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James Quigg

@gentlemanbrawler.bsky.social

Biggest Nerd in the Locker room & the Biggest Jock in the Game Shop

52 Followers  |  178 Following  |  217 Posts  |  Joined: 14.08.2023  |  1.7832

Latest posts by gentlemanbrawler.bsky.social on Bluesky

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Let us tease DIE from @imagecomics.com, and talk about the dangers of an Amoral God Who Exists Outside Time And Space and/or me being given access to video editing tools.

DIE: Loaded. Out November 12th. Orders by Monday, October 20th.

bindings.app/read/2CL3kNs7

15.10.2025 18:22 β€” πŸ‘ 182    πŸ” 53    πŸ’¬ 9    πŸ“Œ 20
$32,000. New Adventure Seed: Unlocked! Sebastian YΕ«e, they/them, is an award-winning writer, editor & game designer. They've worked on Pathfinder, Cosmere, Daggerheart & more. Find them @sebastianyue.

$32,000. New Adventure Seed: Unlocked! Sebastian YΕ«e, they/them, is an award-winning writer, editor & game designer. They've worked on Pathfinder, Cosmere, Daggerheart & more. Find them @sebastianyue.

Defy the Gods just hit its next stretch goal! We're getting an adventure seed by the excellent @sebastianyue.bsky.social! A dead god calls on you to let them live againβ€”an invitation full of promise but leading to devastating choices. I can't wait!

08.07.2025 00:30 β€” πŸ‘ 10    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
Preview
DUSK by Gila RPGs Your journey into the Dusk starts here.

The final and complete ruleset for DUSK has now been launched!

What started as a 1 page game has expanded to a full blown 80 page rulebook. I'm so dang excited to have this game out there in its final state.

Want to learn more? Click the link and read below!

gilarpgs.itch.io/dusk

06.06.2025 22:08 β€” πŸ‘ 51    πŸ” 14    πŸ’¬ 1    πŸ“Œ 0
Preview
Coming soon: CBR+PNK: OVERLOAD A three-pack of thrilling scenarios and supplements for CBR+PNK, the award-winning portable cyberpunk TTRPG, Forged in the Dark.

CONTINUING ON from yesterday's expose on three of the wonderful creators we have for CBR+PNK OVERLOAD...

www.kickstarter.com/projects/myt...

05.06.2025 15:51 β€” πŸ‘ 30    πŸ” 11    πŸ’¬ 1    πŸ“Œ 0

A small thing that's kind of my personal big deal example of how much parenthood can change things for a person:

I have NEVER, EVER, been so comfortable with stillness as I am holding my newborn son next to me.

18.05.2025 21:01 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

someone oughtta post this on linkedin and put stickers up in san francisco

18.05.2025 17:55 β€” πŸ‘ 381    πŸ” 55    πŸ’¬ 2    πŸ“Œ 0
a collage of new arrival ads

a collage of new arrival ads

🎲 Newness, all the time! πŸšͺ

Discover the latest tabletop RPGs and solo games - new curated titles every week, shipped straight to your door!

✨ May 2025 New Arrivals:

Epic sword & sandals fantasy adventures
Collaborative dungeon-building experiences
Experimental pen & paper games

18.05.2025 17:23 β€” πŸ‘ 26    πŸ” 16    πŸ’¬ 1    πŸ“Œ 1

hey just some quick feedback. the groceries -> cooking -> washing up loop feels too tight, it’s like I’ve only cooked a few times before I have to start over again. it’s a reliable resource sink for sure but it would be great to not have to do it so often. can we do a tuning pass

11.05.2025 22:28 β€” πŸ‘ 1213    πŸ” 287    πŸ’¬ 32    πŸ“Œ 8

hell yeah! get STRONK!

30.04.2025 21:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Day 3.7: By the time I get back across the bridge, the lab & the bridge're already showin the signs of overgrowth I'm used to seein in the green.

It's a straight shot to Exfil, here's hopin my becon'll get my ride to me in a timely fashion.

28.04.2025 00:33 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Day 3.6: I feel tension buildin in the air, & I get to moving. Dips, ducks, dives, & dodges get me to the building. The lab's pristine, empty, & abandoned. Getting the singularity off the mount on the roof is a pain, but not as dangerous as crossin the moat was.

28.04.2025 00:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 3.5: I settle on rigging the antennae of my useless radio near the charred circle. I set that sucker to wavin back & force across the charred space as I dive across a little ways away.

The thunder's instantaneous & deafening at this distance but I stand on the other side, whole & unbothered.

28.04.2025 00:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 3.4: There's a singularity in there. I know it. &, If I can get it out? The prize'll be all mine. No squad to split the proceeds.

I look at the trees, wishing I still had that stick of TNT & det cord to pull one down as a bridge.

28.04.2025 00:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 3.3: 'Cross the bridge there's almost a moat of charred vegetation surroundin the pristine buildin.

