O nome do jogo foi inspirado nisso mesmo hehehhehehe vou localizar sim! A unica duvida que fica Γ© se o nome vale a pena localizar ou deixar um nome βcentralβ
01.03.2026 17:56 β π 7 π 0 π¬ 0 π 0O nome do jogo foi inspirado nisso mesmo hehehhehehe vou localizar sim! A unica duvida que fica Γ© se o nome vale a pena localizar ou deixar um nome βcentralβ
01.03.2026 17:56 β π 7 π 0 π¬ 0 π 0
And if you like the idea, it would mean the world if you could wishlist the game on Steam!
store.steampowered.com/app/3799530/...
I'm working on a game where you play as the Virtual Referee!
#gamedev #indiegame
Gamedevs - is there a common terminology for variables that get replaced with custom formatting + icon? Specifically when you are referencing key elements of your game that you will repeat a bunch of times
04.02.2026 17:59 β π 11 π 2 π¬ 4 π 0Always! π«‘
08.10.2025 18:07 β π 1 π 0 π¬ 1 π 0
This was made for a bootcamp from the folks at GDS, here is the link for more info on it:
gamedesignskills.com/courses/poli...
Recently had the opportunity to build 3 demos to demonstrate the power of game feel!
06.10.2025 21:26 β π 1370 π 316 π¬ 17 π 20
Had the honor of speaking at @nordicgamejam.bsky.social this year! Was pretty nervous but it still was so much fun!
youtu.be/FonM27L5ssA?...
Nice!! Great job
08.05.2025 09:39 β π 0 π 0 π¬ 0 π 0Hey hey! Itβs been a long time since I looked into the project. But beyond marking it as Paintable, I believe there is also a material that needs to be applied to the surface! Let me know if that works
01.05.2025 16:59 β π 0 π 0 π¬ 2 π 0For Mario Kart World, do you think we will be able to customize a non-stop race across the entire game world?
18.04.2025 12:28 β π 8 π 0 π¬ 1 π 0You can DM me! Never tried it on bluesky but I think it exists
12.02.2025 18:44 β π 1 π 0 π¬ 1 π 0π Thank you Fernanda! Means the world coming from you!!
11.02.2025 21:55 β π 2 π 0 π¬ 0 π 0Aw Ashley, that's so kind of you, really! Thank you!
11.02.2025 21:55 β π 1 π 0 π¬ 0 π 0
Thanks Andy!
I will always have fond memories of what we built together at Unity! I remember being so hyped to join Unity and get to meet people like you and Ciro!
Really appreciate the words <3
Thank you so much man, means the world to me getting recommended like this β₯οΈ
11.02.2025 11:45 β π 2 π 0 π¬ 1 π 0
Unfortunately I have been affected by the latest Unity layoff.
While I didnβt expect it to happen so suddenly, Iβm still incredibly grateful for nearly six years there!
Iβm open to new opportunities - so I'm more than happy to connect with anyone wanting to make great games!
Here's the full video where I breakdown all the steps I took for this recreation - the project itself is also free to download!
youtu.be/UAmJPGVMUW4
In the past few days, I've tried recreating the board gameplay from the Mario Party Series - learned a lot here!
#madewithunity #gamedev
Trying to finalize and post a new #mixandjam video tomorrow!
20.01.2025 17:10 β π 15 π 0 π¬ 1 π 0Mario Party history!! Correct vault code FIRST TRY!! The oddsssss
21.11.2024 19:09 β π 14 π 0 π¬ 0 π 0Lanayru peak dungeon!!
18.10.2024 09:04 β π 1 π 0 π¬ 1 π 0
posso estar?
π₯Ή
ππ
For almost 5 years I have been on a journey to recreate game mechanics as a way to learn game development and share knowledge!
13.09.2024 00:34 β π 2712 π 367 π¬ 47 π 17
eu e o @andremc.bsky.social estamos fazendo um novo jogo juntos: skate create
Γ© basicamente little alchemy sΓ³ que de criar manobras de skate!
ele ainda ta no alpha, entΓ£o se vocΓͺs puderem jogar e deixar feedback lΓ‘ (da pra jogar no navegador), vai ajudar muito :)
baptixta.itch.io/skate-create
#216,148
That 10% stamp feels shiny
The Legend of Zelda a Link Between Worlds
14.09.2024 16:54 β π 3 π 0 π¬ 1 π 0Anytime! Just lemme know how I can be of help
13.09.2024 22:28 β π 0 π 0 π¬ 0 π 0Itβs a blend between animations from Mixamo (humanoid animation library) and manual adjustments on keyframes on my side!
13.09.2024 12:33 β π 2 π 0 π¬ 1 π 0Fui fazendo os projetos ao longo do tempo! Todos os projetos viram videos com explicaΓ§Γ£o no canal: bit.ly/mixandjam
13.09.2024 12:30 β π 1 π 0 π¬ 1 π 0