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Itty Bitty Intelligence

@itybtyintel.bsky.social

intelligence for the people, by the people. blogs and devlogs: https://ittybittyintelligence.com/

6 Followers  |  1 Following  |  21 Posts  |  Joined: 19.09.2025  |  1.6579

Latest posts by itybtyintel.bsky.social on Bluesky

Seems like over on X something similar blew up: x.com/fofrAI/statu.... We want it real-time, on-device, and self-trained.

05.11.2025 21:31 — 👍 1    🔁 0    💬 0    📌 0
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A tiny, endless, real-time, perfect-memory, neural network world.
#machinelearning #gamedev #indiedev

05.11.2025 12:46 — 👍 12    🔁 4    💬 0    📌 0
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Grid-based noise is a beautiful and strange world.
#gamedev #graphics #machinelearning

31.10.2025 10:53 — 👍 8    🔁 3    💬 0    📌 0

About 50k synthetic renders + mouse 'burns' the hovered latents, hence the fun warping.
More experiments to come :)

30.10.2025 22:32 — 👍 1    🔁 0    💬 0    📌 0

Thanks! This model is tiny. Only a few million parameters. Runs at 60 fps minimum and memory usage is v low (can't recal exact numbers).

30.10.2025 17:19 — 👍 1    🔁 0    💬 0    📌 0

tinyautoencoder + fine-tuned 1-step small diffusion model. You can see the generation quality is poor because of num inference steps. But works for early testing.

30.10.2025 17:17 — 👍 0    🔁 0    💬 1    📌 0
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Exploring a new rendering approach.
#gamedev #indiedev #machinelearning

28.10.2025 20:43 — 👍 16    🔁 3    💬 1    📌 2
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"An excess of COWS will cause great harm to thy land."
#gamedev #indiedev #screenshotsaturday

25.10.2025 18:14 — 👍 11    🔁 5    💬 0    📌 0
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UI overhaul. Next: more environment types, entity types, and -- cows & turtles!
#gamedev #indiedev #wilderness

23.10.2025 18:40 — 👍 10    🔁 2    💬 0    📌 0

SickoSims

23.10.2025 08:03 — 👍 0    🔁 0    💬 0    📌 0

wow yea, would love to know what it is. Gonna do some digging

22.10.2025 17:11 — 👍 1    🔁 0    💬 0    📌 0
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very WIP world selection menu, but the flow is there: select init envs -> discover new things per env. Save and load. Demoing some interaction in the island environment.
#gamedev #indiedev #games #wilderness

22.10.2025 13:16 — 👍 8    🔁 4    💬 0    📌 0

SimEarth?

22.10.2025 10:26 — 👍 1    🔁 0    💬 1    📌 0
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Different views let you see the mineral, temperature, and moisture distribution in the environment. This helps you find where 'sinks' are, and balance the ecosystem.
#gamedev #indiedev #games #wilderness

21.10.2025 12:24 — 👍 14    🔁 5    💬 0    📌 0
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The simulation supports different water types, minerals, and plants grow and decay according to mineral conditions in the soil.
#gamedev #indiedev #games #wilderness

20.10.2025 20:56 — 👍 15    🔁 3    💬 1    📌 0
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Some game about rewilding and nature and complex systems. In the works.
#gamedev #rewilding

19.10.2025 22:36 — 👍 8    🔁 1    💬 0    📌 0
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You can have the tiny neural network output latent values instead of RGB. Then pass this into Tiny AutoEncoder (github.com/madebyollin/...) for a 512x512 upscale. Not bad!
#ai #gamedev #neuralnetwork #machinelearning

16.10.2025 08:53 — 👍 6    🔁 1    💬 0    📌 1
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You can also condition the tiny neural network on different textures, and then interpolate them for interesting render effects.
#ai #gamedev #neuralnetwork #machinelearning

12.10.2025 16:26 — 👍 11    🔁 3    💬 1    📌 0

itty-bitty website's up yo.
ittybittyintelligence.com

11.10.2025 22:25 — 👍 0    🔁 0    💬 0    📌 0
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Interpolating between the shape representations causes some interesting effects in the small neural network.
#ai #gamedev #neuralnetwork #machinelearning

10.10.2025 11:45 — 👍 10    🔁 2    💬 0    📌 0
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Rendering tiny shapes with tiny neural networks.
#gamedevs #ai #graphics

09.10.2025 12:06 — 👍 3    🔁 0    💬 0    📌 0

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