Edge Archive

Edge Archive

@edgemagarchive.bsky.social

The past of interactive entertainment Celebrating more than 30 years of videogame history through 400+ issues of Edge magazine By @jeffsayhi.bsky.social

170 Followers 75 Following 52 Posts Joined Feb 2026
1 day ago

“It doesn't score SM64's ten; not because it's a sequel, and not because it fails to emulate the dimensional shift, but because, shine for star and star for shine, it's not as good.

It's not going to change videogaming; it's the second best platform game of all time. Of all time. Celebrate that.”

4 0 0 0
1 day ago
A photograph of issue 114 of Edge Magazine. It shows one of the grand Shines/Stars from Super Mario Sunshine with Mario’s reflection in it

Edge Issue 114 - September 2002

Super Mario Sunshine

The Edge Review

#EdgeMagCover

31 3 1 1
2 days ago
A photograph of issue 54 of Edge magazine. It shows a snowboarder pulling tricks in the air and has 5 small screenshots of different winter sports games

Edge Issue 54 - January 1998

Turning up the winter heat

1080° Snowboarding hits N64

#EdgeMagCover

9 1 0 0
2 days ago
A photograph of a full page advert for Official Nintendo magazine. It shows artwork from Zelda: The Wind Waker and also a picture of a router you get free with a subscription

Free wireless router!

Ad for The Official Nintendo Magazine

📖: E179 (September 2007)

6 0 0 0
3 days ago
A photograph of issue 185 of Edge magazine. It shows a soldier riding across the desert in a buggy

Edge Issue 185 - February 2008

Far Cry 2

Ubisoft turns up the heat on PC, 360 and PS3

#EdgeMagCover

7 1 0 0
3 days ago
A photograph of a full page advert for Criterions’s Rederware platform. It shows a woman in a Santa hat making a “shush” gesture and the covers of numerous PS2 games which use Renderware. Including Burnout and GTA III

Lust list

Ad for Criterion’s Renderware platform

📖: E105 (Christmas 2001)

0 0 0 0
4 days ago

"The quality of Jak And Daxter's intro sequence and cut-scenes is exceptional. The animation is full of attitude and personality, and the voice-overs perfectly complement the characters. Not only that, but the scenes are well-edited, informative, funny - and mercifully succinct."

1 0 0 0
4 days ago
Post image Post image

"Heat haze hovers above flaming torches; draw distance is vast; noon turns to midnight... On top of this, there's the usual array of particle effects, smoke, fog, reflection mapping... Sony couldn't have wished for a better standard bearer."

Jak & Daxter Review

📖: E105 (Christmas 2001)

2 1 1 0
4 days ago

Which Hitman in particular is your favourite?

1 0 1 0
4 days ago

Haha, definitely 😂

I'd forgotten about that one actually. I'll have to fish it out and post it.

1 0 0 0
4 days ago
A photograph of issue 123 of Edge magazine. It shows Link from The Legend of Zelda in a blue tunic holding a sword and an Edge award

Edge Issue 123 - May 2003

The Wind Waker

The best Zelda yet?

#EdgeMagCover

5 1 0 0
5 days ago
A photograph of the cover of issue 229 of Edge magazine. It shows a close up of Agent 47 from Hitman wearing a black suit with the text “Back to work” in gold lettering

Edge Issue 229 - July 2011

BACK TO WORK

Inside the deadly world of Hitman: Absolution

#EdgeMagCover

8 2 1 0
5 days ago
A photograph of a full page advert in Edge Magazine for the game Half-Life. It shows the Half-Life logo and a young child clenching his fist with the Half-Life logos in his eyes.

NOT FOR THE FAINT HEARTED

Ad for Half-Life

📖: E66 (Christmas 1998)

3 1 0 0
6 days ago
A photograph of an article in Edge Magazine about the game Shenmue. It shows close up images of characters from the game which feature an incredible level of detail for the time

"...these 3D models, which can be zoomed and panned around in real time, are absolutely breathtaking..."

