!!

I really recommend following him!!

He made this thread 2 years ago, and I think anyone with interest in #GameDev should read it today!

#Godot #Indie #Dev #VR

37 8 2 0
3 days ago

I would really love to see the Godot Québec community grow!

If you could share this starter pack (and give it a look),
it would really really help!!

Thank you!!

go.bsky.app/VF1Gf65

#Godot #GameDev #GodotEgine #Art #Indie #StarterPack

40 27 3 3
3 days ago

Look how cool this is!!
I love the UI already!!

#Godot #GameDev #UI

31 6 1 0
3 days ago

We have a discord server as well if they are interested!!

2 0 0 0
3 days ago

Did you find em 👉👈

0 0 1 0
3 days ago

I love the art for every person in your studio!!
Full of personality and very very cute!!

0 0 0 0
3 days ago

Let's GOOOOOO! ⚜️🔵⚪️

3 1 0 0
3 days ago
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Godot Startup, but it's 2007!
Audio is from the old Asobo logo animation!

#godotengine #godot #gamedev

76 19 0 1
3 days ago
Preview
GitHub - EvilBunnyMan/TweenFX: A simple, juicy tween animation library for Godot A simple, juicy tween animation library for Godot. Contribute to EvilBunnyMan/TweenFX development by creating an account on GitHub.

These plugins might interest you!!
github.com/EvilBunnyMan...
github.com/KoBeWi/Godot...

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