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@dihydrode.bsky.social

70 Followers  |  278 Following  |  7 Posts  |  Joined: 22.10.2024  |  1.6425

Latest posts by dihydrode.bsky.social on Bluesky


An image titled "Recurisve Panda", with a picture of a waving panda labeled 'Panda' in the bottom left, and an image of the page "Recursive Panda" in the top right. The caption reads: "Figure . Recursive Panda. This picture, in which a panda appears recursively, is created by drawing the panda with a graphics editor that generates Postscript output and then adjusting the resulting Postscript code. The idea is borrowed from an example given by Reid."

An image titled "Recurisve Panda", with a picture of a waving panda labeled 'Panda' in the bottom left, and an image of the page "Recursive Panda" in the top right. The caption reads: "Figure . Recursive Panda. This picture, in which a panda appears recursively, is created by drawing the panda with a graphics editor that generates Postscript output and then adjusting the resulting Postscript code. The idea is borrowed from an example given by Reid."

Recursive panda. (Source.)

28.08.2025 00:05 β€” πŸ‘ 55    πŸ” 11    πŸ’¬ 1    πŸ“Œ 2

lars of the stars tomorrow.

28.08.2025 00:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

let' s gooo

22.03.2025 08:19 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

true and valid

22.03.2025 01:32 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Relatable! Happened to me one day, we weren't playing games though

13.01.2025 07:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

oh damn, how did you do that?

13.01.2025 00:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Other than Gundam and my frankenstein grade kitbashes I also do other scifi stuff. For this case, here are some of my Ma.K. suits that I've done as part of a set based off of the Spacers from Brigador. there's also a vehicle for them, but that's for next post.. #plamo #maschinenkreiger #Ma.K

26.11.2024 15:10 β€” πŸ‘ 19    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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George. #Splatoon

05.11.2024 01:11 β€” πŸ‘ 33    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
The prototype used to develop the Apple 1.  The wooden case is adapted from a breadbox (the holes for mounting on a wall and some of the hardware for the sliding cover is still visible), the wiring is hand-soldered, giant Sprague capacitators like yellow soda cans are along the back, and the chips are hand-placed in a grid.

The prototype used to develop the Apple 1. The wooden case is adapted from a breadbox (the holes for mounting on a wall and some of the hardware for the sliding cover is still visible), the wiring is hand-soldered, giant Sprague capacitators like yellow soda cans are along the back, and the chips are hand-placed in a grid.

Apple 1 - Prototype

26.10.2024 05:05 β€” πŸ‘ 123    πŸ” 25    πŸ’¬ 3    πŸ“Œ 0
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Been working a lot on the pause screen lately.

Casual and more subtle animations are soooo hard!

Music and eye shaders by @ironfairy.bsky.social, model and animations by me!

(yes, there's a custom shader to animate the eyes! we might get into more details later...)

#gamedev #indiegame #lowpoly

26.10.2024 19:46 β€” πŸ‘ 5823    πŸ” 602    πŸ’¬ 106    πŸ“Œ 14
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grandpa.

26.10.2024 20:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I would never admit that I like coffee, because while I drink a latte, I enjoy it despite its taste, not because of it.

It's as if you need to smoke a pack of cigs a day in order to consume this beverage.

#teagang #lukewarmtake

22.10.2024 11:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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πŸ–ΌοΈ Paul Gauguin

22.10.2024 06:40 β€” πŸ‘ 1486    πŸ” 103    πŸ’¬ 10    πŸ“Œ 5
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I always bang on about 'get things in-game ASAP'.

Here's a good example from our last project (RΓΆki) where I didn't do that and it bit-me-in-the-bumβ„’ a little.

Tove's walk...

22.10.2024 08:36 β€” πŸ‘ 1064    πŸ” 60    πŸ’¬ 14    πŸ“Œ 1

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