He stood in the yellow dark, apron sagged, eyes lit like fuses. #b3d
17.10.2025 21:30 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0@rileyb3d.bsky.social
I teach topics related to 3D production. rileyb3d.com. Producer @ BlenderGuru
He stood in the yellow dark, apron sagged, eyes lit like fuses. #b3d
17.10.2025 21:30 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0I think my favorite aspect of Blender 5.0 is it gets the compositor into the asset browser and allows artists to package and distribute their own compositor setups.
This opens up so many opportunities for compositing in Blender. We're going to see a lot of great tools shared.
PSA: How to make Pinterest useful for reference gathering again.
15.10.2025 16:24 โ ๐ 43 ๐ 15 ๐ฌ 2 ๐ 0It's a shame. I built a sizeable following on a platform that just annoys me to get on now ๐
Haven't touched it in a while.
The 3D community at large is very fragmented across socials. I don't feel like there's a place anymore where it's like "oh yeah, we're on this platform. Go network there."
New training just walking through creating a small jungle island and animation in Blender. #b3d
11.10.2025 22:03 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0WIP on my latest late night endeavor. #b3d
10.10.2025 21:21 โ ๐ 10 ๐ 0 ๐ฌ 0 ๐ 0Experiment last night. Nothing huge, but I got a quick decal scatter system out of #b3d 5.0's new scatter modifier. Not bad considering it's a single image of leaves!
08.10.2025 20:51 โ ๐ 29 ๐ 6 ๐ฌ 1 ๐ 0Playing with the new Scatter modifier in Blender 5.0๐. It has all the features I usually build from scratch, and it's stackable. In this scene, I used one for trees, one for large foliage, and another for grass.
#b3d 5.0 is going to be a big one.
More shots I took from one of the coolest events I've ever witnessed. These really don't do justice... Imagine a low earthy rumble as the lava hits the floor. Lava flow as far as you can see. The vent reached over 1,300 ft!
06.10.2025 22:31 โ ๐ 31 ๐ 6 ๐ฌ 2 ๐ 1New tutorial setup! I'm sick of not having desk space, so I'm trying a single monitor approach, using a display tablet as my second.
Webcam tilts down to capture painting and keyboard POV.
Hoping this works well for upcoming texture painting.
Alright, I've put it off long enough, lol. Who can explain the difference to me? #b3d
06.10.2025 18:34 โ ๐ 5 ๐ 0 ๐ฌ 2 ๐ 0A triple pipe intersection with non 90 degree angles in SubD. How to tackle this in #b3d? If you're not sure, don't worry. I'll cover it in today's Sunday training. Prompted by a mentorship session.
05.10.2025 15:01 โ ๐ 13 ๐ 0 ๐ฌ 0 ๐ 0Some pics I took with my phone this week.
05.10.2025 13:38 โ ๐ 14 ๐ 4 ๐ฌ 0 ๐ 0All true!
05.10.2025 11:32 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Here's the training: patreon.com/posts/tutori...
A low fidelity approach can be a great strategy to ease technical production burdens to help you focus on more important things for your indie production! Like story, or game mechanics.
How I Made a Retro LoFi Monitor in Blender! New exclusive training on my Patreon. #b3d
22.09.2025 21:33 โ ๐ 6 ๐ 0 ๐ฌ 1 ๐ 0Download available for paid supporters or as a onetime purchase:
www.patreon.com/posts/139412...
Available for paid supporters, or as a onetime purchase:
www.patreon.com/posts/139370...
I started funneling Patreon earnings back to our little community in the form of prop/environment work. Here's a Ferris wheel asset by
@cptfurball.bsky.social
! Available in #b3d and #ue5 on my Patreon.
Very impressed with this one! I look forward to a few more finishing this month.
Some ground textures for you. PBR, tileable, 4k, #b3d asset library file included.
21.09.2025 04:56 โ ๐ 20 ๐ 7 ๐ฌ 1 ๐ 1Much time and effort spent on this one: youtu.be/gaYjZ8IBvds?...
17.09.2025 13:11 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Weird shit. Antique store edition
13.09.2025 19:04 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Right, sorry. The one that's getting most coverage right now.
12.09.2025 21:24 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Tough focus week. Shooter grew up where I grew up, went to school where I live, and a bunch of pics of him are just like.... at some random restaurant I ate at last week.
12.09.2025 20:50 โ ๐ 9 ๐ 0 ๐ฌ 1 ๐ 0I'm full for September. Thanks to everyone applying for prop/environment work. I believe I've responded to everyone. If I somehow missed you, I'm sorry. Shoot me an email and I'll review your portfolio.
11.09.2025 23:02 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0Pretty easy when the asset looks this good!
08.09.2025 01:12 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I'm lucky enough to have fulltime work that supports my family. Here's what I'm doing with income from my rileyb3d platform while I work:
www.rileyb3d.com/blog/im-hiri...
I've taken my Patreon earnings and am hiring out prop and environment work from my community. Here's a beautiful asset @cptfurball.bsky.social is working on! Work in progress. Go visit rileyb3d.com/jobs. A few have been claimed already.
07.09.2025 19:15 โ ๐ 5 ๐ 1 ๐ฌ 1 ๐ 0I feel a general "sorry for not getting back to anybody lately" is in order, lol. Been slammed with work.
07.09.2025 17:11 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0My gripes come from me just not understanding Eevee at a high level ๐ . I always get turned off using it. By far the biggest gripe I have is the render time savings is never really that significant for me. I know Cycles performance inside and out. I'd love to know the high impact Eevee settings.
07.09.2025 17:07 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0