A short article discussing a new Shenmue demo which understandably "dropped jaws" in the Edge office.

📖: E76 (October 1999)

15 1 0 0
6 days ago
A photograph of the cover of issue 261 of Edge magazine. It shows an extreme close up of Super Mario’s face with the words “It’s time” on his nose.

Edge Issue 261 - Christmas 2013

IT’S TIME

Super Mario 3D World:
The reason to own a Wii U has arrived

#EdgeMagCover

21 4 0 0
6 days ago
A photograph of an advert for UK game studio Rare. It shows Banjo from Banjo-Kazooie and a list of job vacancies

Ad for vacancies at UK studio Rare

📖: E107 (February 2002)

4 0 0 0
1 week ago

That’s brilliant. It worked out great! I always thought it was supposed to be a sort of ironic take on the kind of ‘lad’s mag’ covers that were doing the rounds back then, haha

1 0 1 0
1 week ago

Absolutely. I love flicking back through all these old issues 🥲

0 0 1 0
1 week ago

Good morning! 😄

1 0 0 0
1 week ago
A photograph of Edge magazine on a coffee table showing the review of Advance Wars

Good morning! 📖 ☕️

13 0 3 0
1 week ago

"If Ueda and his team achieve what they've set out to... if it succeeds at retail - then Ico becomes relevant again, and gaming can start to learn everything about storytelling, maturity and the soul, everything it should have learned the first time around."

9 3 0 0
1 week ago
A photograph of Edge magazine issue 142, featuring “Ico 2” (which would later be renamed Shadow of the Colossus). It shows the first colossi from the game with the main character riding a horse towards it

Edge Issue 142 - November 2004

Ico 2

Big, ugly, beautiful:
Sony rebuilds the platform game

#EdgeMagCover

26 8 1 0
1 week ago

Microsoft generally, these days

0 0 0 0
1 week ago
A photograph of an Xbox advert in Edge magazine. The advert shows a cartoon fish in a fishbowl with the text “You play”, and then a fish in a food blender with the text “Then we take it away”

You play. Then we take it away.

Ad for Xbox's 'The Xperience' tour, which offered the chance to try out Microsoft's new console months before it launched.

📖: E104 (December 2001)

3 0 0 1
1 week ago
A photo of a double page spread for the feature “Unsung Star” in Edge magazine. It shows an animated version of Nintendo designer Yoshiaki Koizumi.

“From Mario 64's camera to Ocarina Of Time's Z-lock targeting system; the touching and interwoven stories of Clock Town in Majora's Mask to Donkey Kong Jungle Beat's controls. Many touches that define the magic of Nintendo's games are down to Koizumi's careful attitude to interface and detail.”

5 0 0 0
1 week ago
A photo of full-page art used in the Edge magazine feature Unsung Star. It features Super Mario spinning in space with numerous characters, enemies and bosses from Super Mario Galaxy in the background

Super Mario art used for the ‘Unsung Star’ feature, which focused on Yoshiaki Koizumi’s contribution to numerous key Nintendo titles.

📖: E185 (February 2008)

3 0 1 0
1 week ago

Haha, I can imagine. When the Vita was good, it really was *very* good.

2 0 0 0
1 week ago

It's brilliant. A great platformer generally, and also some of the best uses of the Vita's weird featureset that I can think of.

Pushing your finger through the back of the screen into the game was done *brilliantly*

2 0 1 0
1 week ago

"The device sets a new bаг for high-end visuals on a handheld but, more importantly, leaves the door wide open for some truly inventive ideas... Vita, more so than 3DS, sets the stage for bold, experimental gaming. It's just a case of the actors and directors turning up to put on an unmissable show"

3 0 1 0
1 week ago
A photograph of the cover of Edge magazine issue 232. It shows the back of a PlayStation Vita console with the words “Behind PS Vita” overlaid. The word “Behind” is intentionally printed backwards.

Edge Issue 232 - October 2011

BEHIND PS VITA

How Sony is defining the new state of the art in mobile gaming

#EdgeMagCover

9 2 1 0