Get 3 tickets for the price of 1 in the Wild Hornets raffle!😮😮😮
Triple-match for the next $2,200!
You heard right—$10 = 3 tix💥
Turbo-charge your chances to win an EEE-pic prize—and super-charge crucial drone R&D🚀
$23,023 raised of the $27,000 goal—just $3,977 left
👉Donate: linktr.ee/WildHornets
Sorry team, just a "non lethal" PayPal donation this time.
Look what made it's way to New Zealand! I'm always proud to support @wildhornets.bsky.social with what they do. Keep it up team, you've got this.
Here you go. Paypal is not working at the moment, so this donation can be as lethal as you want.
I left this to the last minute, but here you go.
Thanks team
Definitely a non lethal donation. Pinky promise PayPal for me.
Look what just showed up! Thank @wildhornets.bsky.social for everything you do.
Definitely not a lethal donation, honest ;)
We’ve launched an initiative to motivate Ukraine’s defenders to stop even more Shaheds.
We’re challenging fighters to beat the record set by a warrior from the 1020th Regiment known by the callsign “Miguel”, who intercepted 24 in a single night.
1/3
"Non lethal" :)
I'm sure there's plenty of coffee that needs to be drunk while building drones.
Done!
More timely updates to Chartopia. You can read about it on the Patreon page www.patreon.com/posts/mid-oc...
Hopefully there will be more smaller and regular updates for the next while. If you're into #TTRPG, especially solo play, be sure to check chartopia.d12dev.com out.
Keep up the good work!
Fantastic news.
The Playground editor uses /gen/, so you can test things there chartopia.d12dev.com/playground/
I took a look and remembered why I didn't implement this (details for another time), but there is an alternative. If you use the /gen/ endpoint, you can use any Chartopia Domain Language code, and this will allow you to call the CHART macro or roll_chat function, which support setting a dice value
I've just pushed some changes that should make the public_id visible on both the editor page, and at the bottom right of chart view pages. You have to be logged in, and have created a Project in order to see them. I have a better solution in mind, but it's a non-trivial task.
Ah, yes. That’s a feature suggestion that has come up in the past. It’s definitely possible and I can imagine it being useful for other apps. I’ll see what I can do and let you know where I get.
Do you want to explicitly roll a 6, or want to know that the result was generated by rolling a 6? (I’m guessing to former)
/roll/ will return the generated result from ‘rolling’ on that table or gen. What do you mean by rolled #?
Don't hesitate to DM if you need some assistance setting it up. Anything needing clarification is an opportunity to make my documentation better.
The reason for the change was to prevent data scraping, but this simple public_id change created a massive ripple effect. You've found one of the ripples :) I'll try and address it early next week.
You've found something I've completely overlooked. The auto-incrementing ID isn't supported, so you have to use the public ID, which is an 11 character ID that looks a bit like La9bRrm-e40, but I haven't made an easy way for you to know what that is! Your 90024 is 1W63l5DCL1O. Try that.
After almost 12 months of hard work, the Chartopia Developer API has finally been released. Free time is harder to come by now, so it's a relief to finally share this hard work with everyone. www.patreon.com/posts/charto... If you want to augment or create new #TTRPG apps, be sure to give it a go.
The fella looks amazing. Thanks.
Here we go. Cheers
Keep it up! We help where we can.
Amazing work everyone.
May their aim be true.