I hunker & watch for a bit. A tree limb blows over of the charred line & catches a lightning bolt the second it does.

28.04.2025 00:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 3.2: I can see the lab I was s'posed to check out, & I waffle. I was supposed to have a SQUAD with me to do this shit. If ya find yourself solo you're just supposed to head straight to Exfil.

It's right HERE tho. Looking untouched by the creeping green.

There's GOTTA be somethin worthy there

28.04.2025 00:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 3.1: The steamy hell that is rain in a hot AF jungle greets me when I wake again. Tell me why the dreams of that fine boy feel more real than the midnight encounter with that elephant?

As I make my way downriver, I find a bridge without the overgrowth most structures in the Hellgreen have

28.04.2025 00:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

i dunno man i talk to strangers and have random encounters with people all the time, it's just that people who are interested and happy to engage in that tend to flag that they are and will respond warmly to conversation in the correct context naturally rather than being browbeat into it skill issue

27.04.2025 16:40 β€” πŸ‘ 64    πŸ” 3    πŸ’¬ 1    πŸ“Œ 2

Day 2.6: I set my gun down. A submachine gun ain't gonna do SHIT to an elephant but make 'em mad. I'm better off stayin quiet & hopin they don't take issue w/ my bein in their jungle.

27.04.2025 15:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 2.5: The crashing of brush in the night wakes me dreams about a cute boy I ain't met yet. I get out of this tour? I'll find him & take him from whatever plainer version of me is in that photo.

I ready my MP5 to take on whatever monstrosity is causing the racket only to see a solitary elephant

27.04.2025 15:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 2.4: I decide to follow the river until I can find a better place to cross. The rain doesn't stop when I decide it's time to camp for the night.

27.04.2025 14:56 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 2.3: Couldn't tell ya why I put that in my pocket.

Not long after, I find a river I gotta cross. My first attempt is a disaster, & the TNT I was s'posed to hand off to the squad sapper washed out of my bag between when I started my crossing attempt & when I fished myself out downstream. Fuck.

27.04.2025 14:53 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 2.2: Not far in, I find an abandoned NANCo issue bag. After checking to make sure LibFro fuckers ain't trapped bait, I grab the contents. The Ration & the Bowie knife go in my pocket. The photo of the couple? A cute boy and a girl who looks like me before I signed onto this shit job?

27.04.2025 14:53 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 2.1: I woke up to the patter of rain on my makeshift poncho tent. Today I wouldn't have to deal with boob sweat or swamp ass, but I would have to worry about changing my socks every 2 klicks to keep from gettin trench foot.

The bamboo forest gave way to dense undergrowth.

27.04.2025 14:53 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 1.3: Hellgreen's got a bad habit of groundin pilots and their birds permanently.

I try to get comms up and running, but 5 wretches the green wouldn't let stay dead changed my plans.

I'm glad the MP5 won't draw attention from the surrounding green as I go back & forth with the small pack.

27.04.2025 14:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Day 1.2: Dunno what spooked the bird, but they boogied soon as my feet hit the grass, before I could confirm the drop site.

An initial sweep of the area doesn't turn up anything but broken down buildings. No WAY the pilots got any go ahead to drop me. Can't blame 'em for gettin spooked tho.

27.04.2025 14:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Primary Sources; Tanguan War Liosenn Exclusion Zone/ Hellgreen; Doc Crane - Field Medic.

Operation: Green Dig
Region: Burning Lake

Day 1.1: The DZ seemed deserted when I hopped off the chopper. Not the sort of thing you want when you're supposed to be linking up with an infil team.

27.04.2025 14:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
a man in a white shirt says looks to me like you 're on the wrong side of the river ALT: a man in a white shirt says looks to me like you 're on the wrong side of the river
26.04.2025 12:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
a man in a white shirt says looks to me like you 're on the wrong side of the river ALT: a man in a white shirt says looks to me like you 're on the wrong side of the river
26.04.2025 12:27 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Pedro Pascal in a dark red suit and black turtleneck

Pedro Pascal in a dark red suit and black turtleneck

Classical Electrodynamics by JD Jackson, white print on red cover

Classical Electrodynamics by JD Jackson, white print on red cover

Since I'm home sick and X-Twitter may soon expect me to pay for access, I am going to recreate this here: 🎒 βš›οΈ

Pedro Pascal as classic physics textbooks: a thread

31.10.2023 16:41 β€” πŸ‘ 512    πŸ” 187    πŸ’¬ 20    πŸ“Œ 24
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The Job: Boxset Edition THE JOB is a tabletop roleplaying game, leaning into the narrative, story-driven genre. In conventional RPGs, winning or losing is irrelevant. This game, however, has a clear objective: to pull off a ...

Just backed The Job: Boxset Edition from Exalted Funeral: www.backerkit.com/c/projects/e...

23.04.2025 14:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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